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1,336 Commits over 3,044 Days - 0.02cph!

7 Months Ago
checked over adobe walls and sunken knife store pages, tweaked abyss turntable items a bit to better position them
7 Months Ago
added turntable prefabs for easter and abyss items but they need transform tweaks once the store is set up
7 Months Ago
fixed chicken suit world and worn prefab randomisers, and gave prefab groups more sensible names
7 Months Ago
fixed randomiser on horse costume, set up world model outline script on both horse and chicken costume, tweaked lod distances
7 Months Ago
merge from 117533 horse costume world model
7 Months Ago
removed old horsecostume model and set outline script on chicken costume
7 Months Ago
changed ui sounds to cloth and burlap sack
7 Months Ago
set pickup sound on sunken combat knife and original combat knife to metal deep instead of bone
7 Months Ago
renamed sunken knife token description viewable in repair bench to "Sunken Combat Knife"
7 Months Ago
enabled mipmaps on horse costume
7 Months Ago
toggle crouch fade on horse costume
7 Months Ago
workshop objs wip
7 Months Ago
temportat DBS rebuild commit
7 Months Ago
merge from 117546 horse ao texture
7 Months Ago
merge from 117545 horse textures 4->2k
7 Months Ago
merge from easterinflatablehorsedlc
7 Months Ago
mirrored chicken stats to horse stats, crafting costs, egg vision, description, foot sounds . Set up steam item file and set to no trade
7 Months Ago
merge from sunkenknife 117496
7 Months Ago
wip patched in DBS
7 Months Ago
merge from jungle_building_skin_merge
7 Months Ago
rebuilt manifest
7 Months Ago
merged from jungle_building_skin
8 Months Ago
shell tests with hide_poncho to give it volume when using skins with transparency
8 Months Ago
merge from workshop_qol #116942 compound bow fixes
8 Months Ago
reverted, should be on a branch
8 Months Ago
merge from workshop_qol #116942 compound bow fixes
8 Months Ago
rebuilt compound_bow entity prefab, added correct arrow mesh, reseated arrow attachments, tweaked arrow position so it fits through compound bow holes, tweaked bow position to look correct in hands, tweaked auto turret position
8 Months Ago
8 Months Ago
aligned arrow type heads properly to end of arrow in compound_bow entity
8 Months Ago
merge from 116879 , added taylors pants and hoodie changes
8 Months Ago
added shelf 9959 - hoodie and pants fixes
8 Months Ago
re-assigned arrow renderer on crossbow to work with turrets
8 Months Ago
merge with 116869
8 Months Ago
merge from 116868
8 Months Ago
merge from world_crossbow
8 Months Ago
rebuilt prefab so arrow mesh shows up
8 Months Ago
merge from main
8 Months Ago
merged in tom's fixed hammer material and albedo, ao from his weapons_tool_ao fix branch
8 Months Ago
merge from 101733 - weapon_tool_ao_fixes materials
8 Months Ago
merge from 101745 - weapon_tool_ao_fixes
8 Months Ago
sunken knife prefab setup - now uses combat knife prefab duplicate, set up as steam item and set to spawn as skin of combat knife, added sounds to sound folder, rebuilt manifest and skins asset
8 Months Ago
merge from main, will rebuild mannifest
8 Months Ago
merge from main
8 Months Ago
temporarily reverted combat knife invert so we can debug the workshop tool before any fixes
8 Months Ago
Flipped combat knife mesh in v and w to have parity with the workshop downloaded combat knife model, and now text doesn't appear flipped on the in-game combat knife. Have tested with all approved knife skins. This does mean some unapproved knife skins will have flipped text/symbols if they uploaded their skin with manual flip compensation.
8 Months Ago
set rustige egg g steam sitem.asset to retired-nocrate-notrade and updated manifest
8 Months Ago
merged from Easter2025 (lets not use this one anymore)
8 Months Ago
added pauls new icons for missing meat icons
8 Months Ago
updated pie icons with lewis's new ones and added the unsued ones too
8 Months Ago
created special CC materials for pies when cooking