usermatt.icancel

2,275 Commits over 3,834 Days - 0.02cph!

5 Months Ago
removed old unused ice textures now we have the composite texture
5 Months Ago
tweaked ice sculpture IO input rotations, also rendered new icon
5 Months Ago
set dayaans material values to the default, tweaked tiling of cracks slightly, tweaked ice colour to be a bit more blue in anticipation of the ice_composite texture consisting of R - albedo G - Height - B - Smoothness - A ao. Old textures can now be removed once Dayaan has hooked up the new texture
5 Months Ago
tweaked emissive slightly to be less blown out
5 Months Ago
set base emission to off on christmas lights
5 Months Ago
fixed lod1 uv1 for emissive broken
5 Months Ago
set up emissives and diffrent light colours + materials
5 Months Ago
added IO artwork and light to ice pedestal, added emissive on UV2, added to gibs, set up IO positions and test emissive materials
5 Months Ago
icon for twitch rivals flag
5 Months Ago
made flag fabirc twitch purple, added world model, rebuilt male and female prefabs to use correct name
5 Months Ago
removed one side of the fabric so it looks more flag like, made backpack dark so it looks unique
5 Months Ago
tweaked transmission mask on birthday cake to be less glowy, made jam a bit more vibrant. Also reduced transmission mask texture size
5 Months Ago
twitch_rivals_flag initial model and prefab setup
5 Months Ago
added temp material values that I think make the ice look better - changes and request written up on task comments
5 Months Ago
better gibs and saved better icon position
5 Months Ago
ice sculpture pedestal gibs first pass
5 Months Ago
mesh collision for ice sculpture pedestal
5 Months Ago
lods and meshlod setup
5 Months Ago
ice sculpture pedestal model and materials. need to do lods and gibs and asset cleanup
6 Months Ago
fixed 3rd person cake to display corredct birthday number, also tweaked materials for better SSS and jam colour/height
6 Months Ago
new 11 cake and balloons
6 Months Ago
WIP new meat models and materials
6 Months Ago
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7 Months Ago
test deployable setup
7 Months Ago
changed crate spawn positions on divesite_d and divesite_e so they are higher than the seaweed until the foliage_flattening is implemented
7 Months Ago
reset pivot on divesite_plane, divesite_plane_COL and removed COL from visible prefab
7 Months Ago
deleted unused concrete_barrier material generated from fbx import and changed barricade_concrete and barricade_concrete_gibs fbx material import to embed then linked existing correct materials
7 Months Ago
merge from seaweed_dressing
7 Months Ago
divesite_plane_lod1 intersecting face fix
8 Months Ago
junkpile_water and oceanwreckbuoys seaweed dressing
8 Months Ago
added render batch scripts to seaweed clumps and increased lod distances for less pop
8 Months Ago
re-linked divesite prefabs, cleanup of folders
8 Months Ago
created noatlas concrete barricade variant and applied to concrete barrier prefab so lod1 has same uvs and material as lod0 on the deployable version
8 Months Ago
manually merged new plane and foliage in to divesite_d prefab, removed temp prefab
8 Months Ago
new divesite plane, scene dressed, added to scene/prefab. saved divesite_d_temp prefab so i can manually merge
8 Months Ago
better default locker specular
8 Months Ago
fixed survey charge lodding and culling too early, fixed broken materials on LOD1
9 Months Ago
set oceanwreckbuoys to use standard shader to fix broken shadow - thanks Ryan you're the best
9 Months Ago
added 4k cinematic textures for HCR
9 Months Ago
removed HCR cinematic textures
9 Months Ago
cinematic 4k textures for HCR
9 Months Ago
added dpv gibs, added to prefabs, working on deployed but not w_ at the moment
9 Months Ago
merged from fire_extinguisher
9 Months Ago
fire_cabinet deployed gibs test - not to be merged
9 Months Ago
transmission map
9 Months Ago
renamed mushrooms.mat to mushrooms_red and added other colour variants. changed to metalness workflow and added slight transmission plus easily tintable in the detail map
9 Months Ago
wallpaper icon file wasnt checked
9 Months Ago
wallpaper icon
9 Months Ago
more fish shoals, tweaked fish_shoal_small pivot as it was offset
9 Months Ago
lobster trap and boat lods and collision. starfish and crab, set dressing