branchrust_reboot/maincancel

35,727 Commits over 4,324 Days - 0.34cph!

2 Years Ago
Attack heli: Added off-state dashboard lights so they don't visually appear suddenly when the light comes on green or red.
2 Years Ago
- Attack heli flares can now only be fired once every 30 seconds - Added small lights to the heli pilot controls that indicate rocket and flare readiness - Added a little ding sound when flares become available again - Improved attack heli rocket hit pos prediction marker accuracy slightly - If the attack heli hit projection doesn't hit anything, move the marker to the middle of the UI instead of taking the end point of the last ray - Added a couple of useful methods to ItemContainer
2 Years Ago
Fixed tree billboards being aggressively culled after 92683
2 Years Ago
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2 Years Ago
network++
2 Years Ago
merge from server_noconsole
2 Years Ago
merge from save246 - excavator yaw prefab, disabled renderer batching on props onboard
2 Years Ago
merge from large_backpack_conveyor_filter
2 Years Ago
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2 Years Ago
Unity 2021.3.35f1
2 Years Ago
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2 Years Ago
merge from gesture_weapon_fix
2 Years Ago
merge from gnb_shader_updates
2 Years Ago
Fixed IsSeatClipping direction not being normalised
2 Years Ago
Merge fixes in some random prefabs
2 Years Ago
merge from fix_send_inventory_nre
2 Years Ago
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2 Years Ago
updated diesel_collectable prefab
2 Years Ago
subtract map_entity_load_fix
2 Years Ago
Merge SeatClipInfoChanges -> Main
2 Years Ago
Merge from map_entity_load_fix
2 Years Ago
Reverted wizard bandana albedo texture to normal quality due to a bug in HQ compression
2 Years Ago
re-applied a bunch of barrel stuff, added a specific label for oil, re-applied the label for diesel barrel
2 Years Ago
Cherry pick small SceneLoader improvements -> Main
2 Years Ago
Merge ParentedDroppedItemNetworking -> Main
2 Years Ago
merge from store-ui
2 Years Ago
Merge from pool_editor_safety (editor-only memory pool safety checks)
2 Years Ago
merge from fix_send_inventory_nre
2 Years Ago
Fixed "Can't remove RawImage (Script) because SoftMaskable (Script) depends on it." - Removed SoftMask from attack heli small monitor UI - Removed SoftMask package (no longer used anywhere)
2 Years Ago
merge from CNY_Spear
2 Years Ago
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2 Years Ago
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2 Years Ago
Reverted bandana albedo texture to normal quality due to a bug in HQ compression
2 Years Ago
merge from TryGetAimingModule_nre
2 Years Ago
merge from GetFacingLiquidContainer_nre
2 Years Ago
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2 Years Ago
merge from shelter_marker_sort_order
2 Years Ago
merge from hostile_countdown_tooltip
2 Years Ago
merge from metal_detector
2 Years Ago
merge from backpacks
2 Years Ago
larger detector flags white lantern unlocked by red lantern show flag health detector spots in tundra
2 Years Ago
backpack wb1
2 Years Ago
merge from metal_detector
2 Years Ago
merge from backpacks
2 Years Ago
merge from metal_detector
2 Years Ago
merge from CNY_DragonLauncher
2 Years Ago
merge from CNY_DragonLauncher
2 Years Ago
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2 Years Ago
Fixed the 3 flare dispension prefabs. Orientation and de-linkage.
2 Years Ago
Remove TransformHasMoved override that was causing parented kinematic items to disappear when leaving their initial network group