34,820 Commits over 4,505 Days - 0.32cph!
Merge from satellite_crash
further adjusted lod distances so tht the crates exist whilst the satellite remains exist. much more closely matching matching the lods of the satellite remains lods.
adjusted satellite crate lod transition distances so they dont cull too quickly
Merge from satellite_crash
Merge from satellite_crash
Removed an old leftover horse debug log
merge from PlayerMaintainedMonuments
Reduce heavy fuse spawn in crate_normal_2 and Underwater labs crate_normal_2 4 > 3%
Stop sending map seed to Rust+
Remove map seed from level URL and map image URL
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Merge from satellite_crash
merge from PlayerMaintainedMonuments
merge from sails_culling_fix
Editor: fixed ui player preview render texture set as dirty because of the player inventory quality convar
Merge from satellite_crash
Merge from satellite_crash
Fix a missing physics impact material on wood planks used in the water producer
Merge from satellite_crash
merge from automated_testing
merge from vehicle_parts_crate_pass
Merge from satellite_crash
merge from batteringram_hitdetection_fix
added satellite icon for death screen
hooked up to .entity prefab information script
game_room_dlc -> main (just some minor animation tweaks)
merge from water_wheel_gibs
Merge from satellite_crash
merge from footstep_frequency_fix
Fixed the jacket alpha cutoff in builds
Satellite crate fire duration 5 minutes, wreck fire 8 minutes
Dartboard category Electric > Fun
Pool table category Items > Fun
Thruster module category Resources > Components
Fix wolf headdress despawn time being 5m after skins setup
Fix horse saddle sounds not playing
Add a comment to fire off a build as phrases ended up not needing to be rebuild after the merge
merge from masterkey -> main
Stop sending vending machine and event map markers (cargo, heli, travelling vendor) to Rust+
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Merge from satellite_crash
merge from copy_changeset
merge from automated_testing
merge from automated_testing
merge from moustache_bag_fix
Merge from PlayerMaintainedMonuments
Merge from PlayerMaintainedMonuments
merge from PlayerMaintainedMonuments
Merge from PlayerMaintainedMonuments
merge from ddraw_panels_fix
merge from ddraw_panels_fix
fix NREs in screenshot.takescreenshot/takehiresscreenshot
merge from PlayerMaintainedMonuments -> main