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902 Commits over 2,710 Days - 0.01cph!

1 Year Ago
ice roofs on bandit town xmas
1 Year Ago
more on bandit town xmas, cloth shader on tree pot rug, ice_roof static prefabs
1 Year Ago
more on fishingvillage_b_xmas
1 Year Ago
fishing village b xmas preset
1 Year Ago
more on bandittown xmas prefab, added some more icicle variants to static prefabs
1 Year Ago
tweaked normals on tinsel to be more cylindrical, improvements to material. added xmas lights green and yellow variants. populating bandit town
1 Year Ago
fixed missing xmas_tree_rug material and textures
1 Year Ago
large xmas tree static
2 Years Ago
xmas_tree_pot_rug model and textures
2 Years Ago
fixed uvs on snow_pile_3x6, added snow_pile_9x9
2 Years Ago
staticprop tinsel endcaps and some different colour material variations
2 Years Ago
advent_star static prop
2 Years Ago
more sugar on gumdrops, tweaks to SSS
2 Years Ago
gumdrop_lights various colours, innitial prefab setup with test light
2 Years Ago
snow_pile_3x6 model and prefab
2 Years Ago
centred lights on light strips
2 Years Ago
committed to correct branch. Scaled up lights 40%, added varied colour version
2 Years Ago
scaled up bulbs 40% and added varied colour version
2 Years Ago
model import settings
2 Years Ago
Added building pieces with fixed pivot rotations. Added to new folders so they don't overwrite the existing ones.
2 Years Ago
tinsel strip, holly, light strip, sleigh bell, new material, first pass
2 Years Ago
tweaked colour values, wip
2 Years Ago
added 9th and 10th birthday balloon textures, updated material to show 9th birthday
2 Years Ago
wip ammo
2 Years Ago
changed from standard cloth to standard shader on lumberjack_hazmat_torso and _gloves to avoid shader level bug in viewmodel
2 Years Ago
9th birthday cake setup and icon
2 Years Ago
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2 Years Ago
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2 Years Ago
axe bake changes on to media_projects branch
2 Years Ago
fixed and rebaked out bad triangle in axe bottom, relodded
2 Years Ago
material tweaks to ao
2 Years Ago
ao fix so shiny metal isnt black
2 Years Ago
correct specular setup material values
2 Years Ago
fixed skinning on wedge
2 Years Ago
fixed missing cached texture
2 Years Ago
ported over material and skinning tweaks to correct branch
2 Years Ago
plastic missed these for some reason. cinematic spec textures
2 Years Ago
Skinning improvements to shoulder, bought over new materials and textures for tools, removed old unused metalrough textures, fixed normal map issue on backpack
2 Years Ago
rebaked normal on backpack and re exported lods to correct some bad normals from thin triangles , also applied to world model
2 Years Ago
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