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1,336 Commits over 3,044 Days - 0.02cph!

31 Days Ago
merge from main
31 Days Ago
updated bed model with new model, new uvs, texture and material. Fixed a bunch of issues with the mesh and uvs so it can be better skinned in the workshop. Updated workshop mesh. Updated gibs, prefab and corpse prefab. Re-hooked up all references to bed in game including skinviewer2 prefab.
31 Days Ago
updated bed with new model with better uvs, updated lods, gibs, prefab, workshop file, skinnable asset - still need to do corpse prefab and test
32 Days Ago
fixed bed workshop obj broken normals cause by rotated transform
32 Days Ago
merge from main
33 Days Ago
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36 Days Ago
updated jungle storage horizontal barrel collision and volumes to be consisten with the other horizontal barrels
36 Days Ago
tweaked neutral guide colours to be more orange
36 Days Ago
added prop render script and aligned to old bed icon, re-rendered icon
36 Days Ago
deploy guide asset colour and emissive tweaks
36 Days Ago
retro toolcupboard crate and tool lod distance tweaks
37 Days Ago
smoothing groups from uv islands on garage door blocks unskinned
37 Days Ago
garage door unskinned meshes for flavien
38 Days Ago
merge from main
38 Days Ago
merge from main
38 Days Ago
merge from filefix, fixed the erroneously commited files (ground plants etc)
38 Days Ago
fixed erroneously committed files
38 Days Ago
merge from main
39 Days Ago
texture value tweaks
39 Days Ago
halloween wallpaper icons, added to skin files, split out wallpaper_iconrender prefab to walls, ceiling and floor so we can preserve render camera transform properties per type
39 Days Ago
merge from main
39 Days Ago
set up hmlmg to be skinnable
39 Days Ago
merge from main
39 Days Ago
merge from main #2 missing file
39 Days Ago
merge from main
39 Days Ago
bed skinnable asset setup - need to test workshop
40 Days Ago
halloween bats and muertos wallpaper icons
40 Days Ago
fixed incorrect token name in dia de los muertos wallpaper, tweaked bats emissive
43 Days Ago
emissive tweaks to dia de los muertos
43 Days Ago
added halloween bats and dia de los muertos wallpapers and build wallpaper skin files
44 Days Ago
merge from main
46 Days Ago
placeholder halloween wallpaper skin assets
46 Days Ago
fixed incorrect name on LNY25 wallpaper folder, renamed temp halloween wallpaper, and rebuilt skins list
46 Days Ago
big tidy up of wallpaper folder so each pack has its own icons, materials, textures and skin assets folder. Removed any old now unsued folders. Renamed pack folders to include date of creation. Rebuilt skins list
60 Days Ago
enabled shadows on sleeping bag model
60 Days Ago
set fabric and leather beanbags to give same recycle output as chair
60 Days Ago
changed leather beanbag pickup from fabric to leather
2 Months Ago
updated exhibit decor pack steam icon
2 Months Ago
moved volumes in a little on wall mountable spotlight so it deploys to all building tiers
2 Months Ago
tweaked lod distances on clothing mannequin to cull sooner
2 Months Ago
fluorescent wall light no longer a skin of the ceiling light
2 Months Ago
linked up beanbag chair skinnables to exhibit decor sitem, changed description on exhbit decor sitem as it was using the jungle packs'
2 Months Ago
merge from main
2 Months Ago
merge from decor_lighting_dlc
2 Months Ago
better fluorescent light icons
2 Months Ago
exhibit decor wallpapers setup, icons etc
2 Months Ago
replaced wallpaper tool icon wot i accidently overwrote whoops