reporust_rebootcancel

125,757 Commits over 4,109 Days - 1.28cph!

10 Years Ago
More dx9 water fixes (nvidia)
10 Years Ago
Water_treatment_plant splats painting backup
10 Years Ago
Raven json fix
10 Years Ago
Fixed find, save convars Converted unity GetButton to custom system
10 Years Ago
Binds get saved
10 Years Ago
Fixed keys_default not always running
10 Years Ago
Library project fixes
10 Years Ago
Merged from main
10 Years Ago
Libraries
10 Years Ago
Missing Project files
10 Years Ago
Fixed dx9 compilation error in DepthOfFieldScatter shader Fixed dx9 water issues
10 Years Ago
Shitty temp splat maps for all the new monuments
10 Years Ago
Monument topology mapping support (via terrain tools)
10 Years Ago
removed footstep sounds when player turns in place (it was freaking people out)
10 Years Ago
Coastline 2.0 More interesting main island shapes Slight altitude bias towards the world center Chance for isolated islands off coast Better mountain and hill blending
10 Years Ago
Fixed 40 byte per-frame leak on riverless maps
10 Years Ago
Fixed massive performance hit in water quality modes 1 and 2
10 Years Ago
set of industrial light fixtures - greybox and prefabs
10 Years Ago
ak47 texture sizes
10 Years Ago
Monument splat mapping support (via terrain tools)
10 Years Ago
Sat dish scene backup closed holes on sat dish models for the new use of sat dish pieces
10 Years Ago
Monument alpha mapping support (via terrain tools)
10 Years Ago
Sat Dish world layer fix
10 Years Ago
Rock material terrain blend tweaks
10 Years Ago
Sat dish progress backup
10 Years Ago
Prefab scene updates
10 Years Ago
Organization
10 Years Ago
Organization
10 Years Ago
Organization
10 Years Ago
Prefab scene updates
10 Years Ago
Prefab scene updates
10 Years Ago
Airfield compound wall rotation fixes
10 Years Ago
Removed some old placeholder radtowns
10 Years Ago
Organization
10 Years Ago
Prefab scene updates
10 Years Ago
Support for all mapping tools in prefab scenes
10 Years Ago
satellite dish dungeon rework - backup
10 Years Ago
military tunnel 1 progress backup
10 Years Ago
Steamworks tweaks
10 Years Ago
Water materials
10 Years Ago
Removed/fixed SSAO command buffer hack to match latest water2 changes Fixed missing global params in water2
10 Years Ago
Better fly swarm motion/texture
10 Years Ago
path depth adjustments - several dungeons moving a few blockers
10 Years Ago
Merge from main
10 Years Ago
Clouds WIP
10 Years Ago
missing meta more culling optim for dungeons
10 Years Ago
Added quality=0 to water2; half decent fallback using animated normal maps; underwater now working in all quality levels Changed some internal TEX and RT format changes for compatability (baseline DX9 level 3) and performance Improved quality and work management within water2, plus a few corrections; switched base textures to to tiff
10 Years Ago
PerformanceReport format fixes
10 Years Ago
Missing ladder models
10 Years Ago
Road mesh offset scales with road terrain adjustment offset