reporust_rebootcancel

126,631 Commits over 4,109 Days - 1.28cph!

10 Years Ago
Static resource deposists contain crude oil
10 Years Ago
Trainyard and water treatment plant prefab scene tweaks
10 Years Ago
Static pumpjacks for powerplant, trainyard and water treatment plant
10 Years Ago
Static pumpjack prefab
10 Years Ago
Sphere tank and warehouse topology textures
10 Years Ago
Monument prefab scene updates (more padding + increased fade distance)
10 Years Ago
Monument terrain adjustment fadeout is noise modulated for more natural transitions
10 Years Ago
Monument texture data ignores outermost texture pixels because Unity terrain painting forces those to zero
10 Years Ago
fixed rockets sometimes detonating against their creators during times of lag
10 Years Ago
Slightly better river-ocean transition
10 Years Ago
More rock params from HapisIsland
10 Years Ago
Aeolian Transport FX
10 Years Ago
Don't spawn field rocks on prefab mountains
10 Years Ago
Forest splat tweak
10 Years Ago
Folder
10 Years Ago
Removed shitty cliffside decor
10 Years Ago
Occasional barrel around powerlines
10 Years Ago
Changed underwater rendering order to happen immediately after the water meshes; avoids breaking Scott's FX Fixed warning in FilmicToneMapping/EyeAdaptationMesh.shader Added a bunch of RenderTexture.Release before some RenderTexture.Destroy just to be sure
10 Years Ago
canyon splat painting
10 Years Ago
Terrain alpha distance cutoff tweak
10 Years Ago
Monument LOD adjustments
10 Years Ago
Static mining quarry entity bounds
10 Years Ago
Exclude monuments from auto-cliff-splatting
10 Years Ago
Highland cliffs
10 Years Ago
military_tunnel_1 splat painting backup
10 Years Ago
Centralised place to Instantiate GameObjects (for better debugging/tracking)
10 Years Ago
Rock material parameter blending fix
10 Years Ago
Field rock splat modifier tweaks
10 Years Ago
Stealing some rock tints from HapisIsland since those suck a bit less
10 Years Ago
finally found that sweet spot for the terrain-rock blend material, yay military_tunnel_1 splat painting backup
10 Years Ago
unhooked bubble sound from underwater FX
10 Years Ago
Fixed missing linux config
10 Years Ago
Satellite dish terrain adjustment improvements
10 Years Ago
Monument terrain placement supports negative padding
10 Years Ago
Powerplant splat painting backup
10 Years Ago
Debugging
10 Years Ago
Prefab mountain scale adjustments
10 Years Ago
SatDish work backup
10 Years Ago
Tweaked default salt calculation
10 Years Ago
FX WIP
10 Years Ago
new underwater world effects. revamped snow effect.
10 Years Ago
Don't spawn players on decor topology
10 Years Ago
Radtown 3 terrain adjustment tweak
10 Years Ago
Padding parameter for monument terrain placement
10 Years Ago
Removed lighthouse foundations 1 and 2 Tweaked lighthouse spawn rule
10 Years Ago
Mountain terrain offset behaviour tweak
10 Years Ago
Mountain prefab scene updates
10 Years Ago
Monument spawn rules are more relaxed about life
10 Years Ago
Monument terrain anchor tweaks
10 Years Ago
Prefab mountain 2