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137,467 Commits over 4,474 Days - 1.28cph!

12 Years Ago
genericspawn save/load
12 Years Ago
Spawn bright clutter rocks around bright decor rocks
12 Years Ago
fixed bug with the footsteps not playing when moving diagonally.
zon
12 Years Ago
ContextMap no longer produces NaN when given a vertical Vector.
12 Years Ago
First pass at a more centralized sound system Move rock sounds to new system
zon
12 Years Ago
Fixed AI danger steering.
12 Years Ago
updated radtowns to use new loot system
12 Years Ago
merge from main
12 Years Ago
Sleeping bag rename dialog/menu/rpcs Sleeping bag timer
12 Years Ago
New normal map for the new terrain dirt.
12 Years Ago
bugfix for disabling save on genericspawned items
12 Years Ago
Added more native noise backend logging
12 Years Ago
Finalized 3 new ground textures.
12 Years Ago
Missing files.
12 Years Ago
Fixed server compilation (EffectRecycle)
12 Years Ago
Testlevel.
12 Years Ago
Initial version
12 Years Ago
Log noise fallback message if in safe mode as well
12 Years Ago
Cherry picked commit #5023 to main
12 Years Ago
Rebalanced drop tables hazmat suit now makes you take more damage from attacks
12 Years Ago
adjusted spawn rates
12 Years Ago
merge from main
12 Years Ago
Merge into Main! Completely new lootspawn system that spawns barrels and stuff and rebalanced lootspawn entirely
12 Years Ago
protocol++
12 Years Ago
Much better normal and heightmap for terrain_dirt. Aka stones.
12 Years Ago
test
12 Years Ago
Quickfixed forest normal and heightmap.
12 Years Ago
Improved tundra normal and heightmap.
12 Years Ago
Various files & backup.
12 Years Ago
Merged changes from main
12 Years Ago
Merge fixes
12 Years Ago
Fixed cave exploit that would allow to get inside a mountain
12 Years Ago
Merge from main
12 Years Ago
Fixed random scale not being applied to tree meshes that spawn directly into terrain batching (without prior placeholder) Fixed random scale not being applied to tree meshes that spawn via network Increased the random scale range on all bushes
12 Years Ago
Merge from bushes-everywhere
12 Years Ago
Protocol++ (network + save)
12 Years Ago
Tweaked summit altitude
12 Years Ago
OnEnteredVisibility bug (bill) Network CreateEntity bug
12 Years Ago
Made terrain map bakes store PNGs instead of Unity assets
12 Years Ago
Fixed me calling native simplex noise methods in the managed composite noise methods like an idiot
12 Years Ago
adjusted drop rates of barrels/crates to be less generous radtowns will no longer be chock full of stuff upon server load
12 Years Ago
Bush performance tweaks
12 Years Ago
Prefixed native calls to prevent accidental usage in the future
zon
12 Years Ago
AISense debug gizmos now show overlapshere casts.
12 Years Ago
Stripping out coui Added VariableRefrence
12 Years Ago
Stripping out coui
12 Years Ago
HTML removal fixes
12 Years Ago
test change with tool cupboards, they no longer block building ( but are required for demolish, rotate etc)
12 Years Ago
Missing files for new sound system?
12 Years Ago
Fixed bug in OnEnteredVisibility