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1,707 Commits over 3,256 Days - 0.02cph!

2 Months Ago
merge from main
2 Months Ago
merge from boxes_dlc
2 Months Ago
tweaked lod cull distances on hopper and storage monitor to cull at same distance as everything else (60)
2 Months Ago
merge from boxes_dlc
2 Months Ago
added final storage box pack steam item icon, fixed broken lodgroups on scrap box and armor box, tweaked some workshop default camera positions on doors
2 Months Ago
merge from main
2 Months Ago
tweaked normals on large wooden box to be same as workshop to fix error implemented some time last year
2 Months Ago
set conditional models of storage boxes mesh cull to 20 from 50
2 Months Ago
final 2 individual square steam images on storage_boxes_pack sitem
2 Months Ago
changed "component" to "storage" on all storage boxes descriptions, started to plug in square steam images to sitem
2 Months Ago
merge from boxes_dlc
2 Months Ago
merge from main
2 Months Ago
merge from boxes_dlc
2 Months Ago
merge from boxes_dlc
2 Months Ago
merge from main
2 Months Ago
merge from boxes_dlc
2 Months Ago
made new prefab guides for explosives and comps so they have glass in the guide, and hooked up lod0s for guns, metal, scrap and stone instead of lod1 for guidemeshes
2 Months Ago
merge from main
2 Months Ago
updated engine.json description for storage box pack
2 Months Ago
merge from boxes_dlc
2 Months Ago
renamed to storage_box_pack dlc
2 Months Ago
merge from boxes_dlc
2 Months Ago
glass_mat too
2 Months Ago
removed PSD's and saved as TGA, rescaled any 4k textures to 2k, set anything trillinear to billinear
2 Months Ago
merge from boxes_dlc
2 Months Ago
turned of SRGB on a number of box textures, mostly metal/rough
2 Months Ago
merge from main
2 Months Ago
merge from boxes_dlc
2 Months Ago
removed dupicated textures on explosives box, enabled GPU instancing on all component box materials
2 Months Ago
set component boxes to hidden on f1
2 Months Ago
created component box pack sitem, temp icon, created and set up skinnable sitems for each component box, hooked up, rebuilt mannifest
2 Months Ago
renamed component_storage_boxes folder
2 Months Ago
created pack sitem
2 Months Ago
codegen again
2 Months Ago
codegen
3 Months Ago
merge from bbq_uv_fix (made bbq skinnable)
3 Months Ago
merge from main
3 Months Ago
removed world model outline script that didnt work anyway
3 Months Ago
cobalt ball tint mask
3 Months Ago
removed normal map from detail layer on golf balls
3 Months Ago
golf hole super rough textures
3 Months Ago
added in new rock golf ball
3 Months Ago
fixed broken key on golf tee, rotated so its facing forwards, tweaked tee position
3 Months Ago
golf tee dressing
3 Months Ago
ao tweaks
3 Months Ago
deployable golf tee initial setup
3 Months Ago
manifest again
3 Months Ago
fixed duplicate keys on minigolf ramps, fixed minigolf ramp 05 - added prop render script, rendered icon, removed deploy prefab and linked up mesh, cleaned up item prefab, hooked up correct icon, added new descriptions
3 Months Ago
minigolf ramp 05 (curved)
3 Months Ago
added golf hole bucket thing