branchrust_reboot/maincancel

39,846 Commits over 4,566 Days - 0.36cph!

Yesterday
merge from demoui2_fixes
Yesterday
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Yesterday
merge from scrap king building skin
Yesterday
Merge from animal_renaming
Rin
Yesterday
Removed Blueprint Book spawn chance in PT boat - Sorry this was too good! Blueprint page remains
Yesterday
toggle laserjobs on by default
Yesterday
Fix scarecrow NRE
Yesterday
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Yesterday
Fixed the volumetric light beam clipping the camera when using the miner hat
Yesterday
merge from saveload_eventschedule
Yesterday
merge from scrap_king_building_skin (lightened interior concrete)
Yesterday
Fix PersistentObjectWorkQueues stalling in the editor with skip domain reload Add the attribute to some missing places
Rin
Yesterday
merge from milkicons_fix
Yesterday
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Yesterday
Cherrypick 169400
Yesterday
merge from viewmodel_skinning_update
Rin
Yesterday
merge from pedalbikewheelfix
Rin
Yesterday
merge from procgen_fix_monument_spacing
Rin
Yesterday
merge from procgen_fix_canyon_tunnels
Rin
Yesterday
merge from carvedpumpkin_lodfix
Rin
Yesterday
merge from cinelightmeshfix
Rin
Yesterday
merge from MeatBurnFix
Rin
Yesterday
merge from planter_guide_fixes
Yesterday
Merge from probe_cameratype_fix
2 Days Ago
Merge from livestock_animals
2 Days Ago
Merge from CullWhenInside_vis_improvement
2 Days Ago
mainisland_roaming_scientistboats -> main
Rin
2 Days Ago
Removing Primitive tech tree tax, as it was always rounding up to 2 blueprints used.
2 Days Ago
Merge from terrain_textures_review
2 Days Ago
Merge from UZI 9mm
2 Days Ago
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2 Days Ago
Merge from livestock_animals
2 Days Ago
Merge from swamp_tree_x_improvement
2 Days Ago
Merge from Livestock_animals
2 Days Ago
merge from fix_sail_guide_mismatch -> main
2 Days Ago
boat_targetting_improvements -> main
2 Days Ago
Fix wool and lead armor insert worldmodel outlines
2 Days Ago
Merge: from reserialize_sprites - Update(editor): reserialized all Sprite assets to stop unexpected modifications (meta changes only) Tests: spot checked a bunch of metas
2 Days Ago
Final nailgun adjustments
2 Days Ago
Nail visual projectile tweaks.
2 Days Ago
Tweak on nailgun attack FX.
2 Days Ago
Merge: from consolidate_onitemremovedfromstack - Bugfix: added missing invokes for OnItemAddded/RemovedFromStack Tests: unit tests + automated tests
2 Days Ago
merge from cui_blur_fix2
3 Days Ago
Merge from Wool_ArmourInsert
3 Days Ago
merge from scrap_king_building_skin - raised colliders on roof overhang
3 Days Ago
waterpistol_fix -> main
3 Days Ago
merge from fruit_trees
3 Days Ago
merge from socialmenu_perf_fixs
3 Days Ago
Merge from livestock_animals, fix slow leading, cows clipping through walls, sheep starving, old animals sleeping or attacking from far away
3 Days Ago
Merge from livestock_animals, fix slow leading, cows clipping through walls, sheep starving, old animals sleeping or attacking from far away