branchrust_reboot/maincancel

34,756 Commits over 4,262 Days - 0.34cph!

4 Hours Ago
merge from naval_update
5 Hours Ago
merge from settings_fixes
5 Hours Ago
merge from store_gallery
Today
Merge: from networkcache_stalegroup - Bugfix for vanishing child entities (l-ike drybox on rhib) Tests: spawned rhib, teleported far then back after pause, paused again - all parts stayed in place
Today
Fix scientists not moving
Today
Merge from naval_update, re-add new scientists to oilrigs and islands, put scientists to sleep when players are far away
Today
Fix `-nosteam` no longer working in editor. (Preferences -> Facepunch -> Disable platform services editor pref)
Today
Merge from naval_update
Yesterday
Remove wrong assertion
2 Days Ago
merge from cardgames_atlas
3 Days Ago
merge from console_autocompletion_contains
3 Days Ago
merge from birthday2025 -> main
3 Days Ago
merge from boat_wall_trigger_improvements
3 Days Ago
merge from ramp_plank_parenting_fix
3 Days Ago
merge from kinematic_shoredrift_fix
3 Days Ago
merge from trigger_parent_nre_fix
4 Days Ago
reduce_balistagun_aim_packets -> main
4 Days Ago
reduce_ballistagun_aim_packet -> main
4 Days Ago
Merge: from randomize_junkpile_checkempty - minor optim to load balance JunkPile::CheckEmpty Tests: looted one on craggy, saw it disappear
4 Days Ago
Merge: from procpop_debug - Bugfix: fix DensitySpawnPopulation prefab pool being starved out, resulting in failed spawn attempts - Optim: DensitySpawnPopulation early exits if it reached prefab population target isntead of continuing to try to spawn - New: spawn.report now contains info about failed iterations and how many entities it recently spawned - New: spawn.dump_map <pop> [count] which simulates spawns and generates pngs indicating general spawn area and attempted spawns. Pngs in <server_ident>/debug. Tests: 4.5k procgen in editor - server started with full junkpile pop, simulated spawn gave better numbers
4 Days Ago
merge from store_gallery
4 Days Ago
merge from indirect_instancing (for real this time)
4 Days Ago
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4 Days Ago
merge from console_autocompletion_contains
4 Days Ago
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4 Days Ago
Fixed pool leak in BuildingBlock::DrawHighlight
4 Days Ago
merge from birthday2025 -> main
4 Days Ago
network_profiler -> main
4 Days Ago
network_profiler -> main
4 Days Ago
merge from fix_texture_compression_npot -> main
4 Days Ago
merge from spacestation_storepages
4 Days Ago
merge from spacestation_storepages
4 Days Ago
merge from (main)birthday2025 -> main
5 Days Ago
set repair and pickup to twitch rivals sofa
5 Days Ago
world model outline for candle hat
5 Days Ago
Add modified script for generating a list of Job Safe Unity APIs.
5 Days Ago
merge from spacestation_storepages
5 Days Ago
merge from event_canvases_fix
5 Days Ago
merge from naval_update
5 Days Ago
Fix palm tree trunk displacement Fix wind attenuation issues with displacement causing jittering
5 Days Ago
merge from space_station_weapon_skin
5 Days Ago
merge from space_station_weapon_skin
5 Days Ago
merge from spacestation_storepages
5 Days Ago
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5 Days Ago
merge from deepsea_island_shorewetness_fix
5 Days Ago
Merge from temp_mesh_instanced_particles_fix
5 Days Ago
merge from naval_update
5 Days Ago
merge from terrain_potato_remove_everywhere (fixes incorrect terrain blending on cliffs and other props on deep sea islands at shader level 1)
5 Days Ago
Merge from remove_client_mission_state_requests
6 Days Ago
merge from deepsea_portal_weather_fixes