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1,685 Commits over 3,226 Days - 0.02cph!

2 Months Ago
glass_mat too
2 Months Ago
removed PSD's and saved as TGA, rescaled any 4k textures to 2k, set anything trillinear to billinear
2 Months Ago
merge from boxes_dlc
2 Months Ago
turned of SRGB on a number of box textures, mostly metal/rough
2 Months Ago
merge from main
2 Months Ago
merge from boxes_dlc
2 Months Ago
removed dupicated textures on explosives box, enabled GPU instancing on all component box materials
2 Months Ago
set component boxes to hidden on f1
2 Months Ago
created component box pack sitem, temp icon, created and set up skinnable sitems for each component box, hooked up, rebuilt mannifest
2 Months Ago
renamed component_storage_boxes folder
2 Months Ago
created pack sitem
2 Months Ago
codegen again
2 Months Ago
codegen
2 Months Ago
merge from bbq_uv_fix (made bbq skinnable)
2 Months Ago
merge from main
2 Months Ago
removed world model outline script that didnt work anyway
2 Months Ago
cobalt ball tint mask
2 Months Ago
removed normal map from detail layer on golf balls
2 Months Ago
golf hole super rough textures
2 Months Ago
added in new rock golf ball
2 Months Ago
fixed broken key on golf tee, rotated so its facing forwards, tweaked tee position
2 Months Ago
golf tee dressing
2 Months Ago
ao tweaks
2 Months Ago
deployable golf tee initial setup
2 Months Ago
manifest again
2 Months Ago
fixed duplicate keys on minigolf ramps, fixed minigolf ramp 05 - added prop render script, rendered icon, removed deploy prefab and linked up mesh, cleaned up item prefab, hooked up correct icon, added new descriptions
2 Months Ago
minigolf ramp 05 (curved)
2 Months Ago
added golf hole bucket thing
2 Months Ago
added rock golfballs
2 Months Ago
added greybox clubs
2 Months Ago
hooked up store icons to steam items - realised the item prefab can control the ingame icon
2 Months Ago
hooked up media images to lny26 sitems and also added store-only icons (currently unused because skin asset doesnt have functionality)
2 Months Ago
merge from main
3 Months Ago
wearable golf flag because why not
3 Months Ago
merge from artist_pack_dlc - added square images to steam item for pack
3 Months Ago
resized artist pack images for steam and added to steam item
3 Months Ago
set paintable reactive target culling distance to 100 from 35
3 Months Ago
merge from artist_pack dlc, engine json on xl and xxl frames, updated sitem icon for artist pack
3 Months Ago
correct artist pack icon
3 Months Ago
XL and XXL frames set to unlootable to stop photoframe ui element
3 Months Ago
tweaked names on some frames so they display correct size (large, extra extra large)
3 Months Ago
merge from main
3 Months Ago
updated skins list - silly horse mask was set to wrong steam id
3 Months Ago
merge from main
3 Months Ago
merge from spinner_wheel_standard_material - switched spinner wheel over to metal smooth (and notified skinner community)
3 Months Ago
removed imported blank windmill materials, re-linked gibs to used materials, fixed material slot on gibs on windmill
3 Months Ago
bbq workshop camera position
3 Months Ago
merge from LNY26
3 Months Ago
updated LNY26 sitem ids
3 Months Ago
merge from main