branchrust_reboot/maincancel

35,255 Commits over 4,536 Days - 0.32cph!

7 Years Ago
GetAuthSessionTicketAsync Debug
7 Years Ago
Dedicated server fix test
7 Years Ago
Steamworks Update to fix locking up
7 Years Ago
Update DS steamwork libraries
7 Years Ago
Steamworks server interface fixes
7 Years Ago
Merge from playerstate (few fixes from review)
7 Years Ago
Updated steamworks.posix
7 Years Ago
Latest Steamworks
7 Years Ago
Fix aim jumping when stopping shooting when mounted on something (Mostly?)
7 Years Ago
added two non transparent glass types for map makers (houses and industrial)
7 Years Ago
Added Glass_Type_1, Glass_Type_Industrial, Glass_Type_Reinforced prefabs for map makers
7 Years Ago
skin approval
7 Years Ago
Icon uploader
7 Years Ago
merge from playerstate
7 Years Ago
MediaIsland server startup error+warning fixes Removed missing prefabs Removed broken prefabs
7 Years Ago
Change TOD_Time to use Update instead of FixedUpdate so it runs even when timescale is 0, and it uses its own fixed step loop inside to maintain behaviour
7 Years Ago
Check ItemModDeployable.entityprefab exists before checking if it is valid in LifeInfographic
7 Years Ago
Stopped teleport2owneditem command printing to log and used replywith instead Fixed OutOfBounds exception when running this command and the player has no owned items
7 Years Ago
Merge from foliagegrid_benchmark
7 Years Ago
Fix demos failing to load after disconnecting from a server because World.Transfer was enabled
7 Years Ago
Fix missing speed parameter on windmill animation controller
7 Years Ago
Merge from cast_usage_optimizations
7 Years Ago
Subtracting 43422 (crash fix test)
7 Years Ago
Merge from particle_system_ik_job
7 Years Ago
Fixed riverflow direction in materials
7 Years Ago
Output bundle item info as useful json
7 Years Ago
fixed edge case inside terrain antihack false positive at cave_slope_600 S2P
7 Years Ago
Fixed wooden sign medium and small placement issues Renamed Wooden sign to Medium wooden sign for continuity
7 Years Ago
reduce hide poncho to 30seconds craft
7 Years Ago
Show a better error when attempting to play the same demo that is already playing
7 Years Ago
Add env.cloudrotation convar
7 Years Ago
Merge from cinematic_tools
7 Years Ago
ProjectVersion.txt
7 Years Ago
Fixed several client-only projectile instantiates calling SetActive instead of AwakeFromInstantiate (this would leak with pooling, although none of these currently appear to be using pooling)
7 Years Ago
BaseProjectile.ServerUse correctly returns its temporary hit list to the pool
7 Years Ago
SetFlag invalidates network cache even if called without sending a network update SendIONetworkUpdate no longer calls InvalidateNetworkCache (since it is now correctly done in SetFlag)
7 Years Ago
merge from shotguntrap_cave_fix
7 Years Ago
protocol++
7 Years Ago
Merge CraggyEaseOfUse -> Main. Adds a Rust Editor window option to bypass procedural spawn and directly use "spawnpoint" tagged GameObjects. Automatically clears the setting if the loaded scene changes
7 Years Ago
Unity intentionally updating a bunch of metas again to bug me (bunch of different icons)
7 Years Ago
Make craggy day again
7 Years Ago
Close the report dialog when escape is pressed
7 Years Ago
merge from skeleton optimizations/Hitbox System
7 Years Ago
Commit manifest and a bunch of other changes that generating the manifest results in (mostly just some fx prefab reserialization)
7 Years Ago
Commit generated LootSpawn junk so we don't have clutter in our Plastic added items list
7 Years Ago
Fix label disappearing from item info panels at some window sizes
7 Years Ago
skin approval
7 Years Ago
Subtracting 2019.3
7 Years Ago
Upgrade MeshColliderCookingOptions to the new default value that includes UseFastMidphase when preprocessing prefabs (hopefully temporary)
7 Years Ago
Fixed map cache texture resolution backwards compatibility on 2019.3 (only affected maps over 4k)