248,580 Commits over 3,928 Days - 2.64cph!

11 Years Ago
Merge from main
11 Years Ago
Some spec on the terrain
11 Years Ago
Changed OS X fullscreen mode to hide dock and menu bar
11 Years Ago
Some AI tests, ideas and prototypes
11 Years Ago
11 Years Ago
11 Years Ago
11 Years Ago
11 Years Ago
added sounds to some of the view models
11 Years Ago
finished the new flare animations
11 Years Ago
Updated project settings
11 Years Ago
Re-Added F2 menu (HTML based) Fixed laoding menu overlay
11 Years Ago
Merged from main
11 Years Ago
Menu Scene updates
11 Years Ago
adding urban LODs
11 Years Ago
Deleteing unused
11 Years Ago
Added reload styles button temporary styles for server list, loading screen
11 Years Ago
WIP MenuScene. ++ SceneMate, Shaderforge third party.
11 Years Ago
11 Years Ago
More client compile fix
11 Years Ago
Fixed client compiling errors
11 Years Ago
LODs, heirachy groups Made cullgrid for procedural map smaller
11 Years Ago
hide modals when changing screens (like, changing to load screen) hide disconnect, continue pending internals
11 Years Ago
Player model culling LODs
11 Years Ago
phrases update
11 Years Ago
Fixed "Unsupported build setting: cannot build headless development player" Updated UnityEngine.dll that plugins use Updated project settings
11 Years Ago
Accidentally left the dev bar out
11 Years Ago
Language flags Fixed angular unsafe'ing URLs
11 Years Ago
Build linux fix
11 Years Ago
Fixed console overflow
11 Years Ago
I think this bit of bullshit in the error reporting is crashing Linux
11 Years Ago
Mushroom, mushroom, mushroom, mushroom.
11 Years Ago
Mushrooms v1
11 Years Ago
Biomes for BB
11 Years Ago
Added flare meta files Disabled automatic flare fbx material import
11 Years Ago
Fixed grass being white after its first generation Slightly reduced maximum wind bending Obsessed needlessly over code layout
11 Years Ago
Added grass layer Grass uses later of spawner object Grass no longer rendered in reflection
11 Years Ago
Tweaked grass - Added vertex coloring - Color fading between splats - Color randomness - Wind based on color (encourage blade seperation) - Grows 2 meters underwater - grass atlas is now greyscale
11 Years Ago
Tweaked forest pixels.
11 Years Ago
11 Years Ago
Fixed HTML UI being invisible on OS X and Linux It might still be pretty buggy on those platforms, but at least not invisible and buggy
11 Years Ago
Merged from main
11 Years Ago
new animations for the flare
11 Years Ago
Replacing menu with HTML Menu
11 Years Ago
Branding overlay
11 Years Ago
This broke on merge
11 Years Ago
Merge from main
11 Years Ago
Grass randomizer http://files.facepunch.com/garry/2014/May/29/1401374821.jpg http://files.facepunch.com/garry/2014/May/29/1401374860.jpg
11 Years Ago
Server paging
11 Years Ago
Defer digestion, update @ 20fps (prevents server refresh lag)