130,550 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Increased nobuild zone around trainyard
 
                
                
                
                
                
             
         
        
            
            
            
                
                More tarrain checks for military tunnel monument
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reapply phys sound updates
Vending machine sound tweaks
Cull AudioReverbZones in PreClientComponentCull (server audio overhead)
 
                
                
                
                
                
             
         
        
            
            
            
                
                initial functionality
fix for vending machines destroying when walls upgraded nearby
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed terrain placement of power substations not being applied
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed rotation of roadside electrical boxes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Some prefab auto-disables
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked power substation terrain adjustments
 
                
                
                
                
                
             
         
        
            
            
            
                
                wolf skull fbx/prefab/textures/materials
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Clear old maps from cache when world version is incremented
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added wind flutter to foliage shader + extra control params to match ST
 
                
                
                
                
                
             
         
        
            
            
            
                
                Enabled splat transfer on cave_large_hard (fixes terrain hole that's overgrown with grass)
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Merging multithreaded batching
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed colliders not batching on server load
Fixed clientside exception
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added wolfskull worldmodel
reduced tri count of LOD1
 
                
                
                
                
                
             
         
        
            
            
            
                
                Increased min distance between caves (more space between their nobuild volumes)
Don't place prefab mountains on maps that are smaller than 3000x3000
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Rock formations use prefab scene for easier handling
Fixed rock formations sometimes placing on roads
 
                
                
                
                
                
             
         
        
            
            
            
                
                Better terrain adjustments on small caves
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Overgrowth dressing scene updates
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Fixed various clutter prefab fuckups
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Fixed more clutter prefab fuckups
 
                
                
                
                
                
             
         
        
        
        
        
        
        
            
            
            
                
                most functionality complete
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                eoka/bow/DBS/f1/flamethrower setup
 
                
                
                
                
                
             
         
        
            
            
            
                
                lr300/m249/m92/mace/machete/mp5/python/pumpshotgun/longsword setup
 
                
                
                
                
                
             
         
        
            
            
            
                
                cleaver/revolver/rocketlauncher/sword/thompson setup