reporust_rebootcancel

125,754 Commits over 4,109 Days - 1.28cph!

10 Years Ago
Manifest
10 Years Ago
Fixed external walls collapsing
10 Years Ago
Performance fixes
10 Years Ago
fixed bug with the rocket lanucher not displaying the proper rocket model when swapping ammo
10 Years Ago
fixed survey charges working underwater fixed survey charges sometimes not working
10 Years Ago
fixed potential survey charge issues survey charge does not create underwater craters
10 Years Ago
Rebase
10 Years Ago
Subtracting building_system_2
10 Years Ago
military tunnels greybox meshes
10 Years Ago
Merge from building_system_2
10 Years Ago
cannot place pumpjacks or quarries under water anymore
10 Years Ago
Merge from main
10 Years Ago
Stability warmup adjustments
10 Years Ago
Stability fixes
10 Years Ago
VFX WIP
10 Years Ago
Bone knife now throwable
10 Years Ago
Socket stability factor balancing to keep buildings in existing saves stable
10 Years Ago
Merge from main
10 Years Ago
Stability improvements
10 Years Ago
cave greybox basic meshes
10 Years Ago
Foundation step prefab dummy sockets
10 Years Ago
Dummy socket support
10 Years Ago
merge from main
10 Years Ago
merge from building_atlases
10 Years Ago
merge from main
10 Years Ago
ladder was using MeshLOD which is incorrect given a change of material on LODs
10 Years Ago
gates moved to atlas materials cont'd
10 Years Ago
RustNative
10 Years Ago
fixed scope position on the ak47
10 Years Ago
gates moved to atlas materials
10 Years Ago
high walls moved to atlas material
10 Years Ago
Pillar stability socket
10 Years Ago
wood_stone_metal atlas update
10 Years Ago
Socket cleanup
10 Years Ago
Merge from main
10 Years Ago
merge from building_atlases
10 Years Ago
wider twig window frame, double window frame hinges
10 Years Ago
VFX WIP
10 Years Ago
backup
10 Years Ago
ladder uses atlas material
10 Years Ago
twig gibs
10 Years Ago
wood gibs
10 Years Ago
Deepness based refraction scaling; switched to perlin based high-freq refr; refr disabled in medium quality
10 Years Ago
stone gibs
10 Years Ago
Entity neighbour linking is load balanced on the client
10 Years Ago
metal gibs meta/prefab update
10 Years Ago
metal gibs
10 Years Ago
armored gibs
10 Years Ago
Doorway and window deployables are easier to rotate when placing them
10 Years Ago
merge from main