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1,815 Commits over 3,287 Days - 0.02cph!

9 Months Ago
texture value tweaks
9 Months Ago
halloween wallpaper icons, added to skin files, split out wallpaper_iconrender prefab to walls, ceiling and floor so we can preserve render camera transform properties per type
9 Months Ago
merge from main
9 Months Ago
set up hmlmg to be skinnable
9 Months Ago
merge from main
9 Months Ago
merge from main #2 missing file
9 Months Ago
merge from main
9 Months Ago
bed skinnable asset setup - need to test workshop
9 Months Ago
halloween bats and muertos wallpaper icons
9 Months Ago
fixed incorrect token name in dia de los muertos wallpaper, tweaked bats emissive
9 Months Ago
emissive tweaks to dia de los muertos
9 Months Ago
added halloween bats and dia de los muertos wallpapers and build wallpaper skin files
9 Months Ago
merge from main
9 Months Ago
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9 Months Ago
placeholder halloween wallpaper skin assets
9 Months Ago
fixed incorrect name on LNY25 wallpaper folder, renamed temp halloween wallpaper, and rebuilt skins list
9 Months Ago
big tidy up of wallpaper folder so each pack has its own icons, materials, textures and skin assets folder. Removed any old now unsued folders. Renamed pack folders to include date of creation. Rebuilt skins list
10 Months Ago
enabled shadows on sleeping bag model
10 Months Ago
set fabric and leather beanbags to give same recycle output as chair
10 Months Ago
changed leather beanbag pickup from fabric to leather
10 Months Ago
updated exhibit decor pack steam icon
10 Months Ago
moved volumes in a little on wall mountable spotlight so it deploys to all building tiers
10 Months Ago
tweaked lod distances on clothing mannequin to cull sooner
10 Months Ago
fluorescent wall light no longer a skin of the ceiling light
10 Months Ago
linked up beanbag chair skinnables to exhibit decor sitem, changed description on exhbit decor sitem as it was using the jungle packs'
10 Months Ago
merge from main
10 Months Ago
merge from decor_lighting_dlc
10 Months Ago
better fluorescent light icons
10 Months Ago
exhibit decor wallpapers setup, icons etc
10 Months Ago
replaced wallpaper tool icon wot i accidently overwrote whoops
10 Months Ago
set up wallpapers for exhibit decor dlc - still need to do icons
10 Months Ago
positioned lock empty in wall cabinet
10 Months Ago
moved mannequin body part prefabs to their own folder so theyre easier to find
10 Months Ago
tweaks to torso and hand so there's less clipping on some clothing items
10 Months Ago
pulled mannequin's wooden leg down so it's same height as the foot
10 Months Ago
added updated icons for fairy lights and string bulb lights
10 Months Ago
enabled read/write on spotlight gibs
10 Months Ago
added collision mesh for beanbag chairs
10 Months Ago
clothing_mannequin platform, guidemesh updated and icon updated
10 Months Ago
clothing mannequin corpse setup
10 Months Ago
resized mannequin textures to 2k, added gibs
10 Months Ago
clothing_mannequin lods
10 Months Ago
tweaked mannequin skinning to work better with poses
10 Months Ago
tweaked mannequin guidemesh
10 Months Ago
hooked up chandelier gibs
10 Months Ago
hooked up guide mesh on mannequin again
10 Months Ago
mannequin icon, added dlc pack dependency, added guidemesh
10 Months Ago
spotlight and tripod spotlight world models, tweaked meshlod lod distances to lod sooner, linked up to steam item
10 Months Ago
backfaced fluorescent light mount so works with worldmodel prefab, made world model prefab for fluorescent ceiling and wall lights, fixed light being on by default
10 Months Ago
changed table lamp to use meshlod on world model and adjusted meshlod distances on both world and deployed