userjulekcancel

848 Commits over 1,126 Days - 0.03cph!

8 Months Ago
reduced opacity of chainsaw additive rumble animation
8 Months Ago
setting up minicrossbow 3p anims
8 Months Ago
created 3p chainsaw idle breathing anim and applied to its override controller
8 Months Ago
exported large sail animations
8 Months Ago
made chainsaw vm idle anim longer
8 Months Ago
added additive judding layer for when the vm chainsaw is switched on and edited 3p attack idle animation
8 Months Ago
updated the chainsaw PORC (player override controller)
8 Months Ago
updated 3p chainsaw anims with correct idle head position
8 Months Ago
editing chainsaw 3p anims and created attack idle anim to possibly be implemented
8 Months Ago
exported chiansaw 3p deploy and attack anims that match viewmodel versions
9 Months Ago
vm chainsaw attack anim edits
9 Months Ago
setting up chainsaw attack anims
9 Months Ago
working on chainsaw attack animations
9 Months Ago
viewmodel chainsword update attack animation edits
9 Months Ago
viewmodel chainsword update animation edits
9 Months Ago
viewmodel chainsword animation edits
9 Months Ago
viewmodel chainsaw update anims and anim controller edits
9 Months Ago
viewmodel chainsaw update anims and anim controller edits
9 Months Ago
viewmodel chainsaw update anims and anim controller edits
9 Months Ago
small ramp blockout and test anims exported
9 Months Ago
exported deployable anchor anims
10 Months Ago
chansaw attack anims and anim controller updated
10 Months Ago
edited chainsaw anim.controller and added strike to chainsaw effects folder
10 Months Ago
chainsaw wip attack anims exported and anim controller edited
10 Months Ago
updated m4 override controller/ entity and edited spas shotgun entity with 0 values on entity and weapon root
10 Months Ago
3p db shotgun reload sfx anim event
10 Months Ago
edited m15 admire animation so the gun is further away and gloves do not clip. Also removed the creepy finger animation from semipistol idle anim and turned anim compression off so the gun doesnt sway in the hand.
10 Months Ago
setup t1 smg anims, entity and override controller
10 Months Ago
3p watergun anims, override controller entity setup. Also flame thrower bounds edited
10 Months Ago
exported 3p flame thrower anims, tweaked holster postion
10 Months Ago
3p military flamethrower anims, entity and override controller setup
10 Months Ago
3p blunderbus anims exported and edited world model reload anim timing to match viewmodel
10 Months Ago
deleted m92 and p17 animation sets as they use the animations in the sap anim set
10 Months Ago
exported semi auto pistol animation set and updated sap, p17 and m92 holdtype override controllers with those anims
10 Months Ago
holster position edited on p17
10 Months Ago
nailgun gun holster position and bounds edited
10 Months Ago
Set up 3p hc revolver anims, entity and override controller
10 Months Ago
Set up semi auto pistol entity and override controller
10 Months Ago
Set up waterpistol anims, entity and override controller
10 Months Ago
Set up m92 and p17 anims, entity and override controller
10 Months Ago
Set up eoka anims, entity and override controller
10 Months Ago
Set up python anims, entity and override controller
10 Months Ago
Setting up nailgun anims, entity and override controller
10 Months Ago
3p mp5 anims updated so finger presses the trigger on shoot
10 Months Ago
setup mp5 3p anims,entity and and override controller
10 Months Ago
setup bolt rifle 3p anims,entity and and new override controller
10 Months Ago
thompson holster, backpack position abd bounds setup
10 Months Ago
setting up 3p minigun anims,entity and and override controller.
10 Months Ago
setting up 3p thompson anims,entity and and override controller.
10 Months Ago
exported viewmodel SAR update anims and edited reload to idle blend on its anim controller