branchrust_reboot/maincancel

31,924 Commits over 4,018 Days - 0.33cph!

7 Days Ago
Rustige Egg G - Enabled generate mipmaps for icon
7 Days Ago
bread heal over time instead of instant heal
7 Days Ago
Merge from clear_bushes_radius
7 Days Ago
Merge from clear_bushes_radius
7 Days Ago
Possible NRE fixes for RustEmojiLibrary.Shutdown
7 Days Ago
Fixed TSSAA getting turned off during normal res screenshots Ensure the screenshot process always returns to the old AA setting regardless of what happens
8 Days Ago
added turntable prefabs for easter and abyss items but they need transform tweaks once the store is set up
8 Days Ago
fixed chicken suit world and worn prefab randomisers, and gave prefab groups more sensible names
8 Days Ago
fixed randomiser on horse costume, set up world model outline script on both horse and chicken costume, tweaked lod distances
8 Days Ago
merge from 117533 horse costume world model
8 Days Ago
removed old horsecostume model and set outline script on chicken costume
8 Days Ago
changed ui sounds to cloth and burlap sack
8 Days Ago
set pickup sound on sunken combat knife and original combat knife to metal deep instead of bone
8 Days Ago
renamed sunken knife token description viewable in repair bench to "Sunken Combat Knife"
8 Days Ago
enabled mipmaps on horse costume
8 Days Ago
bow_fixes_2 -> main
8 Days Ago
toggle crouch fade on horse costume
8 Days Ago
range_volumes -> main
8 Days Ago
Merge from creative_alwayson
8 Days Ago
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8 Days Ago
Merge: from parallel_validatemove - more debug to track down null baseplayer Tests: local editor SERVER+CLIENT session
8 Days Ago
merge from 117546 horse ao texture
8 Days Ago
merge from 117545 horse textures 4->2k
8 Days Ago
merge from easterinflatablehorsedlc
8 Days Ago
Merge from sunkenknife
8 Days Ago
Added editor-only options for disabling set admin/dev/auth level. Added options to Rust Editor.
8 Days Ago
merge from sunkenknife 117496
9 Days Ago
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9 Days Ago
Merge: from parallel_validatemove - buidlfix Tests: build client and server in editor
9 Days Ago
Merge: from parallel_validatemove - Adds error checking to UsePlayerUpdateJobs 1 mode and graceful disable to avoid crashes to help with investigation Tests: ran parallel mode in editor on craggy with a couple debugger-forced emergencies
9 Days Ago
drawcolliders now works in demos
9 Days Ago
Merge from workshop_scene_qol
9 Days Ago
Merge from fluid_io_fixes
9 Days Ago
Removed UpdateWorldmodelOutlines context button option on WorldModelOutline, looks like it was used at one point to upgrade all world models in the project and is no longer needed Exposed the Setup context option as a button as it seems to work fine and could save a few clicks when setting up world model outlines
9 Days Ago
Merge from midi_macos_rebuild
12 Days Ago
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12 Days Ago
merge from banners
12 Days Ago
merge from fix_item_load_nre_check
12 Days Ago
merge from incapacitated_respawn
12 Days Ago
merge from max_health_fix
12 Days Ago
merge from commandline_args_overrule_cfg
12 Days Ago
merge from retroTC_save_fix
12 Days Ago
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merge from bigbeeandflamefix
12 Days Ago
merge from fix_hatchet_block_bullet_exploit