branchrust_reboot/maincancel

35,239 Commits over 4,536 Days - 0.32cph!

6 Days Ago
fix annoying high freq metal clink in one heavy plate footstep
6 Days Ago
tweak gib phys materials on some monument blockers so they play better destruction sounds add thin metal destruction sound for trolley and vent cage gib stages
6 Days Ago
flashlight refresh sounds
6 Days Ago
large medkit sounds
6 Days Ago
heavy plate armor movement sounds
6 Days Ago
loot crate refresh gib sounds
6 Days Ago
merge from render_pipeline_testing
6 Days Ago
merge from render_pipeline_testing
6 Days Ago
Fixed mags not dropping in 3p for abyss ak, ice ak & space lr300
6 Days Ago
Merge from salvaged_hammer_refresh_sounds
6 Days Ago
merge vehicle pooling to main
6 Days Ago
merge demo ui 2 to main
6 Days Ago
pool_ball_moving_fix -> main
6 Days Ago
merge from glass_ar
6 Days Ago
merge from cui_draggable_anchor_fix
6 Days Ago
merge from skinviewer_sept26
6 Days Ago
Exclude composter from cooking tests
6 Days Ago
Added posed wood gloves for store page
6 Days Ago
merge from ocean_sim_waterlevel_trace_fix
6 Days Ago
merge from glass_ar
6 Days Ago
Phrase update
7 Days Ago
Merge from statesync_event_fix
7 Days Ago
RidableHorse.prefab
7 Days Ago
merge from fix_masterkey_swipe -> main
7 Days Ago
merge from maintainables_fixes
7 Days Ago
merge from editor_save_toolbar -> main
7 Days Ago
merge from skinviewer_cubemap_fix
7 Days Ago
merge from qol_compost_ui -> main
7 Days Ago
merge from paint_f1menu_fixes
7 Days Ago
Merge from hab_armour_damage
7 Days Ago
merge from ocean_sim_waterlevel_trace_fix
7 Days Ago
Added the missing channel mixer post process effect to the nvg RRP volume asset
7 Days Ago
merge from glass_ar
7 Days Ago
merge from midi_warmup
7 Days Ago
Added the missing night light renderer feature to the DefaultRustRenderer asset
7 Days Ago
merge from glass_ar
7 Days Ago
Fixed the ambient lighting on view model objects being incorrect when looking at the sun
7 Days Ago
Cherry Picked 162328 (Updated the dummy buffer name in the CommandBufferManager for the new light bins buffer)
8 Days Ago
Merge from playerboat_decay_fix
Rin
8 Days Ago
merge from save288 - Staging wipe!
Rin
8 Days Ago
merge from monument_blockers_fixes
8 Days Ago
Merge from hlod_improvements_aug_26
Rin
8 Days Ago
merge from ArrowIcons
8 Days Ago
fix empty mags dropping twice in third person
8 Days Ago
Add support for Rust+ to kick players from our team (or yourself to leave the team) Also fixes a couple unrelated bugs
8 Days Ago
Merge from deepsea_terrain_everywhere
8 Days Ago
Fix navmesh generated on divesites, not generated in some doorways, some monument rooms not having navmesh, and scientist corpse colliders on wrong layer
8 Days Ago
three more asset optimsations that were over the vertex cap AshtrayB1_LOD0 1028 > 983 verts matrix_display_tools_LOD1 1019 > 998 verts emptybarrel_LOD1 1164 > 876 verts ashtray now batches on its whole chain (LOD0-2) tools display and empty barrel batch from LOD1 down
8 Days Ago
merge from hqm_ore_random_spawner
8 Days Ago
merge from hqm_ore_random_spawner