reporust_rebootcancel

108,603 Commits over 3,867 Days - 1.17cph!

9 Years Ago
Community Entity boilerplate HUD ordering fixes Made health bar more visible (particularly in bright sunlight)
9 Years Ago
Added "Particles/Lit Smoke Emissive Flame" shader for helk
9 Years Ago
merge from main
9 Years Ago
balanced fire damage to buildings added new ammo icons added explosive rifle ammo
9 Years Ago
Fix for 4k pvt crash; updated RustMative libraries
9 Years Ago
Nametags
9 Years Ago
Fixed rotation option being disabled
9 Years Ago
merge from main
9 Years Ago
Fixed fire spreading and made it spread less based on generation bow can take multiple ammo types added HV bow ammo added 12 gauge shotgun slug incendiary now rocket moves slower than basic rocket
9 Years Ago
Don't draw the displacement
9 Years Ago
Tiny AO tweak.
9 Years Ago
merge from main
9 Years Ago
removed log calls etc
9 Years Ago
FoliageDisplacement boilerplate
9 Years Ago
improved the movement animations for the stag and the wolf
9 Years Ago
Let's try not having 5000 audio sources in the camera prefab, see if that works
9 Years Ago
Fixed floating boxes in the airfield hangars Fixed airfield loot crate spawn points
9 Years Ago
Network++
9 Years Ago
Added runway topology
9 Years Ago
Allowed trees to spawn all around monuments if those happen to spawn in forests
9 Years Ago
Refactored some path code Added topology, splat and width to path placement inspector Fixed that roadside decor would spawn next to runways
9 Years Ago
Random collectable stone/ore/wood
9 Years Ago
Mo' barrels
9 Years Ago
Added default Unity terrain shader to shader include list
9 Years Ago
Don't mipmap the icons (to stop them going blurry on lower quality modes)
9 Years Ago
Mushroom icon
9 Years Ago
Added metal bars to the inside of the top tier wall
9 Years Ago
Icons
9 Years Ago
Can pick up mushrooms
9 Years Ago
Can pick up mushrooms
9 Years Ago
Tweaked terrain collision trigger gizmos Fixed one tiny area in the Hapis tunnel that was triggerless
9 Years Ago
Can pick up mushrooms Network++
9 Years Ago
Added terrain collision triggers to Hapis tunnel
9 Years Ago
Made clouds play nice with HDR
9 Years Ago
Time of Day update Made nights not have a 100% black sky
9 Years Ago
Fixed terrain mesh -> grass mesh transition being uneven with the new grass coloring
9 Years Ago
Grass tweaks
9 Years Ago
Fixed warnings
9 Years Ago
Server compile fix
9 Years Ago
Fixed missing spec map reference on dirt road material
9 Years Ago
Made grass LOD setting only affect somewhat distant grass patches
9 Years Ago
Fixed some shaders and materials on super low shader levels Fixed some rocks that need terrain blending having it disabled
9 Years Ago
Fixed missing hammer rotate option
9 Years Ago
Walls take less damage from exterior side Doors take less damage from exterior side Floors take less damage from above Roof takes less damage from above Foundations take less damage from sides
9 Years Ago
Changed some loading screen names
9 Years Ago
Tools -> Update -> SpeedTree
9 Years Ago
Fixed roadside clutter sometimes facing the wrong way
9 Years Ago
added some new movement animations for the horse
9 Years Ago
added some new movement animations for the boar.
9 Years Ago
Missing file. Hid the ferns until they suck less.