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915 Commits over 1,279 Days - 0.03cph!

1 Year Ago
exported updated vm rpg skin rig and anims
1 Year Ago
exported latest rpg skin anims and rig
1 Year Ago
aniamtion controller created for boat small engine
1 Year Ago
created boat small ramp anim controller
1 Year Ago
rpg skin prefab gun scale set to 7.5 in z and latest anims exported
1 Year Ago
updated naval small ramp animations
1 Year Ago
updated rpg skin prefabs/anims and dragon launcher prefabs reserialized
1 Year Ago
setting up vm rpg skin
1 Year Ago
created skins folder in rocket launcher folder, temp set up rpg as a spawnable weapon
1 Year Ago
exported updated dragon rpg anims and created/added world model rig it to dragon rpg entity
1 Year Ago
player update 3p mingun anims exported
1 Year Ago
building plans prop anims edited
1 Year Ago
added thumb bolt pullback anim to hc revolver shoot anims
1 Year Ago
blunderbus 3p aim attack anim clip edited
1 Year Ago
exported/setup small engine anims with updated rig
1 Year Ago
exported small engine anims
1 Year Ago
setup 3p player update minicrossbow animations
1 Year Ago
reduced opacity of chainsaw additive rumble animation
1 Year Ago
setting up minicrossbow 3p anims
1 Year Ago
created 3p chainsaw idle breathing anim and applied to its override controller
1 Year Ago
exported large sail animations
1 Year Ago
made chainsaw vm idle anim longer
1 Year Ago
added additive judding layer for when the vm chainsaw is switched on and edited 3p attack idle animation
1 Year Ago
updated the chainsaw PORC (player override controller)
1 Year Ago
updated 3p chainsaw anims with correct idle head position
1 Year Ago
editing chainsaw 3p anims and created attack idle anim to possibly be implemented
1 Year Ago
exported chiansaw 3p deploy and attack anims that match viewmodel versions
1 Year Ago
vm chainsaw attack anim edits
1 Year Ago
setting up chainsaw attack anims
1 Year Ago
working on chainsaw attack animations
1 Year Ago
viewmodel chainsword update attack animation edits
1 Year Ago
viewmodel chainsword update animation edits
1 Year Ago
viewmodel chainsword animation edits
1 Year Ago
viewmodel chainsaw update anims and anim controller edits
1 Year Ago
viewmodel chainsaw update anims and anim controller edits
1 Year Ago
viewmodel chainsaw update anims and anim controller edits
1 Year Ago
small ramp blockout and test anims exported
1 Year Ago
exported deployable anchor anims
1 Year Ago
chansaw attack anims and anim controller updated
1 Year Ago
edited chainsaw anim.controller and added strike to chainsaw effects folder
1 Year Ago
chainsaw wip attack anims exported and anim controller edited
1 Year Ago
updated m4 override controller/ entity and edited spas shotgun entity with 0 values on entity and weapon root
1 Year Ago
3p db shotgun reload sfx anim event
1 Year Ago
edited m15 admire animation so the gun is further away and gloves do not clip. Also removed the creepy finger animation from semipistol idle anim and turned anim compression off so the gun doesnt sway in the hand.
1 Year Ago
setup t1 smg anims, entity and override controller
1 Year Ago
3p watergun anims, override controller entity setup. Also flame thrower bounds edited
1 Year Ago
exported 3p flame thrower anims, tweaked holster postion
1 Year Ago
3p military flamethrower anims, entity and override controller setup
1 Year Ago
3p blunderbus anims exported and edited world model reload anim timing to match viewmodel
1 Year Ago
deleted m92 and p17 animation sets as they use the animations in the sap anim set