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717 Commits over 489 Days - 0.06cph!

50 Days Ago
Merge from main
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50 Days Ago
Add a build config for master
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50 Days Ago
Merge from main
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50 Days Ago
Make the storage monitor deploy to a slot Allow deploying the storage monitor onto the tool cupboard (will need to do other boxes later)
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53 Days Ago
Fix possible NRE in AppIOEntity.BroadcastValueChange
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53 Days Ago
Pass TC decay status through
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53 Days Ago
More compile fixes
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53 Days Ago
Fix compiling as server
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53 Days Ago
Merge from main
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53 Days Ago
Fix NRE on shutdown
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53 Days Ago
Fix workshop menu loading everything blank
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54 Days Ago
Fix labels
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54 Days Ago
Adding wip storage monitor entity
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54 Days Ago
Fix inventory loading problems
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54 Days Ago
Fix official servers not showing up in the official category (OnResponsiveServer doesn't get called for IpList)
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54 Days Ago
Fix server rules never loading
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54 Days Ago
Merge from main
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54 Days Ago
Steam server list, friends list, now boots in editor
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54 Days Ago
Un-stubbing more of the Steam implementation
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54 Days Ago
Working on getting Steam working again
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55 Days Ago
Merge from main
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55 Days Ago
Cherry pick Mac IL2CPP build fixes
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55 Days Ago
Set Mac IL2CPP back to release mode now that it (hopefully) works
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55 Days Ago
Refactor skin approval list to use about a million methods instead of a one gigantic constructor (fixes clang trying to use 100GB of RAM to compile)
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55 Days Ago
Load RandomUsernames from a json file
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55 Days Ago
Cherry pick fixes
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56 Days Ago
Fix path for memsnap commands Some build config fixes
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56 Days Ago
Run the texture import analyzer
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56 Days Ago
Run the audio import analyzer
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56 Days Ago
Revert analyzer run because the model one broke a ew things
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56 Days Ago
Bring the import analyzers back on the right branch
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56 Days Ago
Merge from parent
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56 Days Ago
Remove import analyzers (moving branches)
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56 Days Ago
Run all the import analyzers Also disabled texture compression on a few LUTs
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56 Days Ago
Fix release builds building with development mode for some reason
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56 Days Ago
Cherry pick import analyzers
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56 Days Ago
Some fixes to get building, running, and joining games to work
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57 Days Ago
Fix compile errors when building asset bundles
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57 Days Ago
Client+server can run in editor without steam now
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57 Days Ago
Merge from main
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57 Days Ago
Client+server now boots up in editor
comment1 Comment
57 Days Ago
Server now compiles, kind of
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58 Days Ago
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59 Days Ago
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