31,924 Commits over 4,018 Days - 0.33cph!
Rustige Egg G - Enabled generate mipmaps for icon
bread heal over time instead of instant heal
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Merge from clear_bushes_radius
Merge from clear_bushes_radius
Possible NRE fixes for RustEmojiLibrary.Shutdown
Fixed TSSAA getting turned off during normal res screenshots
Ensure the screenshot process always returns to the old AA setting regardless of what happens
added turntable prefabs for easter and abyss items but they need transform tweaks once the store is set up
fixed chicken suit world and worn prefab randomisers, and gave prefab groups more sensible names
fixed randomiser on horse costume, set up world model outline script on both horse and chicken costume, tweaked lod distances
merge from
117533 horse costume world model
removed old horsecostume model and set outline script on chicken costume
changed ui sounds to cloth and burlap sack
set pickup sound on sunken combat knife and original combat knife to metal deep instead of bone
renamed sunken knife token description viewable in repair bench to "Sunken Combat Knife"
enabled mipmaps on horse costume
toggle crouch fade on horse costume
Merge from creative_alwayson
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Merge: from parallel_validatemove
- more debug to track down null baseplayer
Tests: local editor SERVER+CLIENT session
merge from
117546 horse ao texture
merge from
117545 horse textures 4->2k
merge from easterinflatablehorsedlc
Added editor-only options for disabling set admin/dev/auth level.
Added options to Rust Editor.
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Merge: from parallel_validatemove
- buidlfix
Tests: build client and server in editor
Merge: from parallel_validatemove
- Adds error checking to UsePlayerUpdateJobs 1 mode and graceful disable to avoid crashes to help with investigation
Tests: ran parallel mode in editor on craggy with a couple debugger-forced emergencies
drawcolliders now works in demos
Merge from workshop_scene_qol
Merge from fluid_io_fixes
Removed UpdateWorldmodelOutlines context button option on WorldModelOutline, looks like it was used at one point to upgrade all world models in the project and is no longer needed
Exposed the Setup context option as a button as it seems to work fine and could save a few clicks when setting up world model outlines
Merge from midi_macos_rebuild
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merge from fix_item_load_nre_check
merge from incapacitated_respawn
merge from max_health_fix
merge from commandline_args_overrule_cfg
merge from retroTC_save_fix
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merge from bigbeeandflamefix
merge from fix_hatchet_block_bullet_exploit