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1,651 Commits over 3,195 Days - 0.02cph!

52 Days Ago
updated skins list - silly horse mask was set to wrong steam id
52 Days Ago
merge from main
53 Days Ago
merge from spinner_wheel_standard_material - switched spinner wheel over to metal smooth (and notified skinner community)
53 Days Ago
removed imported blank windmill materials, re-linked gibs to used materials, fixed material slot on gibs on windmill
53 Days Ago
bbq workshop camera position
53 Days Ago
merge from LNY26
53 Days Ago
updated LNY26 sitem ids
53 Days Ago
merge from main
54 Days Ago
disabled "lockable" on frames
54 Days Ago
merge from main
54 Days Ago
lightbulb_emissive mat to opaque
54 Days Ago
set frame and canvas stacks to 5 to mirror picture frames
54 Days Ago
tweaked colours on paintball icon (i had saturated but its too much)
54 Days Ago
added updated paintball icon
55 Days Ago
set ceilinglight bulb_emissive mat to opaque as test for window draw priority
55 Days Ago
bbq workshop skinnable setup
55 Days Ago
bbq skinnable asset wip
55 Days Ago
merge from main
55 Days Ago
merge from artist_pack_dlc 141826
55 Days Ago
artistcanvas paintable source is now lod0 instead of parentgroup so not all lods are displaying in the paintscene
59 Days Ago
merge from artist pack dlc
59 Days Ago
paintable window deploy guide mesh
59 Days Ago
pulled paintable surface of ornate frames and shutter frames away from wall and fixed collision so they now work with wallpaper
59 Days Ago
artist pack description update
59 Days Ago
renamed scrap frames to shutter frames in name and description json
59 Days Ago
added material to baked paintball mesh and added to lodgroup
59 Days Ago
hooked up metalrough and ao to lightup frame material, must have been missed when we switched shader
59 Days Ago
merge from main
60 Days Ago
merge from artist_pack_dlc
60 Days Ago
hooked up metalrough and ao to spinner wheel texture, tested with test workshop skin and spraycan
60 Days Ago
spinner_wheel standard material test - no painting
60 Days Ago
set paintable resolution on paintable window again
60 Days Ago
ornate frame placard scaled up 150%, fixed lod distances on small artist canvas
60 Days Ago
removed medium frames from craftable and set to hidden
60 Days Ago
made medium frames hidden and uncraftable
60 Days Ago
renamed artist canvasses to be more consisten with other frames - xs > small, small > medium, medium > large, large > standing
60 Days Ago
moved artist canvas folder to artist_dlc folder
60 Days Ago
artist canvas set up large vehicle on sockets and ground watch
60 Days Ago
large vehicle layer on sockets and groundwatch for ornate canvasses
60 Days Ago
merge from hopper_shader_test
60 Days Ago
cherrypick from 141464
60 Days Ago
set deploy rotation on frames to 90
60 Days Ago
toggled rotate on deploy and after deploy on frames
2 Months Ago
removed large and huge signs from easel capability
2 Months Ago
set small frames and paintable window to resolutions that set their dimensions so paint marks aren't stretched
2 Months Ago
artist canvas names to put size at the end
2 Months Ago
scrapframes nowdeploy with lowered shutters that raises up after deploy
2 Months Ago
named paintable material on reactive target
2 Months Ago
upressed SKS skinnable texture submissions to 2k from 1k
2 Months Ago
fixed paintable window collision - thanks elliot.