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1,664 Commits over 3,195 Days - 0.02cph!

43 Days Ago
added greybox clubs
43 Days Ago
hooked up store icons to steam items - realised the item prefab can control the ingame icon
43 Days Ago
hooked up media images to lny26 sitems and also added store-only icons (currently unused because skin asset doesnt have functionality)
43 Days Ago
merge from main
48 Days Ago
wearable golf flag because why not
49 Days Ago
merge from artist_pack_dlc - added square images to steam item for pack
49 Days Ago
resized artist pack images for steam and added to steam item
51 Days Ago
set paintable reactive target culling distance to 100 from 35
51 Days Ago
merge from artist_pack dlc, engine json on xl and xxl frames, updated sitem icon for artist pack
51 Days Ago
correct artist pack icon
51 Days Ago
XL and XXL frames set to unlootable to stop photoframe ui element
51 Days Ago
tweaked names on some frames so they display correct size (large, extra extra large)
51 Days Ago
merge from main
54 Days Ago
updated skins list - silly horse mask was set to wrong steam id
54 Days Ago
merge from main
55 Days Ago
merge from spinner_wheel_standard_material - switched spinner wheel over to metal smooth (and notified skinner community)
55 Days Ago
removed imported blank windmill materials, re-linked gibs to used materials, fixed material slot on gibs on windmill
55 Days Ago
bbq workshop camera position
56 Days Ago
merge from LNY26
56 Days Ago
updated LNY26 sitem ids
56 Days Ago
merge from main
56 Days Ago
disabled "lockable" on frames
56 Days Ago
merge from main
56 Days Ago
lightbulb_emissive mat to opaque
57 Days Ago
set frame and canvas stacks to 5 to mirror picture frames
57 Days Ago
tweaked colours on paintball icon (i had saturated but its too much)
57 Days Ago
added updated paintball icon
57 Days Ago
set ceilinglight bulb_emissive mat to opaque as test for window draw priority
57 Days Ago
bbq workshop skinnable setup
57 Days Ago
bbq skinnable asset wip
57 Days Ago
merge from main
57 Days Ago
merge from artist_pack_dlc 141826
57 Days Ago
artistcanvas paintable source is now lod0 instead of parentgroup so not all lods are displaying in the paintscene
2 Months Ago
merge from artist pack dlc
2 Months Ago
paintable window deploy guide mesh
2 Months Ago
pulled paintable surface of ornate frames and shutter frames away from wall and fixed collision so they now work with wallpaper
2 Months Ago
artist pack description update
2 Months Ago
renamed scrap frames to shutter frames in name and description json
2 Months Ago
added material to baked paintball mesh and added to lodgroup
2 Months Ago
hooked up metalrough and ao to lightup frame material, must have been missed when we switched shader
2 Months Ago
merge from main
2 Months Ago
merge from artist_pack_dlc
2 Months Ago
hooked up metalrough and ao to spinner wheel texture, tested with test workshop skin and spraycan
2 Months Ago
spinner_wheel standard material test - no painting
2 Months Ago
set paintable resolution on paintable window again
2 Months Ago
ornate frame placard scaled up 150%, fixed lod distances on small artist canvas
2 Months Ago
removed medium frames from craftable and set to hidden
2 Months Ago
made medium frames hidden and uncraftable
2 Months Ago
renamed artist canvasses to be more consisten with other frames - xs > small, small > medium, medium > large, large > standing
2 Months Ago
moved artist canvas folder to artist_dlc folder