reporust_rebootcancel

126,617 Commits over 4,109 Days - 1.28cph!

10 Years Ago
Prefab prepare Updated phrases
10 Years Ago
Disabled lazy aim Viewmodel responsiveness tweaks
10 Years Ago
Merge from main
10 Years Ago
Fixed layer index warnings Warmup construction parts placed directly in the map in editor (for debugging) Dither UI protection background to avoid banding
10 Years Ago
Roof exploit fix Stability diminishing returns Various building block placement quality of life improvements
10 Years Ago
Hapis rocks - end
10 Years Ago
resized textures
10 Years Ago
Hapis rocks - backup
10 Years Ago
Fix for material setup throwing errors in edit mode
10 Years Ago
new core explosion.
10 Years Ago
Semi_auto_rifle - materials and texture plus fbx
10 Years Ago
Hapis rocks - backup
10 Years Ago
merge from main
10 Years Ago
5.3.1p1
10 Years Ago
Merge from main
10 Years Ago
merge from main
10 Years Ago
longsword world prefab update
10 Years Ago
Mace, Longsword & Salvaged cleaver are now throwable
10 Years Ago
Protocol++
10 Years Ago
Water treatment plant, added missing escape route for one tank Sat dish material changes on smalled rocks
10 Years Ago
Plugins
10 Years Ago
Plugins
10 Years Ago
Unity 5.3
10 Years Ago
road_dirt material tweaks slightly reduced road width for scale
10 Years Ago
▆▍▅▌▇▇▉▉: ▌▄▍'▅ ▌▉▇█▍▇ ▇▆▅▌█▍ ▊▆█▆ ▋▍▋ ▋▍▊▍▄▌▊▌▍ ▅▋▌▍ ▆▍▆ ▊█▋▄▊▍ ▍▋██▆▆
10 Years Ago
Procedural river / road parameters are exposed in the generation scripts (for roads these will eventually be defined by the road connection nodes of monuments)
10 Years Ago
Fixed rivers occasionally going through monuments
10 Years Ago
Fixed monument fadeout noise occasionally leading to floating objects
10 Years Ago
Fixed some cave_small prefab fuckups
10 Years Ago
Fixed monuments occasionally messing up rivers
10 Years Ago
Merge from main
10 Years Ago
Server size / seed / salt convar writeback
10 Years Ago
rigged up and animated the Semi-Auto Rifle that Tom made
10 Years Ago
Protocol++
10 Years Ago
Fixed exploit
10 Years Ago
Fixed dupe exploit
10 Years Ago
rigged up the semi_auto rifle
10 Years Ago
Reapply 12751 - Fix Quarry engine sound not being marked as a looping sound.
10 Years Ago
Error text not rich
10 Years Ago
Subtracting 12751 - NRE in MiningQuarry.Start()
10 Years Ago
Raven version use buildinfo hour float
10 Years Ago
Vista RustNative fix
10 Years Ago
Sound optimization
10 Years Ago
Send the last few lines of console when reporting bugs/errors
10 Years Ago
Fixed "perf 1" not showing
10 Years Ago
Nametag fix proper
10 Years Ago
improved the special fx on the m249 to show the little belt link pieces being ejected
10 Years Ago
Profiling
10 Years Ago
Cheat reporter lets you choose a player to report
10 Years Ago
Fixed player nametag showing up when player is dead