124,932 Commits over 4,171 Days - 1.25cph!

7 Years Ago
A bit more work on Scientist AI.
7 Years Ago
Updated npc test level.
7 Years Ago
Fixed NRE
7 Years Ago
Cleaned up plugins folder
7 Years Ago
Forgotten file
7 Years Ago
Updated Facepunch.System memory pool to latest version
7 Years Ago
[D11] [UI] fix for old HUD null reference error
7 Years Ago
Merged from main.
7 Years Ago
[D11] Get rid of _outgoingData not needed anymore.
7 Years Ago
Updated manifest
7 Years Ago
Merged from AI branch.
7 Years Ago
Compile fix
7 Years Ago
Merge from main
7 Years Ago
Merge from swamp_tree_performance
7 Years Ago
Fix for missing define
7 Years Ago
Disabled read/write on a few textures (mostly trees)
7 Years Ago
[D11] Added ForceDebug=true to xb1 build to prevent crash on boot when using script debugging
7 Years Ago
Candles/damagedbooks/old sofa rgba textures - the .mat file isn't showing again.
7 Years Ago
Now they show up...
7 Years Ago
Merge from main (manifest conflict)
7 Years Ago
Updated manifest
7 Years Ago
Merged from main via branch (updated manifest)
7 Years Ago
Fixed skins occasionally not displaying correctly (RUST-17)
7 Years Ago
Initial setup required for AI spawning.
7 Years Ago
Scene2Prefab cargo ship
7 Years Ago
Attempt to make action caching suck less
7 Years Ago
Added ladder trigger prefab for Rust.World
7 Years Ago
Give up when no valid ocean patrol path has been found after 100000 iterations (instead of stalling the server forever)
7 Years Ago
removed unused textures
7 Years Ago
Updated scientist spawns at Cargo Ship
7 Years Ago
Scene2Prefab Cargo Ship
7 Years Ago
Fixed reload bug in non-moving scientists. Updated scientist spawns.
7 Years Ago
Scene2Prefab cargo ship
7 Years Ago
Subtracting 28387
7 Years Ago
More robust line of sight sensor for Scientists.
7 Years Ago
Updated scientist spawns at Cargo Ship.
7 Years Ago
Scene2prefab cargo ship
7 Years Ago
Another pass over animal roaming.
7 Years Ago
Tweaked scientist HP Tweaked respawn timers at Military Tunnels. Scientists throw grenades at Military Tunnels.
7 Years Ago
Scene2Prefab Military Tunnels.
7 Years Ago
Fixed junkpile scientists not attacking back when hurt.
7 Years Ago
merge hapis10 to main
7 Years Ago
Removed old deprecated NavMesh Grid from code.
7 Years Ago
Improved protection of recycler at bandit town. Scene2Prefab Bandit town.
7 Years Ago
Removed Y axis camera movement smoothing (test)
7 Years Ago
Merge from main
7 Years Ago
Network++ Save++
7 Years Ago
Scene2Prefab bandit town
7 Years Ago
Cherry picking 28408 (Network++ & Save++)
7 Years Ago
Hapis tweaks