branchrust_reboot/maincancel

33,598 Commits over 4,140 Days - 0.34cph!

6 Years Ago
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6 Years Ago
merge from skeleton optimizations/Hitbox System
6 Years Ago
Commit manifest and a bunch of other changes that generating the manifest results in (mostly just some fx prefab reserialization)
6 Years Ago
Commit generated LootSpawn junk so we don't have clutter in our Plastic added items list
6 Years Ago
Fix label disappearing from item info panels at some window sizes
6 Years Ago
skin approval
6 Years Ago
Subtracting 2019.3
6 Years Ago
Upgrade MeshColliderCookingOptions to the new default value that includes UseFastMidphase when preprocessing prefabs (hopefully temporary)
6 Years Ago
Fixed map cache texture resolution backwards compatibility on 2019.3 (only affected maps over 4k)
6 Years Ago
Add debuglootsounds convar to help chase down repeating sound bug
6 Years Ago
2019.3
6 Years Ago
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6 Years Ago
Show a more helpful message when trying to build in a prevent building volume (including monuments) Show a message when building too close to another building Show a message when trying to build in an area where you do not have building privileges
6 Years Ago
Fixed Spawn / SetParent order in BaseVehicle and MotorRowboat ("changing network group to null" warning spam)
6 Years Ago
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6 Years Ago
Compile fix
6 Years Ago
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6 Years Ago
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6 Years Ago
BasePlayer.lookingAt, lookingAtEntity and lookingAtCollider return real null if lookingAtEntity is set but invalid
6 Years Ago
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6 Years Ago
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6 Years Ago
Merge from effect_benchmark
6 Years Ago
Skin bundle update
6 Years Ago
tighten up piano tuning
6 Years Ago
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6 Years Ago
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6 Years Ago
Fixed missing references for skin
6 Years Ago
skin approval
6 Years Ago
lowered L96 turret damage
6 Years Ago
Subtracting 46562 (ring road once again on 3k maps)
6 Years Ago
reduce horse roadsign armor research cost
6 Years Ago
Auto turret menu background video
6 Years Ago
Fix motd showing when you kill a sleeper
6 Years Ago
fixed depth of field lerp speed being affected by timescale
6 Years Ago
reduced cost of autoturret at compound
6 Years Ago
reduced sleeping bag decay time to 36 hours
6 Years Ago
updated samsite loot panel reduced autoturret bounds turret weapon balance reduced crafting cost of horse armor reduced research cost of horse armor increased horse armor rider protection
6 Years Ago
Only generate ring road on 4k maps or larger
6 Years Ago
Fixed minicopter and scrap transport helicopter spawn filter regression (causing them to cluster up too much)
6 Years Ago
Fixed road mesh being placed slightly too high when loading a map from disk
6 Years Ago
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6 Years Ago
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6 Years Ago
Phrases
6 Years Ago
increased turret turn rate
6 Years Ago
Updating libRustNative.so (Linux server)
6 Years Ago
Merge from hitboxes
6 Years Ago
Fixed various cases where roadside monuments could be placed in a way that they were partially floating
6 Years Ago
Better shuffling when attempting to place roadside monuments
6 Years Ago
Restoring Linux RustNative