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reporust_rebootcancel

2,550 Commits over 1,827 Days - 0.06cph!

31 Days Ago
Merge from store-ui-rtc
32 Days Ago
Fix a bunch of places that were causing script serialization field differences when changing between client and server mode
32 Days Ago
Update client/server field finder editor tool to align more closely with how Unity checks for script serialization changes
33 Days Ago
Update CrowdinUpdate.exe with some extra error handling
33 Days Ago
Merge from main
35 Days Ago
Update Crowdin code to call the current version of the APIs because v1 is gone now
36 Days Ago
Remove field which was only written to by our codegen
36 Days Ago
Bug fixes by switching everything else to use phrases
37 Days Ago
Merge from main
37 Days Ago
Automatically upload procedural maps to our backend so that all Rust servers allow players to download maps instead of generating them on first join Downloading the maps is much faster and way less resource intensive Can be disabled by setting server.autoUploadMap to false
37 Days Ago
Fix NRE when shooting players spawned from the console Add assertions when enqueueing writes so it's easier to identify where the problem was in the future
37 Days Ago
Merge from main
38 Days Ago
Merge from main
38 Days Ago
Dispose server queries as soon as they time out to prevent them from doing more work than necessary
39 Days Ago
Fix spinner wheel not resetting the camera to the expected rotation
43 Days Ago
Fix nexus map not appearing until you close and reopen it
43 Days Ago
Change the zone details on nexus map to use flex layout Use a separate prefab for the zone labels on the details panel vs. the map markers
43 Days Ago
Change a bunch of stuff to use phrase instances instead of string tokens (including the planner) Mark the methods/fields for using string tokens as obsolete
43 Days Ago
Fix clicking on popup closing it
43 Days Ago
Add nexus map to the connect screen, make it look nicer when loading in https://files.facepunch.com/Rohan/2024/March/21_20-18-DeficientThrasher.mp4
44 Days Ago
Fix DNS lookup for localhost not working
45 Days Ago
Change nexus favorites to use favorites.cfg
45 Days Ago
Merge from main
46 Days Ago
Use async loading to load the menu+game+engine UI in parallel
54 Days Ago
Merge from main
54 Days Ago
Move FlexLayoutManager so it spawns in sooner to fix console spam while loading the menu
58 Days Ago
Actually increase max number of server tags to show to 4 Add the new `tut` tag to the server.tags autocorrect
58 Days Ago
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59 Days Ago
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60 Days Ago
Client compile fix
2 Months Ago
Plastic ignore client.serverlist SQLite DB and server_demos folder
2 Months Ago
Add autocorrect logic for the server.tags convar so it would always be formatted correctly
2 Months Ago
Save configs when connecting to a server just in case
2 Months Ago
Find and save endspoints from Steam favorite servers to favorites.cfg so they can auto upgrade to the more reliable DNS-based favorites
2 Months Ago
Auto refresh address and port for DNS-favorited servers Format the favorites.cfg as an object so it's easier to make changes to later
2 Months Ago
Subtitle text override for general items
2 Months Ago
Add a name field to takeovers so they're easier to find in the inspector
2 Months Ago
Remove unused UIBackgroundBlur
2 Months Ago
Allow overriding the icon images for items in the general tab of the item store
2 Months Ago
Strip out the effect player stuff from UIEffect
2 Months Ago
Set videos for nomad, lumberjack, and arctic packs
2 Months Ago
Keep the item icons square on the takeover screens to prevent them from looking stretched
2 Months Ago
Use different prefabs for limited and general tab Implement reveal transition per item icon
2 Months Ago
Add cover video component
2 Months Ago
Hook up buy button on the modal
2 Months Ago
Fill items on the last row of the abyss pack
2 Months Ago
Close takeover screen when clicking anything off of it Force scroll to top on takeover screens cause they keep auto scrolling down a bit when editing prefabs
2 Months Ago
Split items into two rows for lumberjack takeover
2 Months Ago
Fix incorrect sizing of skin viewer on takeover screens
2 Months Ago
Finish hooking up modal details