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33,780 Commits over 4,171 Days - 0.34cph!

11 Years Ago
Updated holdtype for wm salvaged icepick
11 Years Ago
Using melee will now stop sprint for a short time instead of not allowing you to attack You can't sprint for a short time after landing
11 Years Ago
nerfed bow a little bit (still better than it was before)
11 Years Ago
fixed metal doors being opened slightly upon relog
11 Years Ago
rigged up the horse model; added a 3rd skin for the horse.
11 Years Ago
Merging ItemDef revolution to main (stuff is missing/broke, but it's only dev)
11 Years Ago
Furnace basics
11 Years Ago
Server compile fixes
11 Years Ago
Removing unused RemoteLog stuff
11 Years Ago
Missing references
11 Years Ago
protocol++
11 Years Ago
Removed temprary dev script
11 Years Ago
added 4 different LOD versions of the horse. some skin tweaking.
11 Years Ago
Fixed bow Fixed picking up
11 Years Ago
Fixed gathering
11 Years Ago
Some wrong itemids
11 Years Ago
Merge from roads
11 Years Ago
Protocol++ (network + save)
11 Years Ago
Fixed warning
11 Years Ago
Fixed that some rocks wouldn't spawn (incorrect prefab folder) Tweaked some spawn rules
11 Years Ago
Protocol++ (again)
11 Years Ago
Tweaked colormap (clientside)
11 Years Ago
Building parts names, icons Fingered audioclips
11 Years Ago
nameconflict files - I may have broke something
11 Years Ago
Furnace checked
11 Years Ago
Lantern check Lantern uses fuel
11 Years Ago
scene2prefab
11 Years Ago
Undoing name conflict deletes
11 Years Ago
Name conflict renames
11 Years Ago
Updated rustbuilder for u5rc1
11 Years Ago
Fixed crafting sometimes taking more than it needed Upgraded project to u5rc1
11 Years Ago
Tweaked some terrain atlas related texture import settings Updated amplify color
11 Years Ago
Time of Day update to latest
11 Years Ago
placement guide materials
11 Years Ago
Fixing some meta changes to expect smoothness, height and specularity in gamma space Updated atlas gen to fix/force import settings on generated atlas textures
11 Years Ago
Item dropping Item actions Fixed selected item display Fixed pickup/drop notices Can eat food and use medicals from belt bar (by pressing number) Fixed a bunch of warnings
11 Years Ago
Increased topology modifier radius of rocks 7, 9, 10 and 13 to prevent roads from going through them Increased required distance between two powerline poles Tightened shore topology to keep lighthouses from spawning very far out in the ocean Removed the ugly bridge placeholders (roads stop at the shore now, bridges will be added once we got some art) Made bridges more expensive for the road planner
11 Years Ago
Fixing rockin' sand
11 Years Ago
Added UA beta, removed GA
11 Years Ago
Accidentally included
11 Years Ago
Collect protection properties from clothes, scaled by condition
11 Years Ago
Didn't delete properly
11 Years Ago
some animations for the horse (running / idle )
11 Years Ago
Re-saving a bunch of stuff hoping to fix build error " unsupported data on target platform"
11 Years Ago
Deleting NFAA shader, to see what happens
11 Years Ago
Tweaking scenes
11 Years Ago
Fixed server build not stripping client stuff
11 Years Ago
fixed some vertex weighting issues with the horse rig
11 Years Ago
Undoing AA shader removal because mainCamera is bitching
11 Years Ago
Shutting up NFAA error; made it SM 3.0 only