branchrust_reboot/main/PlayerRigUpdate2cancel

893 Commits over 516 Days - 0.07cph!

6 Months Ago
Makeshift Hazmat LODs + bakeLODs
6 Months Ago
planner - removed offsets in entity brought in from updates to worldmodel on main (anims still need exporting with updated model imported)
6 Months Ago
initial setup of rpg7 anims for player update
6 Months Ago
chainsaw 3p anims setup
6 Months Ago
setup chainsword 3p anims
6 Months Ago
Coffecan helmet repose
6 Months Ago
Merge from main Planner.prefab caused a conflict, used the versin from main Construction_plans.mat had been changed on main and deleted on this branch, preserved the change
6 Months Ago
Pants LODs - Male/Female
6 Months Ago
Adding sitting v4 anims
6 Months Ago
Tactical Gloves LODs
6 Months Ago
Hoodie LODs - Female
6 Months Ago
Hoodie LODs - Male
6 Months Ago
wood armour gloves repose
6 Months Ago
Adding new v4 driiving anims to source
6 Months Ago
Updating horse riding anims to v4 rig
6 Months Ago
Added repair bench to playground.player for easier skin testing
6 Months Ago
Candle Hat repose
6 Months Ago
Burlap Headwrap repose
6 Months Ago
Instance bucket helmet from fbx
6 Months Ago
Bucket helmet repose
6 Months Ago
Boonie hat repose
6 Months Ago
Beenie hat repose
6 Months Ago
Wolf Headdress improved skinning
6 Months Ago
Wolf Headdress updated
6 Months Ago
All heads LODs Heads combined into 1 object per LOD
6 Months Ago
Update female torso skin weights to fix neck seam
6 Months Ago
Merge from main
6 Months Ago
merge from skin_bent_normals
6 Months Ago
anim update based on feedback
6 Months Ago
fixed issue with metal detector anims
6 Months Ago
Female Body LODs
6 Months Ago
Male body LODs
6 Months Ago
subtract 116856, 116886 (unpacked all clothing prefabs to try and get around a bug for the vertical slice, seemed to be a local issue)
6 Months Ago
Merge from main
7 Months Ago
boomerang anim updates
7 Months Ago
blowpipe holster updates
7 Months Ago
SAP anim and audio updates
7 Months Ago
Anim updates and inital set up for blow pipe, boomerang and compass
7 Months Ago
pumpkin basket entity - Added offsets to make it work with basket anims due to difference in model size and pivot
7 Months Ago
set up wire and hose entities, removed duplicate override controller
7 Months Ago
zero'd transforms in bandage entity
7 Months Ago
re-populated unarmed player update anims
7 Months Ago
GL anim updates
7 Months Ago
Merge from oct2025_merge
7 Months Ago
Merge from oct2025_merge
7 Months Ago
skull torch setup
7 Months Ago
entity updates
7 Months Ago
entity updates
7 Months Ago
skinning knife and shovel entity updates (offsets to line up with pose)
7 Months Ago
set up ak variant entities and masks