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1,751 Commits over 3,256 Days - 0.02cph!

7 Months Ago
resized hmlmg ao textures from 4k to 2k and 1k, changed skinnable asset so it allows 2k on main texture on workshop up from 1k
7 Months Ago
merge from main
7 Months Ago
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7 Months Ago
added wallpaperbase.sav craggy file to make wallpapering easier
7 Months Ago
merge from main
7 Months Ago
merge from main
7 Months Ago
merge from steam_item_move
7 Months Ago
steam item cleanup #7
7 Months Ago
steam item cleanup #6
7 Months Ago
steam item cleanup #5
7 Months Ago
steam item cleanup #4
7 Months Ago
steam item cleanup #3
7 Months Ago
steam item cleanup #2
7 Months Ago
big cleanup of pack and and building skin steam items, moved them all to a master folder so they're easier to find and for store use #1
8 Months Ago
re-exported hmlmg from blender and split off ammo box
8 Months Ago
merge from main
8 Months Ago
added unskinned windmill for test for ian
8 Months Ago
merge from main
8 Months Ago
merge from main
8 Months Ago
updated bed model with new model, new uvs, texture and material. Fixed a bunch of issues with the mesh and uvs so it can be better skinned in the workshop. Updated workshop mesh. Updated gibs, prefab and corpse prefab. Re-hooked up all references to bed in game including skinviewer2 prefab.
8 Months Ago
updated bed with new model with better uvs, updated lods, gibs, prefab, workshop file, skinnable asset - still need to do corpse prefab and test
8 Months Ago
fixed bed workshop obj broken normals cause by rotated transform
8 Months Ago
merge from main
8 Months Ago
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8 Months Ago
updated jungle storage horizontal barrel collision and volumes to be consisten with the other horizontal barrels
8 Months Ago
tweaked neutral guide colours to be more orange
8 Months Ago
added prop render script and aligned to old bed icon, re-rendered icon
8 Months Ago
deploy guide asset colour and emissive tweaks
8 Months Ago
retro toolcupboard crate and tool lod distance tweaks
8 Months Ago
smoothing groups from uv islands on garage door blocks unskinned
8 Months Ago
garage door unskinned meshes for flavien
8 Months Ago
merge from main
8 Months Ago
merge from main
8 Months Ago
merge from filefix, fixed the erroneously commited files (ground plants etc)
8 Months Ago
fixed erroneously committed files
8 Months Ago
merge from main
8 Months Ago
texture value tweaks
8 Months Ago
halloween wallpaper icons, added to skin files, split out wallpaper_iconrender prefab to walls, ceiling and floor so we can preserve render camera transform properties per type
8 Months Ago
merge from main
8 Months Ago
set up hmlmg to be skinnable
8 Months Ago
merge from main
8 Months Ago
merge from main #2 missing file
8 Months Ago
merge from main
8 Months Ago
bed skinnable asset setup - need to test workshop
8 Months Ago
halloween bats and muertos wallpaper icons
8 Months Ago
fixed incorrect token name in dia de los muertos wallpaper, tweaked bats emissive
8 Months Ago
emissive tweaks to dia de los muertos
8 Months Ago
added halloween bats and dia de los muertos wallpapers and build wallpaper skin files
8 Months Ago
merge from main
8 Months Ago
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