usermatt.icancel
reporust_rebootcancel

1,250 Commits over 3,014 Days - 0.02cph!

4 Months Ago
reduced lots of ceiling and flooring texture sizes, added new skins assets for missing wallpapers, tweaked hues of more colourful ceilings, added defaults, removed unused
4 Months Ago
re-exported wallpaper viewmodel with correct uvs
4 Months Ago
merge from main
4 Months Ago
updated industrial lights icon for steam prefab
4 Months Ago
renamed some wallpapers, fixed incorrect icon references, tweaked mask on floorpaper
4 Months Ago
hooked up missing icon paths
4 Months Ago
missing meta
4 Months Ago
new wallpaper icons
4 Months Ago
wip icons for wallpapers and re-assigned to skins
4 Months Ago
hooked up icon after merge
4 Months Ago
updated icon
4 Months Ago
added wallpapers to world model, added outline , rendered icon
4 Months Ago
updated wallpaper viewmodel and set up in view and world
4 Months Ago
added wallpaper combined rig and hooked up to wallpaper viewmodel prefab, all are in the same rig now. tweaked ceilingpaper diffuse so the grunge is different to the floorpaper
4 Months Ago
floor and ceiling world model, lods, added to entity
4 Months Ago
resized viewmodel textures
4 Months Ago
updated ceiling and floorpaper materials and textures
4 Months Ago
floorpaper tool material and textures
4 Months Ago
created WIP ceiling and floor paper viewmodels
4 Months Ago
first pass at floor triangle and guide mesh
4 Months Ago
merge from main
4 Months Ago
made blue light more blue, tweaks to emissive to make as bright as red
4 Months Ago
added blue light skin asset, tweaked light intensity , rebuilt manifest
4 Months Ago
cleaned up floor and ceiling wallpapers, removed unsed ones, set up defaults, reapplied to model prefabs so correct ones display, created steam pack and id, renamed token descriptions for all, assigned temporary icons
4 Months Ago
added blue light to industrial lights
4 Months Ago
upped vending machine workshop res to 2k
4 Months Ago
turned emissive off on miner hat material so its not always on on world model
4 Months Ago
removed duplicated crossbow.skinnable.asset in the blowpipe folder
4 Months Ago
raised up floor of large wood box mesh exterior and interior a little to avoid floor clipping
4 Months Ago
set hat.miner material to specular setup
4 Months Ago
changed f1 grenade to use specular material setup instead of standard
5 Months Ago
wip shader test
5 Months Ago
merge from amplify_lighting_fixes
5 Months Ago
added lines back in to ground_guide and added corner triangle
5 Months Ago
added "up" triangle to floor guide
5 Months Ago
updated store preview turntables
5 Months Ago
hooked up icon on jungle relic assault rifle, and added "relic" to description
5 Months Ago
set wicker and bamboo barrels to craftable
5 Months Ago
removed temple from jungle building skin ui description
5 Months Ago
merge from jungle_update 120425 so lewis can sort building skin store page
5 Months Ago
tweaked hopper, storage monitor and storage adapter positions on wicker and bamboo barrels
5 Months Ago
fixed shallow wall shelves being researchable
5 Months Ago
added corpse prefabs for wicker and bamboo barrels
5 Months Ago
start of fixing corpse gibs for jungle barrel storage
5 Months Ago
removed skin linkage to large wood box for jungle barrel storage, removed skinnable asset and linked both directly to jungle_dlc sitem , rebuilt mannifest
5 Months Ago
jungle storage lods and gibs
5 Months Ago
jugnle wallpapers materials and icons
5 Months Ago
added beat chest icon to beat chest gesture. Tweaked all other icons so they are more unified across the board - all now have identical mipmap settings, texture resolution etc
5 Months Ago
fixed leaking tarp parts on bamboo barrel texture
5 Months Ago
hooked up jungle dlc sprays