branchrust_reboot/main/d11_console_versioncancel

4,583 Commits over 731 Days - 0.26cph!

6 Years Ago
[D11] Bump Network Protocol to 2115
6 Years Ago
[D11] [UI] the crafting queue should now expand properly again, sped up the animation a bit too
6 Years Ago
[D11] Playfab Cloudscript requests new meta object containing network protocol. Removed the extra headers because they didn't work for our purposes.
6 Years Ago
[D11][UI] food items on the player belt should now be usable with right trigger
6 Years Ago
[D11] [UI] stopped the player being able to interact with things while the controls screen is open stopped quick chat from closing automatically when you send a message
6 Years Ago
[D11][UI] Fixed issue with transitions between main menu and create server screen, Remove the electricity category from the crafting screen, Fixed a crash from holding a button inside the players inventory.
6 Years Ago
[D11] Latest PlayFab SDK 20190123
6 Years Ago
[D11] More PlayFab stats
6 Years Ago
[D11] PS4 profanity filtering.
6 Years Ago
bug 535, fix for map screen
6 Years Ago
[D11] disable the prefab unload as it seems to be leading to heap corruption in 2018.3, needs further investigation.
6 Years Ago
[D11][UI] Enable Take all option in empty slots of lootpanels
6 Years Ago
[D11] [UI] fix for misaligned text in the code lock screen
6 Years Ago
[D11][UI] adjustments and bugfixes for the create server screen
6 Years Ago
[D11] [UI] added the xbox logo to the xbox controller image stopped the code lock numbers from flashing as you press them, and changed the icons to change per platform added wip icons to the server stats screen added a missing secondary control to the controls screen for toggling lights
6 Years Ago
[D11] Fix for looting panel opening twice when looting a player which would cause a null error
6 Years Ago
[D11] [UI] altered the available buttons on the "my rust" page of the main menu added a few more wip icons on the footer info bars tweaked the rust credits texture slightly to avoid edge cropping
6 Years Ago
[D11][UI] Fix for create server screen scale
6 Years Ago
[D11] Compile fix
6 Years Ago
[D11][UI] Fixes and adjustments to the Create server screen
6 Years Ago
[D11] Increase default values for camera sensitivity
6 Years Ago
[D11] [UI] Changed community hub from nested prefab to standard object within main menu prefab to fix build error.
6 Years Ago
[D11] [UI] Mouse input on longer taken into consideration for radial menus. (should prevent snapping).
6 Years Ago
[D11][UI] Auto Select first icon of a loot Pane when opening
6 Years Ago
[D11] [UI] sped up the options carousel transition 2x
6 Years Ago
[D11] [UI] Added fallback string for json content on community hub for when server responds with empty information. Added WIP icons to non-functional buttons on community hub.
6 Years Ago
[D11] [UI] the connection strength indicator will now be hidden by default on the hud and will now only show if you're having latency issues
6 Years Ago
[D11] [UI] added some wip icons to the server list screen
6 Years Ago
[D11] [UI] Added checks for playfab sending empty data in response to requests. Added new sprite-sheet for pie radial menu building icons. Removed need for item icon shader on radial menu. Added WIPIcon to resources folder so we can access it through parser (temporarily).
6 Years Ago
[D11] [UI] altered the controls ui to match the updated config b controls also locked off the about servers screen and rust credits screen
6 Years Ago
[D11] Network protocol header added to all web requests (Rustworks and Playfab).
6 Years Ago
[D11] Fix for crash when holding the select button on a server entry button
6 Years Ago
[D11] Updated version to 2018.3.2
6 Years Ago
[D11] Config B changes
6 Years Ago
[D11][UI] Create Server menu text validation
6 Years Ago
[D11] [UI] fix for trigger icons not changing to ps4 icons on ps4 builds on the my stats and the connected players screens fixed a typo in an options screen hint string
6 Years Ago
[D11][UI] Crafting screen sort categories changes
6 Years Ago
[D11] another fix for prefab unloading
6 Years Ago
[D11] [UI] define fix
6 Years Ago
[D11] [UI] stopped input while the controller screen is open in game
6 Years Ago
[D11] Profanity check platform API support.
6 Years Ago
[D11] Fix for missing define, and some translation strings added/fixed
6 Years Ago
[D11] UnloadAsset was removing the asset from the wrong dictionary which meant it wasn't possible to reload it, and probably didn't actually save any memory!
6 Years Ago
[D11][Audio] Added detailed reverb to cave_large_hard
6 Years Ago
[D11] forgot these new files from last commit.
6 Years Ago
[D11] Make it possible to fix the lod level for the TOD resources so that the other lod assets are not even referenced in. This saves us a few megabytes and should help the procedural map scene load slightly quicker. Fixed to best quality lod for now.
6 Years Ago
[D11] Fix for attempting to call ConnectedPlayers before the script has initialised.
6 Years Ago
[D11] Enbaled interactive on create server menu
6 Years Ago
[D11][UI] Removed interactable toggle to stop issue with first selected option. Added missing button control
6 Years Ago
[D11] [UI] Replaced player stat icons with WIP icons for now until we get all the icons needed.