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1,674 Commits over 3,195 Days - 0.02cph!

45 Days Ago
added in new rock golf ball
45 Days Ago
fixed broken key on golf tee, rotated so its facing forwards, tweaked tee position
46 Days Ago
golf tee dressing
46 Days Ago
ao tweaks
46 Days Ago
deployable golf tee initial setup
46 Days Ago
manifest again
46 Days Ago
fixed duplicate keys on minigolf ramps, fixed minigolf ramp 05 - added prop render script, rendered icon, removed deploy prefab and linked up mesh, cleaned up item prefab, hooked up correct icon, added new descriptions
46 Days Ago
minigolf ramp 05 (curved)
46 Days Ago
added golf hole bucket thing
47 Days Ago
added rock golfballs
48 Days Ago
added greybox clubs
48 Days Ago
hooked up store icons to steam items - realised the item prefab can control the ingame icon
48 Days Ago
hooked up media images to lny26 sitems and also added store-only icons (currently unused because skin asset doesnt have functionality)
48 Days Ago
merge from main
53 Days Ago
wearable golf flag because why not
54 Days Ago
merge from artist_pack_dlc - added square images to steam item for pack
54 Days Ago
resized artist pack images for steam and added to steam item
56 Days Ago
set paintable reactive target culling distance to 100 from 35
56 Days Ago
merge from artist_pack dlc, engine json on xl and xxl frames, updated sitem icon for artist pack
56 Days Ago
correct artist pack icon
56 Days Ago
XL and XXL frames set to unlootable to stop photoframe ui element
56 Days Ago
tweaked names on some frames so they display correct size (large, extra extra large)
56 Days Ago
merge from main
59 Days Ago
updated skins list - silly horse mask was set to wrong steam id
59 Days Ago
merge from main
60 Days Ago
merge from spinner_wheel_standard_material - switched spinner wheel over to metal smooth (and notified skinner community)
60 Days Ago
removed imported blank windmill materials, re-linked gibs to used materials, fixed material slot on gibs on windmill
2 Months Ago
bbq workshop camera position
2 Months Ago
merge from LNY26
2 Months Ago
updated LNY26 sitem ids
2 Months Ago
merge from main
2 Months Ago
disabled "lockable" on frames
2 Months Ago
merge from main
2 Months Ago
lightbulb_emissive mat to opaque
2 Months Ago
set frame and canvas stacks to 5 to mirror picture frames
2 Months Ago
tweaked colours on paintball icon (i had saturated but its too much)
2 Months Ago
added updated paintball icon
2 Months Ago
set ceilinglight bulb_emissive mat to opaque as test for window draw priority
2 Months Ago
bbq workshop skinnable setup
2 Months Ago
bbq skinnable asset wip
2 Months Ago
merge from main
2 Months Ago
merge from artist_pack_dlc 141826
2 Months Ago
artistcanvas paintable source is now lod0 instead of parentgroup so not all lods are displaying in the paintscene
2 Months Ago
merge from artist pack dlc
2 Months Ago
paintable window deploy guide mesh
2 Months Ago
pulled paintable surface of ornate frames and shutter frames away from wall and fixed collision so they now work with wallpaper
2 Months Ago
artist pack description update
2 Months Ago
renamed scrap frames to shutter frames in name and description json
2 Months Ago
added material to baked paintball mesh and added to lodgroup
2 Months Ago
hooked up metalrough and ao to lightup frame material, must have been missed when we switched shader