reporust_rebootcancel

121,589 Commits over 4,048 Days - 1.25cph!

3 Years Ago
Merge from single_pickup_notice
3 Years Ago
Fix showing item stack counts on items that didn't formerly show stack counts
3 Years Ago
Fixed up gibs for WagonA/WagonB/WagonC
3 Years Ago
Merge from hardcore -> aux2
3 Years Ago
Merge from main -> aux2
3 Years Ago
Disable MLRS for hardcore & modified tag system to support it
3 Years Ago
Merge from modding_prefabs
3 Years Ago
Fixed some unneeded usings
3 Years Ago
Added plaster_d_soft texture to use with tinted materials. Updated tiled plaster cubes 1-3 and added blue plaster variant as (cube_tiled_plaster_07).
3 Years Ago
Fixed missing car icon
3 Years Ago
Added death screen names and icons for modular car deaths, and for snowmobile deaths
3 Years Ago
Fixed case where the final hit on a resource node would calculate the total amount in inventory incorrectly on the item pickup notice
3 Years Ago
Implement changelog ingame in inventory when a gamemode is active
3 Years Ago
Merge from main
3 Years Ago
Added missing train entity in death screen list
3 Years Ago
Unsaved
3 Years Ago
Ran S2P on all named monuments with prevent building volumes, no monument scene files were changed Made a new S2P menu option to only update monuuments with the above conditions, commented it out though since this should only be needed once
3 Years Ago
Fix incorrect cast
3 Years Ago
Merge from improved_monument_proximity_warnings
3 Years Ago
Merge from main
3 Years Ago
- Added death screen icons and names for all the new train components. - Fixed a couple of bugs with train wagon gibs.
3 Years Ago
merge from main
3 Years Ago
Add ingame changelog for gamemodes
3 Years Ago
Disable drone marketplace
3 Years Ago
Retriever/Retriever_Owned prefabs
3 Years Ago
Harness attire art/prefab
3 Years Ago
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3 Years Ago
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3 Years Ago
merge from hapis_conversion (multiple bug fixes)
3 Years Ago
3 Years Ago
Subtracting brain_refactor - unstable, highly impacting server instability
3 Years Ago
Disable safe zone hostile note in top right corner
3 Years Ago
Merge from main -> aux2
3 Years Ago
merge from combatlog_improvement
3 Years Ago
merge from socket_area_fix
3 Years Ago
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3 Years Ago
Added harness item mod. Harness is now required to tame.
3 Years Ago
Fix NRE for CheckOBBAndEntity()
3 Years Ago
Fix NRE causing infinite rocket explosions
3 Years Ago
placeholder harness item, manifest.
3 Years Ago
Added inital pet inventory/container
3 Years Ago
merge from scientist barge
3 Years Ago
WIP on a tool to trim out LOD faces that likely won't be visible
3 Years Ago
Merge from main
3 Years Ago
Revert manifest and plugins to match main
3 Years Ago
Timeline + animation backups
3 Years Ago
Another small fix
3 Years Ago
OnPostFill virtual method fix
3 Years Ago
Spawn some extra train engines if there aren't enough to fill all sidings
3 Years Ago
Removed jobs renderer system Move UnwrapBaker to plugins, made it editor only Fixed MeshLods getting modified by HLOD before they can Init