1,250 Commits over 3,014 Days - 0.02cph!
renamed half height bamboo shelves and rebuilt manifest
added updated jungle emojis
set up wip jungle emojis and moved to better folder structure
changed steam# on spray skins to be in line with other items
set up floor half shelves sitem
added wood armor legs skinnable asset, renamed cocoknight armor legs to cocoknight armor pants, set up skin asset
wood armour jacket (chestplate) skinnable setup, and cocoknight armor torso set up as skin asset. Renamed cocoknight armor torso to cocoknight armour jacket
itemname correct on wood armor gloves skin asset
hat woodarmour skinnable asset setip, and cocoknight armour skinnable setup
wood armor gloves skinnable set up, description, changed name to armor (from armour), set up cocoknight gloves as skinnable - still needs proper stats and balancing on both #3
wood armor gloves skinnable set up, description, changed name to armor (from armour), set up cocoknight gloves as skinnable - still needs proper stats and balancing on both #2
wood armor gloves skinnable set up, description, changed name to armor (from armour), set up cocoknight gloves as skinnable - still needs proper stats and balancing on both
fixed world model outline on jungle rock
toggled hide in workshop upload on high external stone wall
merge from wood armour gloves
re-linked up steamitem to beats chest gesture
tidied up salvaged_bamboo_shelves folder and renamed to remove spaces
rebuilt manifest just incase
fixed gloves clipping with clothing
merge from cocoknight_armour gloves conditionals
fixed missing hands on cocoknight gloves
renamed cocoknight arms to gloves, changed occupation so they swap out other gloves, - currently they have no hands so that needs fixing
merge from wood armour gloves
turned srgb off cocoknight ao
merge from cocoknight branch
added floor half shelves and shallow wall shelf prefab placeholders
created wip prefabs and steam items for wallpapers and sprays
added wicker and bamboo storage, set up prefab, created steam item, added jungle dlc steam item, linked up storage, obsidian knife and jungle ar to it, updated manifest and skins list
removed duplicated sound for obsidian bone knfie but duplicated effects from bone knife and now 1p sounds work
more test shelving, wall and floor
half_height shelf test setup
merge from half_height_storage_test
half-height shelves to be merged to correct branch
tweaked gib colliison to be smaller to allow gibs to collapse more easily
balanced specular boost on rustige eggs across the board
remade and rebuilt gibs for Wooden Double Doors, Armored Double Doors and Factory Door
Merge from vertical_storage_test
renamed rustige egg g deployed prefab to use same naming conventions as previous versions
test wall and floor papers
merge from obsidianknife_setup
obsidian bone knife prefab setup and skin setup