branchrust_reboot/maincancel

35,530 Commits over 4,324 Days - 0.34cph!

1 Hour Ago
Merge from foliage_instancing_shader_feature
Today
Merge from fix_guid_null_primitive
Today
Merge from fix_paste_mountable
Today
Merge from heli_fixcars_changes_2
Today
Fixed BBQ gibs not being skinned
Today
merge from naval_update/io_boats
Today
merge from workshop_unload_fix
Today
merge from io_boats
Today
merge from hackweek_more_tests
Today
merge from fix_roof_debris -> main
Today
merge from fix_roof_debris -> main
Today
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Swap in improved IOSwitch Icons
Today
merge from fix_copy_paste_duplicate_entity/refactor -> main
Today
Correctly clear Busy state on BBS load (again)
Today
merge from paste_autocomplete -> main
Today
merge from wallpaper_playerboats
Today
Merge: from expand_perf_telem - Update: object work queues now send their budget time + an aggregate record - Update: frame_profiling now contains extra fields about invokes and a pre_lateupdate timing record Needs a bit of backend work to fully finish this. Tests: uploaded to backend, inspected what arrived
Today
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Merge from boatscientists_mission_fix
Today
merge from dobuild_optims
Today
Merge: from remove_old_occlusion_group_logic - Clean: ServerOcclusion now uses new occlusion group logic by default, old logic ripped out Tests: ran unit tests
Today
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Show Deploy & Edit option even if unable to deploy in current location. Show "Unable to deploy & edit in this location" error when trying to use it,
Merge from wildlifecull_wolf_fix
Today
Merge: from delete_obsolete_pool_api Tests: compiler simulator in editor
Today
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Today
Unify health display behaviour for boat specific building pieces: only show health when the boat is editable and under regular conditions (hammer, etc)
Today
merge from dobuild_optims
Today
Show the correct rotate icon, not power icon, for the Rotate sail option.
Today
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Today
Fix for rotated sails on edges sometimes getting destroyed when something is picked up.
Today
Assign BBS OwnerID correctly when placed via steering wheel deploy & edit. Assign OwnerID to PlayerBoat when created. Did my // TODO "but not on patchday" comment: removal of accidental, unnecessary and unrelated SendRespawnOptions on BBS
Today
Clear busy flag when loading BBS
Today
merge from naval_update/io_boats
Today
merged from buoyancy_sleeping_brick_fix
Today
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merge from divesite_spawn_optim
Yesterday
merge from divesite_spawn_optim
Yesterday
merge from indirect_instancing
Yesterday
Merge from fix_console_log_startup
Yesterday
Merge from parachute_hotbar
Yesterday
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Yesterday
Merge from boat_aim_sway
Yesterday
Merge from growable_menu_changes
Yesterday
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