902 Commits over 2,710 Days - 0.01cph!
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made hose mat greyscale added colourmask, set up colour tint in material
Reverted water catcher large and small to original models, added hose input to both, cleaned up folders, set col and gibs to correct file setup
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added metal bed frame, mattress, sheets, autopsy table, emergency exit sign incidental props plus gibs and collision, set up basic prefabs
added gibs for snowman, scarecrow, tuna wall light, storage monitor, reactive target, solar panels roof and snap trap (bear trap)
split off bunny ears from hat and made bunny_ears_jigglebone parent for game object lod script to work with
rebaked bunny ears to look nicer and reworked jiggle bone script so they behave better
world model for bunny hat, better eye jitter stuff
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▋▄▄▌▄▌█▅ ▉▍▌▅▅ + █▋▆▌▄█▊▍▍, ▆▋▄▋ ▇▋▅ ▆▆▆▌
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rocket_launcher ao texture (didn't have one before)
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added ao map for eoka pistol
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removed erroneous import options on area meshes and set large neon sign back a bit in paintable so you can see it all without zooming out
fixed xmas neon signs having broken uvs
fixed wrong material on back of sign_neon_125
small, medium and neon signs