branchrust_reboot/main/d11_console_versioncancel

4,583 Commits over 731 Days - 0.26cph!

6 Years Ago
[D11] Attempt robs fix
6 Years Ago
[D11] Fake Jenkins Methods
6 Years Ago
[D11] File-based logging system for dedicated servers.
6 Years Ago
[D11] WIP Game Feedback on the pause menu & fixes for context sensitive button presses going through menus
6 Years Ago
[D11][UI] Crafting screen expanded queue
6 Years Ago
[D11] [UI] Added a few textures needed for the inventory and crafting screen
6 Years Ago
[D11] [UI] Added "D11_NEWHUD" define to update call in DeathScreen.
6 Years Ago
[D11] [UI] Misc bug fixes for errors in ConsoleUI, ReflectionProbeEx, and KeyCodeEntry. Added Scroll Bar Materials to repo. Set up test scrollbar graphics. Death/Respawn menu updates scroll target regularly until a way to make it work on first selection is found (currently bugged and returns incorrect value).
6 Years Ago
[D11] yet another defines fix
6 Years Ago
[D11] [UI] Added new Death Screen to build settings scene list.
6 Years Ago
[D11] [UI] visually changed the crafting screen to look like the mockup, more visual tweaks to the inventory screen
6 Years Ago
[D11] [UI] Added D11 variant of death screen to maps bundle.
6 Years Ago
[D11] [UI] Submit for new Death/Respawn Menu for Console when player dies.
6 Years Ago
[D11] Add Some checking for adding/removing peers
6 Years Ago
[D11] only call SetD11 when bulding from Jenkins so that local modifications can be used. I think I had broken the server build yesterday as it didn't actually apply the basic server/client defines in the player build, only the bundle build.
6 Years Ago
[D11] remove old switch "D11_NO_ASSET_PRELOAD"
6 Years Ago
[D11] Added some missing metas.
6 Years Ago
[D11] [UI] Hud texture tweaks
6 Years Ago
[D11] Temp fix to prevent selecting the keycode input option from automatically entering a number once the trigger is released
6 Years Ago
[D11] defer all define setting to the Switch class to make sure the defaults are only specified in one place, remove redundant setting in build and buildassetbundles.
6 Years Ago
[D11] Prevent LongUse from triggering when interacting with a UIDialog panel
6 Years Ago
[D11] Try some radical changes, take out defines and try Refreshing AssetDb
6 Years Ago
[D11] Fix for object use commands being possible with certain UI open, and prevent multiple inputs when holding a button on the keycode entry UI
6 Years Ago
[D11] test - seems like changing scripting defines in quick succession to different values can cause indeterminate results from building.
6 Years Ago
[D11] Remove an old test scene from Build.cs & show loading screen instantly on any connection attempt from Main Menu
6 Years Ago
[D11][UI] making the Inventory screen look like the mockup (in progress)
6 Years Ago
[D11][AUDIO] Next lot of audio asset fixes.
6 Years Ago
[D11] Disable automatic D11_UI_MOUSE define
6 Years Ago
Additional script define logging for jenkins
6 Years Ago
[D11] New server logging now has verbosity levels applied, and the HTTP request API logging uses the same JSON target call.
6 Years Ago
[D11] Removed spaces from between defines
6 Years Ago
Better Switch menu
6 Years Ago
[D11] Added D11 defines to asset bundle builds
6 Years Ago
[D11] [UI] Added new map file to the maps asset bundle
6 Years Ago
[D11] [UI] Typo
6 Years Ago
[D11] [UI] fix for compile error on server build
6 Years Ago
[D11] Fixed a bunch of missing D11_CONSOLE_PORT defines
6 Years Ago
[UI] [D11] Updated the map with gamepad navigation and added a virtual cursor
6 Years Ago
[D11] [UI] fix for build error in last commit
6 Years Ago
[D11] Updated the keypad lock UI to the console version updated the quick chat to be behind a D11 Console Port define to stop an error if it's taken out
6 Years Ago
[D11][AUDIO] Removal of unused audio assets.
6 Years Ago
[D11][AUDIO] Next round of audio fixes.
6 Years Ago
[D11] Added missing AssetBundle tags to a few scenes
6 Years Ago
[D11] Re-enabled opening Map screen - set to holding "Up" on dpad
6 Years Ago
[D11] [UI] Removed debug exception from try/catch in PieMenuInfo.
6 Years Ago
[D11] Find/Join server now shows the server name
6 Years Ago
[D11] Enabling new frontend/UI defines in Build.cs
6 Years Ago
[D11] Updating missing reference
6 Years Ago
[D11] [UI] re-added blur behind chat wheel and belt bar icons
6 Years Ago
[D11] Adding missing prefab from last update