branchrust_reboot/maincancel

35,006 Commits over 4,293 Days - 0.34cph!

5 Years Ago
Fix the point of interest and death map markers using the center of the image as the origin, should have been bottom center
5 Years Ago
Update scope overlays to scale the color with the time of day (so no more bright scope at night)
5 Years Ago
Restored menu background videos
5 Years Ago
network++
5 Years Ago
merge from elevator_block
5 Years Ago
reduced range of bandit sentry turret
5 Years Ago
Clamp admintime to 0-23 since a DateTime can't have an hour of 24
5 Years Ago
Latest non-beta Steam DLLs for Windows and Linux dedicated servers
5 Years Ago
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5 Years Ago
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5 Years Ago
Changed demo.splitmegabytes default value to 200 (from 100)
5 Years Ago
reactive target now require a hammer to pickup
5 Years Ago
Fix windmill not rotating to the wind direction
5 Years Ago
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5 Years Ago
Fix StringPool exception when the manifest lists the same string twice (merging? this warns if there's a possible collision anyway)
5 Years Ago
Updated some old and incorrect/out dated item descriptions
5 Years Ago
Cherry pick 54660
5 Years Ago
skin approval
5 Years Ago
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5 Years Ago
Reduced chance of finding T1 car parts at road and water junkpiles (road side monuments remain unchanged)
5 Years Ago
Enabled pickup on the powered water purifier
5 Years Ago
Clamp admin time to 0-24 (if it's above 0)
5 Years Ago
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5 Years Ago
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5 Years Ago
Updating Facepunch.Steamworks
5 Years Ago
merge from pickup_fix
5 Years Ago
Fixed gib warning on loot barrels
5 Years Ago
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5 Years Ago
Fixed error with test map
5 Years Ago
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5 Years Ago
Fix being unable to break down more than one item at a time
5 Years Ago
Fix being unable to power storage monitors directly from batteries
5 Years Ago
Roof left and right side trim conditional models are applied to both client and server (for the collider, fixes fly hack false positives)
5 Years Ago
Fixed unable to plant next to sapling or higher stage berry bush in a planter
5 Years Ago
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5 Years Ago
merge from oceanlevel_deployable_fix
5 Years Ago
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5 Years Ago
Do entity order validate before calling CreateOrUpdateEntity so the counter isn't corrupted if CreateOrUpdateEntity throws an exception Include additional info in disconnect message when entity order validate fails
5 Years Ago
Updated Scuba Overlay
5 Years Ago
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5 Years Ago
Shrink the wounded/sleeping collider a little more
5 Years Ago
Only refresh the player's collider size every 250ms (performance, no serious need to do it more often)
5 Years Ago
Collider size is now refreshed on bots as well as real players
5 Years Ago
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5 Years Ago
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5 Years Ago
Fixed dodgy collider in doorway between recycler and main building at airfield
5 Years Ago
skin approval
5 Years Ago
Fixed Secretlabs chair gib errors
5 Years Ago
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5 Years Ago
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