branchrust_reboot/main/d11_console_versioncancel

4,583 Commits over 731 Days - 0.26cph!

5 Years Ago
[D11] fix some broken mesh references in the bush prefabs
5 Years Ago
[D11][UI] Change the loot panel used by 6 slot loot containers
5 Years Ago
[D11] patch up some palm tree prefabs to use the older (?) material that doesn't rely on LitBase which we haven't merged yet.
5 Years Ago
[D11] fix up diffusion profiles, update various tree mesh,material,textures from Facepunch hdrp branch. Also runs "Enable Mesh Streaming" again to apply it to these tree meshes, but it's caught some other meshes which didn't have the flags...hopefully that's ok.
5 Years Ago
[D11] Art branch merge
5 Years Ago
[D11] Minor change in localisation helper, submitting so I can update.
5 Years Ago
[D11] show cooking icon on ores
5 Years Ago
Changed FoliageGrid to use BatchRendererGroup
5 Years Ago
[D11][UI] Visual tweeks to inventory skin picker and ignore has skins in beta builds
5 Years Ago
[D11][UI] Fixed issues with right stick navigation with repairbench
5 Years Ago
[D11] Tweak to localisation helper
5 Years Ago
[D11 UI] - Tweaked the placement of the loading bar
5 Years Ago
[D11] Fixed missing localisation flags and updated localisation file.
5 Years Ago
[D11] Adds define warnings and fixes ogd counter
5 Years Ago
[D11] Updated unity xb1 plugins to July 2018 QFE 9 XDK
5 Years Ago
[D11] Fixed scale on trademark screen, and restored missing component on Bradley APC tread animator
5 Years Ago
[D11] Localisation Helper Define Fix
5 Years Ago
[D11][UI] Fixed Research Table button prompts and actions. Fixed give scrap option in workbench
5 Years Ago
[D11] Define fix
5 Years Ago
[D11] Localisation tool updates to scan for unused strings. Updated translation file.
5 Years Ago
[D11][UI] fixed issue with held actions and removed take all from itemsubmit pannel
5 Years Ago
[D11][UI] Fixed issues with vending machine customer and vending machine admin
5 Years Ago
Fix for LODDitheringTransition in shader templates. Why so much repeated code? :(
5 Years Ago
[D11] straighten out some differences in file location between our branch and the main hdrp branch.
5 Years Ago
[D11] Fix logo
5 Years Ago
[D11] Psn blocked list auth
5 Years Ago
[D11][SERVER] Null Pointer fix
5 Years Ago
[D11] Get blocklistrequest use POST
5 Years Ago
[D11][UI] Fixed missing loot panel reference
5 Years Ago
fix for foliage billboard instancing
5 Years Ago
Turned off volumetrics because they use half a gig of ram we don't have
5 Years Ago
Merge from 2019.1 branch
5 Years Ago
Updated project version
5 Years Ago
Make foliage multi-threading a console var instead of a define so it can be turned off on the command line
5 Years Ago
Fix for client entity cache not cleaning up stale entities from the save game
5 Years Ago
[D11] add some missing diffusion profiles + synchronize some other settings in hdrp.high.asset
5 Years Ago
disable player icon as a temp fix for the windows build
5 Years Ago
re-enable audio
5 Years Ago
Increased garlic memory
5 Years Ago
[D11] fix some corrupted prefabs (corrupted by UnityYamlMerge)
5 Years Ago
Increased texture streaming budget
5 Years Ago
[D11] possible fix for TC woes.
5 Years Ago
[D11] bring over the final changes made to the 7.1.2 branch, that should no longer be used.
5 Years Ago
[D11] enable SSR and synchronise some scene settings changes from main hdrp branch, related to screen space reflections.
5 Years Ago
set default defines
5 Years Ago
Got rid of deprecated build modes
5 Years Ago
remove bad trees
5 Years Ago
manifest fix
5 Years Ago
Merge
5 Years Ago
Merge from 2019.3 branch