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1,965 Commits over 3,379 Days - 0.02cph!

7 Months Ago
fixed broken key on golf tee, rotated so its facing forwards, tweaked tee position
7 Months Ago
golf tee dressing
7 Months Ago
ao tweaks
7 Months Ago
deployable golf tee initial setup
7 Months Ago
manifest again
7 Months Ago
fixed duplicate keys on minigolf ramps, fixed minigolf ramp 05 - added prop render script, rendered icon, removed deploy prefab and linked up mesh, cleaned up item prefab, hooked up correct icon, added new descriptions
7 Months Ago
minigolf ramp 05 (curved)
7 Months Ago
added golf hole bucket thing
7 Months Ago
added rock golfballs
7 Months Ago
added greybox clubs
7 Months Ago
hooked up store icons to steam items - realised the item prefab can control the ingame icon
7 Months Ago
hooked up media images to lny26 sitems and also added store-only icons (currently unused because skin asset doesnt have functionality)
7 Months Ago
merge from main
8 Months Ago
wearable golf flag because why not
8 Months Ago
merge from artist_pack_dlc - added square images to steam item for pack
8 Months Ago
resized artist pack images for steam and added to steam item
8 Months Ago
set paintable reactive target culling distance to 100 from 35
8 Months Ago
merge from artist_pack dlc, engine json on xl and xxl frames, updated sitem icon for artist pack
8 Months Ago
correct artist pack icon
8 Months Ago
XL and XXL frames set to unlootable to stop photoframe ui element
8 Months Ago
tweaked names on some frames so they display correct size (large, extra extra large)
8 Months Ago
merge from main
8 Months Ago
updated skins list - silly horse mask was set to wrong steam id
8 Months Ago
merge from main
8 Months Ago
merge from spinner_wheel_standard_material - switched spinner wheel over to metal smooth (and notified skinner community)
8 Months Ago
removed imported blank windmill materials, re-linked gibs to used materials, fixed material slot on gibs on windmill
8 Months Ago
bbq workshop camera position
8 Months Ago
merge from LNY26
8 Months Ago
updated LNY26 sitem ids
8 Months Ago
merge from main
8 Months Ago
disabled "lockable" on frames
8 Months Ago
merge from main
8 Months Ago
lightbulb_emissive mat to opaque
8 Months Ago
set frame and canvas stacks to 5 to mirror picture frames
8 Months Ago
tweaked colours on paintball icon (i had saturated but its too much)
8 Months Ago
added updated paintball icon
8 Months Ago
set ceilinglight bulb_emissive mat to opaque as test for window draw priority
8 Months Ago
bbq workshop skinnable setup
8 Months Ago
bbq skinnable asset wip
8 Months Ago
merge from main
8 Months Ago
merge from artist_pack_dlc 141826
8 Months Ago
artistcanvas paintable source is now lod0 instead of parentgroup so not all lods are displaying in the paintscene
8 Months Ago
merge from artist pack dlc
8 Months Ago
paintable window deploy guide mesh
8 Months Ago
pulled paintable surface of ornate frames and shutter frames away from wall and fixed collision so they now work with wallpaper
8 Months Ago
artist pack description update
8 Months Ago
renamed scrap frames to shutter frames in name and description json
8 Months Ago
added material to baked paintball mesh and added to lodgroup
8 Months Ago
hooked up metalrough and ao to lightup frame material, must have been missed when we switched shader
8 Months Ago
merge from main