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127,951 Commits over 4,109 Days - 1.30cph!

2 Years Ago
tweak
2 Years Ago
Slightly increase random movement area range in combat state
2 Years Ago
Scientists now have a % chance per tick of continuing to move to chase position in Chase state when the player is LOS, instead of just stopping when LOS and switching to combat state. Scientists now also run attack tick in chase state.
2 Years Ago
Meshlet bounds calculation, re enabled frustum culling
2 Years Ago
Scientists no longer always take cover when hit. Added a chance of taking cover when hit below 40% health.
2 Years Ago
killscientists kills tunnel dwellers too
2 Years Ago
name tag info improvements
2 Years Ago
Added better Clustering method back. Fixed crash.
2 Years Ago
Fixed the most awful chat field UI bug.
2 Years Ago
Tidied up cluster generation, fixed bugs and speed up.
2 Years Ago
clustered culling test
2 Years Ago
Added "Spawn Lineup" feature, spawns one of each Scientist AI prefab in a line for easy runtime editing. Auto turns AI designing on, ignoreplayers on and move off. Added AIArenaNameTag, shows the NPC gameobject/type above their head. Tweaked position of AI state display text.
2 Years Ago
tweaks and levels
2 Years Ago
raised lava surface fx a notch
2 Years Ago
bespoke prefabs for lava rock formations
2 Years Ago
improved procedural roads biome tint maps to cope better with extreme biomes albedos like lava biome
2 Years Ago
Merge from hackweek-chat-emoji Protocol++
2 Years Ago
Added arena specific Scientist prefab/ai design/setup. Added it to arena spawning UI. Manifest.
2 Years Ago
Merge from main
2 Years Ago
Auto complete suggesstions can now be clicked on
2 Years Ago
WIP popup autocomplete window when typing emoji
2 Years Ago
Mask fixes
2 Years Ago
Server compile fix
2 Years Ago
Merge from inputfield
2 Years Ago
Prefab changes
2 Years Ago
Many, many merge fixes
2 Years Ago
Bugs
2 Years Ago
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2 Years Ago
Merge from hackweek-chat-emoji
2 Years Ago
Reorderable emoji list Fixed worried incorrect hookup Fixed skin tone changes being automatically applied on emoji's with no skin tone options
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
Prefabbed changes (some bugs remain)
2 Years Ago
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2 Years Ago
Added modelviewer.charms scene
2 Years Ago
Setup Purple Logo Weapon Charm
2 Years Ago
lava biome polish
2 Years Ago
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2 Years Ago
Cover point width fix. Updated cover points to use width.
2 Years Ago
cover points
2 Years Ago
AICoverPoint now has a width property. Take a random point within this width when getting cover location.
2 Years Ago
terrain biome transitions fixes spawn pops particle fx on lava lake
2 Years Ago
Added basecharm and rotating discoball charm
2 Years Ago
fixed seam in lava pond
2 Years Ago
cherry picking 80238 refraction shader fix
2 Years Ago
Added arena UI buttons to toggle noclip, ai.ignoreplayers and editor.drawAIStateNames
2 Years Ago
caldera_fast test level running empty procmap stack fixed surface types for lava bergs/shore meshes removed palms trees/cacti from lava biome spawn populations
2 Years Ago
more spawn points for new areas
2 Years Ago
Added EnvironmentType.NoSunlight (add this flag to any other environment type when setting up an environment volume in order to completely eliminate all sunlight, like the train tunnels)