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792 Commits over 1,065 Days - 0.03cph!

9 Months Ago
improved m15 pistol admire animation
9 Months Ago
setup m15 entity, added m15 world model rig/anim controller and anims
9 Months Ago
skinned bone for magazine follower to m15 pistol rig so it pops up when magazine is empty
9 Months Ago
viewmodel m15 pistol rig skinning and animation edits
9 Months Ago
viewmodel m15 pistol rig skinning and animation edits
9 Months Ago
added camera animation to mini crossbow reloading
10 Months Ago
set up semi auto pistol rig with new hammer bone and applied/animated it on the nessecary animations so the hammer will animate on the dlc skin
10 Months Ago
setup semi auto m15 skin with latest mesh
10 Months Ago
exported v wallpaper deploy_rigid animation
11 Months Ago
replaced the vine mesh with an updated version on viewmodel vine rig
11 Months Ago
set v vineswing anims to anim compression off for improved fidelity
11 Months Ago
exported edited vine swinging animations
11 Months Ago
updated vine swinging/descending animations
11 Months Ago
exported wip vine descend animations
11 Months Ago
made vine descend anims for 1st/3rd person and edited dismount viewmodel holdtime to 0.5 in VineSwingMountable.prefab
11 Months Ago
updated viewmodel vine swing animation
12 Months Ago
v vineswing anim wip and exported v vineswing rig with extra leaf bones added
12 Months Ago
updated 3p vine swing anim
12 Months Ago
updated snake test escape anim
12 Months Ago
updated snake idle and created test escape anim
12 Months Ago
3p vine swing anim first pass exported
12 Months Ago
set up vine swing viewmodel prefab with rig. removed vine swing idle from anim.controller as it wasn't needed and exported first pass vine swing animations.
12 Months Ago
slight edit to tiger ledge attack anim
12 Months Ago
re exported tiger sleep idle and end anims so paws come through correctly
12 Months Ago
exported crocodile intimidate to walk rm animation
12 Months Ago
edited tiger run animation
12 Months Ago
exported updated sprint, run, trot and walk tiger animations that match the latest gait speeds
1 Year Ago
exported all tiger animations after skeleton namespace update
1 Year Ago
edited crocodile swim idle height/pose and made an additive mouth open pose for walk forwards
1 Year Ago
edited crocodile sprint and swim attack anims
1 Year Ago
updated scientist outbreak sprayer anims
1 Year Ago
exported crocodile back pedal, edited attack and intimdate animations
1 Year Ago
exported updated tiger drag animation
1 Year Ago
exported updated crocodile intimidate attack anim
1 Year Ago
more head rotation during crocodile intimdate attack anim
1 Year Ago
re exported crocodile intimidate attack anim
1 Year Ago
exported crocodile static and run death anims and updated intimidate attack anim
1 Year Ago
edited crocodile turn 90 left and right anims and exported wip croc intimidate attack rm anim
1 Year Ago
outbreak scientist spray anims re exoprted and holdtype updated
1 Year Ago
exported edited crocddile animations
1 Year Ago
crocodile animation exported after rig edit
1 Year Ago
exported crocodile sprint attack and turn animations after rig edit
1 Year Ago
exported crocodile turn anims with root motion
1 Year Ago
exported crocodile sprint atack anim after rig edit
1 Year Ago
crocodile sprint attack anim re-exported
1 Year Ago
linked outbreak sprayer override controller to outbreak sprayer entity prefab
1 Year Ago
created scientist_outbreak_sprayer.override controller and populated with 3p sprayer anims
1 Year Ago
exported outbreak scientist sprayer animations
1 Year Ago
exported crocodile swim sprint attack animation
1 Year Ago
tiger tree finish rm anim edited