branchrust_reboot/maincancel

36,701 Commits over 4,413 Days - 0.35cph!

Today
Merge from terrain_lowering_nms_large_cave
Today
merge from main/workbench_upgrades
Today
Fix blueberry plant because my local git repo decided the file wasn't changed when it was so it was working for me and broken for everyone else
Today
merge from automated_testing
Today
Phrase contexts
Today
Phrases update
Today
merge from deepsea_loot_balance
Today
Merge from weapon_refresh_salvaged_cleaver
Today
merge from deepsea_loot_balance
Today
merge from computer_station_IO
Merge from 3p_spectator_improvements
Today
fix workshop emission intensity getting/setting
Today
Merge from workbench_upgrades
Yesterday
binocuar_fixes_2 -> main
Yesterday
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Yesterday
server_browser_update_2 -> main
Yesterday
merge from horse_rpc_fix
Yesterday
merge from f1tools_demo_fix
Yesterday
reset electric furnace emissive texture and 3.1 value to original
Yesterday
merge from store_nre_fix2
Yesterday
merge rust_relay_server -> main
Yesterday
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Yesterday
Merge from terrain_renderer
Rin
Yesterday
merge from mortar_prototype
Yesterday
Removed old AiManagedAgent class, old and useless Subtracted 150385
Yesterday
Use object.ReferenceEquals instead of == null in RustNavMeshAgent::TryGetAgent, fixes a random nre when spawning npcs Removed serialized animation curves in BaseNpc.Stats, it was causing a mysterious native crash when spawning the zombie prefab (wtf)
Yesterday
Cherrypick 148619 (fix full rebuilds not working) since it never got cherrypicked to main
Yesterday
merge from fix_assetscene_deepsea -> main
Yesterday
Potential fix for zombie NRE on _agent == null in tests
Yesterday
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Yesterday
Fix zombies breaking automated tests
Yesterday
testlist
Yesterday
Cherry pick tutorial bear and unused shark fix from ai_recast_integration
Yesterday
Merge from workbench_upgrades (Recycle balance pass, description updates)
2 Days Ago
Updated seismic sensor levels: - Mortar Shell: 2 - Fragmentation Mortar Shell: 1 - Cannonball: 1
2 Days Ago
merge from automated_testing
2 Days Ago
server_browser_update_2 -> main
2 Days Ago
merge from mortar_prototype
2 Days Ago
Merge from ai_recast_integration, enable with -useNewNavmesh on server boot, visualize with rustnav.draw command
2 Days Ago
merge mortar_prototype to main
2 Days Ago
merge from mortar_prototype
2 Days Ago
merge from automated_testing
2 Days Ago
merge from automated_testing
2 Days Ago
Set legacy shelter door and wooking workbench bbq owner id when spawning
2 Days Ago
vendingmachine_updateammocount_nre -> main
2 Days Ago
Fixed tutorial completed commands not running quietly
2 Days Ago
merge from automated_testing
2 Days Ago
Updated the EmissionToggle script to check whether the MPBs for the renderers have changed before attempting to set the emission value. This fixes an issue where renderers would have the incorrect MPB when coming back into network range
Rin
2 Days Ago
merge from save284 - Staging wipe!
2 Days Ago
merge from mortar_prototype