usermatt.icancel
reporust_rebootcancel

1,415 Commits over 3,075 Days - 0.02cph!

45 Days Ago
artist pack branch
45 Days Ago
merge from main
46 Days Ago
split off axle on windmill
46 Days Ago
re-set garage door workshop max texture res to 2048 (up from 1024)
46 Days Ago
merge from main
47 Days Ago
merge from hmlmg_improvements
47 Days Ago
resized hmlmg ao textures from 4k to 2k and 1k, changed skinnable asset so it allows 2k on main texture on workshop up from 1k
47 Days Ago
merge from main
47 Days Ago
▆█▌▌▇▇▌▊▄ ▌▇▍ ▋▄▊▄▇▅ ▅█▅██▋ ▅▇▅▊▌
51 Days Ago
added wallpaperbase.sav craggy file to make wallpapering easier
51 Days Ago
merge from main
51 Days Ago
merge from main
51 Days Ago
merge from steam_item_move
51 Days Ago
steam item cleanup #7
51 Days Ago
steam item cleanup #6
51 Days Ago
steam item cleanup #5
51 Days Ago
steam item cleanup #4
51 Days Ago
steam item cleanup #3
51 Days Ago
steam item cleanup #2
51 Days Ago
big cleanup of pack and and building skin steam items, moved them all to a master folder so they're easier to find and for store use #1
51 Days Ago
re-exported hmlmg from blender and split off ammo box
51 Days Ago
merge from main
52 Days Ago
added unskinned windmill for test for ian
52 Days Ago
merge from main
59 Days Ago
merge from main
59 Days Ago
updated bed model with new model, new uvs, texture and material. Fixed a bunch of issues with the mesh and uvs so it can be better skinned in the workshop. Updated workshop mesh. Updated gibs, prefab and corpse prefab. Re-hooked up all references to bed in game including skinviewer2 prefab.
59 Days Ago
updated bed with new model with better uvs, updated lods, gibs, prefab, workshop file, skinnable asset - still need to do corpse prefab and test
60 Days Ago
fixed bed workshop obj broken normals cause by rotated transform
60 Days Ago
merge from main
2 Months Ago
▄▄▇▍▆▋▊ ▋▄▆▇▇▉▇▌ ▄▌▋▆█ ▅█▄▊ ▅▄▆▍█
2 Months Ago
updated jungle storage horizontal barrel collision and volumes to be consisten with the other horizontal barrels
2 Months Ago
tweaked neutral guide colours to be more orange
2 Months Ago
added prop render script and aligned to old bed icon, re-rendered icon
2 Months Ago
deploy guide asset colour and emissive tweaks
2 Months Ago
retro toolcupboard crate and tool lod distance tweaks
2 Months Ago
smoothing groups from uv islands on garage door blocks unskinned
2 Months Ago
garage door unskinned meshes for flavien
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
merge from filefix, fixed the erroneously commited files (ground plants etc)
2 Months Ago
fixed erroneously committed files
2 Months Ago
merge from main
2 Months Ago
texture value tweaks
2 Months Ago
halloween wallpaper icons, added to skin files, split out wallpaper_iconrender prefab to walls, ceiling and floor so we can preserve render camera transform properties per type