221,869 Commits over 3,653 Days - 2.53cph!

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8 Years Ago
Automated Windows Build
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8 Years Ago
Automated OSX Build
8 Years Ago
Platform bullshit
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8 Years Ago
Automated OSX Build
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8 Years Ago
Automated OSX Build
8 Years Ago
Updated premake5.exe
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8 Years Ago
Automated OSX Build
8 Years Ago
use v120_xp
8 Years Ago
fixed scope position on the ak47
8 Years Ago
FOR FUCK SAKE textures !A wip 3d background camera
8 Years Ago
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8 Years Ago
▄ █▍▍ ▅▌▋▆▋▄ ▊▋▇▅▍ █▊▉▉▍▊ (▉▌▉▌▆▋▊▅▄▊█ █▄▅▋ ▇▉ ▉▇▉▆▊█▇) ▉▆▍ ▅▍▇▍ ▇▇██ ▊▇▅▍▅▄▅ ▊█▆▆▆ ▍▆▄▄ ▍▆▇█▍█▅ ▇▄▋ ▉▅▊▋ ▄▅▊▋ ▄▍█▊▆█▄▍▍▅ ▆▍▍▍▌▇ ▍▅▍ ▍▉▆▅ ▋▍▇▉ ▍▄▋▅▅▊▆▅▄▊▇ ▍▌▇▍█▄ (▅▄▌▊▇▇▌ ▍▅▋▆▌ ▌▊▋ ▌▍▅▍▆▄▅ ▇▊▋▋▋▉▅ ▅▉▉ ▌▅▊▌█) !▍ ▉▊▍▅▄ ▍▄▇▆▍▊▅
8 Years Ago
Comments
8 Years Ago
Updated Deuce build
8 Years Ago
Updated specials to work on correct special power amounts Moved update file
8 Years Ago
gates moved to atlas materials
8 Years Ago
Unit+Movement sets CurrentSpeed.BaseValue, listens to changes for Attribute.MaxSpeed and updates NavMeshAgent.speed
8 Years Ago
Mavis flying anims - final batch source update
8 Years Ago
Chunk holes :(
8 Years Ago
Specials now triggered with L2, R2 and combo Y triggers focus
8 Years Ago
- Added OnHealthEntityAnimation to toggle different entity animations based on varying health values of a BaseEntity - Reworked the Beertaps goal room. Turrets now spawn at 90 and 60% tap health and all taps share a combined health. - Rebuilt prefabs/tileset
8 Years Ago
texturing grass mesh
8 Years Ago
added new temple grass shader that lightmaps grass_mesh texture on to it so it blends better with grass_mesh
8 Years Ago
Removed IStatRanged in favour of RangedStat class
8 Years Ago
Fixed vitals not getting a MaxValue from StatSettingsWrapper
8 Years Ago
More Stats refactoring. Added IStatRanged, implemented by Vital and Need. Cleaned up StatLinkerOperations a bit, debug and editor improvements and some consideration tweaks.
8 Years Ago
high walls moved to atlas material
8 Years Ago
Pillar stability socket
8 Years Ago
- Set player ship min map marker back to blue, and larger.
8 Years Ago
wood_stone_metal atlas update
8 Years Ago
Socket cleanup
8 Years Ago
texturing court grass (and grabbing latest)
8 Years Ago
Merge from main
8 Years Ago
code change to Mavis config file
8 Years Ago
Mavis flying anims - final batch
8 Years Ago
merge from building_atlases
8 Years Ago
wider twig window frame, double window frame hinges
8 Years Ago
Domain organisation
8 Years Ago
VFX WIP
8 Years Ago
backup
8 Years Ago
ladder uses atlas material
8 Years Ago
twig gibs
8 Years Ago
missing file
8 Years Ago
Added temp special bar effects Added ticker to front end
8 Years Ago
Updaing city editor stuff.
8 Years Ago
-removed tiny bit of LINQ
8 Years Ago
-bunch of profiler samples placed around IM, DM, DSE and considerations.
8 Years Ago
StatLinker.Sleep fixes Need For Sleep Consideration tweaks
8 Years Ago
YAMfM
8 Years Ago
wood gibs