usermatt.icancel

2,014 Commits over 3,409 Days - 0.02cph!

5 Months Ago
blowpipe charm position tweak
5 Months Ago
merge from main
5 Months Ago
merge from main
5 Months Ago
blowpipe charm position changes
5 Months Ago
workshopsource fixes - electric furnace topology and spinner wheel uvs
5 Months Ago
spinner wheel bought up axel on base inside of 1:1 UV range
5 Months Ago
workshopsource electric_furnace topology fix
6 Months Ago
▅ ▆▅▍▍▊▋█ ▌▊▄█▌ ▍▊▆ ▍█▇▉ ▅▆▄ ▊ ▉▉▊▇▊▄▇█▊▄
6 Months Ago
reset electric furnace emissive texture and 3.1 value to original
6 Months Ago
▌ ▄▍▄▆ ▉▇▌ ▄ ▉▌▋▉▌▇▍▊█▆ ▍▊▌
6 Months Ago
krieg chainsword better charm positon
6 Months Ago
bunch of fixes and improvements after suggestions from Luke on charms master sheet
6 Months Ago
merge from main
6 Months Ago
changed bowless crossbow steamid to 10492
6 Months Ago
merge from main
6 Months Ago
manifest, fixing industrial garage doors not skinning
6 Months Ago
added steam items for industrial torch, garage door, storage barrels vertical and horizontal, - reordered with new sequential steam ids and linked all to unlock via pack steam id
6 Months Ago
merge from main
6 Months Ago
merge from main
6 Months Ago
set skin id on crypt building skin to 10472 which is the same as the steam pack id
6 Months Ago
merge from crypt_building_skin - store icon and square images for steam on sitem
6 Months Ago
square images for crypt bulding skin steam item
6 Months Ago
hooked up industrial pack as steam unlock not the furnace
6 Months Ago
added base decor pack sitem as required item for storage barrels in their steam item files
6 Months Ago
merge from electric_furnace_emissive branch, set electric_furnace emissive to maximum of 1 and tweaked emissive texture to compensate
6 Months Ago
sprays and emojis for industrial
6 Months Ago
updated crypt building skin icon
6 Months Ago
mannifest
6 Months Ago
merge from main, will rebuild mainifest
6 Months Ago
charm position tweaks
6 Months Ago
mannifest and skins
6 Months Ago
merge from main
6 Months Ago
set electric furnace emissive HDR intensity to 1, and adjusted emissive texture to compensate
6 Months Ago
merge from main
6 Months Ago
fixed normals on flame turret guidemesh
6 Months Ago
merge from main
6 Months Ago
merge from spraycan_barrels_support
6 Months Ago
fixed shallow wall shelves skinnable redirect to shallow shelves not half
6 Months Ago
build skins for industrial salvaged shelves
6 Months Ago
merge from main
6 Months Ago
merge from spraycan_barrels_support
6 Months Ago
toggled hidden in workshop on shelves and barrels skinnable assets
6 Months Ago
▋ ▅▄▅▊▌▍▇ █▉▋▊▆▍ ▅▍█▆▉ ▍▅ ▋▍ █▊▅▋▅ ▍▇▆ ▇▅▅▍▌▋ ▌▇ █▇ █▌▆▌▆▆▅
6 Months Ago
▆ ▌▇▍▆▍▉▌▇▆ ▄▌▉ ██▇▄▊▉ ▉▄█▋▄
6 Months Ago
merge from main
6 Months Ago
merge from main
7 Months Ago
hooked up workshop prefab
7 Months Ago
restored clouds to skybox in workshop scene
7 Months Ago
merge from main
7 Months Ago
▍ ▋▄▄▆▊▋▆ ▌▋▇ ▅▊▊▅▌▋▊▌▄ ▆▊ ▆▇▉█▊▊▌█