branchrust_reboot/maincancel

36,239 Commits over 4,383 Days - 0.34cph!

5 Hours Ago
Clamp dungeon layer calculation in NetworkVisiblityGrid.PositionToLayer so there's no index out of bounds exception when entities exist at y >= 1500 If mods want to take advantage of the dungeon layers they can use the ones from 1000-1500, there's more than enough space already
Today
Merge: from networkgrid_iterationspeed_changes - Optim: lazy allocate internals of NetworkGroup to save memory (adam.k's findings) Tests: flew around on craggy, opened deep sea and entered-left, printed entity counts of deep sea, shot scientists in the distance
Today
merge from render_pipeline_testing (reflection fix)
Today
merge from waterwheel_deployable
Merge from chainsaw_hotspot_gathering
Today
Merge from terrain_renderer
Today
Fixing ocean topology floodfill not reaching certain sections behind road crossings
Today
Subtract 147512, 147798, 147486, 147475 (networkgrid_iterationspeed_changes)
Today
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Yesterday
merge from networkgrid_iterationspeed_changes
Yesterday
merge from render_pipeline_testing
Yesterday
Merge: from networkgrid_iterationspeed_changes - Bugfix: handle more cases of lazy-initted net group subscribers instead of NREing Tests: none, trivial changes
Yesterday
Merge: from networkgrid_iterationspeed_changes - Bugfix: avoid NREs from accessing uninitialized subscribers for net groups Tests: booted into craggy with server occlusion and jobs 0, 1, 2, 3 modes
Yesterday
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Yesterday
Merge: from serverprofiler_filters_april2026 - Update: remove a couple assemblies and utils from being recorded in snapshots to reduce overhead Tests: exported snapshot in Jobs 3 mode and inspected
Yesterday
merge fix for increased 2.5gb memory usage on servers
Yesterday
merge from waterwheel_deployable
Yesterday
merge from waterwheel_deployable
Yesterday
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Yesterday
Merge: from connections_pool_leak_fix - Bugfix for leaking List<Connections> Tests: ran around on craggy and checked print_memory showed low max value
Yesterday
Merge from terrain_renderer
Yesterday
Merge from 3p_spectator_improvements
2 Days Ago
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2 Days Ago
merge from waterwheel_deployable
2 Days Ago
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3 Days Ago
merge from automated_testing
3 Days Ago
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3 Days Ago
merge from new_console-ui
3 Days Ago
Merge from paint_pool_fix2
3 Days Ago
Merge from travelling_vendor_nre_fix
5 Days Ago
merge from /main/hackweek_techtree_multi_unlock
5 Days Ago
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5 Days Ago
Merge from 3p_spectator_improvements
5 Days Ago
merge from camera_fog_fix
5 Days Ago
merge from render_pipeline_testing
5 Days Ago
Merge from viewmodel_early_disable_fix
5 Days Ago
Merge from viewmodel_early_disable_fix
5 Days Ago
Refactor and additional fix
5 Days Ago
merge from droppeditem_improvements (compile fix)
5 Days Ago
merge from droppeditem_improvements (compile fix)
5 Days Ago
Don't open or process light radial menu if map is open
5 Days Ago
merge main -> rust_relay_server
5 Days Ago
merge from droppeditem_improvements
5 Days Ago
Merge from chainsaw_hotspot_gathering
6 Days Ago
Merge from light_toggle_icon_fix
Rin
6 Days Ago
merge from armored_ladder_hatch
6 Days Ago
Merge from terrain_renderer
6 Days Ago
Merge from terrain_renderer
6 Days Ago
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6 Days Ago
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