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1,192 Commits over 2,922 Days - 0.02cph!

1 Year Ago
split off indicator lights, set up emissive uv2, first pass on emissive textures for unique and transparent materials
1 Year Ago
wip textures
1 Year Ago
vendor truck wip model and basic materials
1 Year Ago
added missing skin models and cleaned up scene, sorted alphabetically
1 Year Ago
roadsign gloves
1 Year Ago
lr300 in hierarchy
1 Year Ago
added pickaxe to ref models and to scene
1 Year Ago
split up smg to material id parts
1 Year Ago
set up materials on junkernaught ar
1 Year Ago
holosight about 15% thicker and a bit more rounded
1 Year Ago
handcuffs wm vm and material
1 Year Ago
added toolgun to render scene
1 Year Ago
updated mask texture
1 Year Ago
split off higher res ammunition from media branch and added to individual ammunition folders
1 Year Ago
viewmodel thin attachment
1 Year Ago
all wooden posts in gibs
1 Year Ago
gibs model for wood barricade
1 Year Ago
added chippy box
1 Year Ago
scaled down heads a lot, started on some lighting presets
1 Year Ago
meta files
1 Year Ago
merge from main
1 Year Ago
double cover model and wip prefab
1 Year Ago
set up pants material and set hoodie textures to uncompressed
1 Year Ago
set up hoodie material with correct colors referencing the manifest
1 Year Ago
renamed weapons with multiple material id so part name corresponds with material
1 Year Ago
big scene cleanup, recentred, scaled and positioned every drop, added mannequins to all clothing items, added some new mannequins for under hoodie and armour
1 Year Ago
added candle and flame to jackolanterns, re-rendered carvable pumpkin icon as previous one clipped
1 Year Ago
added gibs for hunting trophy large, small and fishing
1 Year Ago
fixed black line at top of hobobarrel icon
1 Year Ago
merge from 95921
1 Year Ago
merge from #95921 main
1 Year Ago
merge from branch
1 Year Ago
merge from main
1 Year Ago
fixed broken mannequin materials
1 Year Ago
plastic commit spam
1 Year Ago
merge from main
1 Year Ago
atlassed crate materials / models
1 Year Ago
tweaked albedo for better lod popping
1 Year Ago
updated collision to fit the model
1 Year Ago
removed erroneous screen mesh, set cctv desk to world layer
1 Year Ago
updated digital phone, cctv controller and mic textures, moved mesh lod script to child in each prefab, updated cctv desk textures
1 Year Ago
updated digital phone, cctv controller and mic textures, moved mesh lod script to child in each prefab, updated cctv desk textures
1 Year Ago
monument cctv desk added extra items to prefab, rescaled, set left and right hand ik positions, addted temp albedo, normal, ao
1 Year Ago
fixed some holes in mesh, stretched uvs on monitor screen, added back panel for storage adaptor on retro tc
1 Year Ago
cctv desk basic prefab setup
1 Year Ago
updated 4k textures for cinematics
1 Year Ago
postit note
1 Year Ago
cinematic textures and materials
1 Year Ago
fixed gibs displaying correct materila, gib tweaks
1 Year Ago
icon, texture tweaks