34,525 Commits over 4,232 Days - 0.34cph!
merge from wm_outline_fixes
merge from puzzle_reset_train_tunnels_fix
merge from m15_emissive_fix
merge from guide_materials_tweaks
merge from server_history_dns
merge from fix_queryvisbug
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Merge from wtp_rock_sewer_fix
Merge from hackweek_boxsorting
console_vehicle_ui -> main
console_vehicle_ui -> main
console_vehicle_ui -> main
console_vehicle_ui -> main
Remove leftover debugging logs and restore debug commented out code.
building_planner_viewmodel -> main
merge from helicopter_flare_balance_pass -> main
Moved storage adaptor protobuf to 217
209 to 216 is reserved for naval_update
Codegen
changed RPG7 name to RPG Launcher in engine file
merge from show_toggle_growable_ui
Merge from hackweek_boxsorting
merge from ui_overhead_optims
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Merge from hackweek_boxsorting
Merge from hackweek_boxsorting
Merge from water_jump_height_change
merge from qol_backpack_gather -> main
merge from multiline_console
Merge: from analytics_v2_expose_telem
- Can view AnalyticsV2 stats via analytics.stats, analytics.tablestats and analytics.uploaderstats
Tests: used above to check stats in editor
merge from Halloween_25_Update/PH
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Merge: from voice_when_invis_fixes
- Voice chat is now heard by nearby invisible players and spectators
Tests: tested voice replication between 2 players, when invis and when spectating. invis case also tested disconnect-reconnect while invis.
added halloween wallpaper store icons and hooked up to wallpaper skin assets. We will need to fix in-game icons at another date
merge from optimize_reduce_dynamic_occlusion -> main
merge from industrial_pipe_batching -> main
merge from optimize_reduce_dynamic_occlusion -> main
Update: minor ServerProfiler function filtering adjustment
- built from b90a83e5
Was annotating everything from SubGrid, instead of ignoring everything
Tests: unit tests
merge from Halloween_25_Update
merge from fix_team_chat_carryover -> main