branchrust_reboot/main/jungle_updatecancel

884 Commits over 89 Days - 0.41cph!

11 Months Ago
fixed layer on IBC prefab, condensed the ibc_a prefab into a single object
11 Months Ago
desal tank - resized some textures (AO, LOD) fixed prefab layer, loding distances
11 Months Ago
Tweaked water treatment tank prop material settings Deleted greybox Created a mesh lod prefab
11 Months Ago
Have croc always use max speed if it's charging in water, as it doesn't get tired easily like on land
11 Months Ago
Reduce volume of croc swimming fast
11 Months Ago
- Tiger will only flee if aimed at precisely, incentivizing trying to spot the tiger after a growl instead of just aiming in general direction then forgetting about it - Tiger will not flee if aimed at with a melee weapon other than the spear - Tiger will only flee if aimed at from a long distance, else it'll just commit to a charge, incentivizing walking away first if tiger is too close
11 Months Ago
Prevent crocs from swimming in too shallow water / alternating too fast between swimming and not swimming
11 Months Ago
Adjust croc population to account for the fact they can only spawn in select places Slightly reduce tiger population
11 Months Ago
Merge from snakes
11 Months Ago
Merge from snakes
11 Months Ago
fixed material setup on security gate
11 Months Ago
Desal tanks texture update
11 Months Ago
Desal tank LODS and prefab update.
11 Months Ago
security gate bug fixes
11 Months Ago
Desal Update
11 Months Ago
Manifest
11 Months Ago
Tweak croc belly flop tracking, attack rhythm, turns
11 Months Ago
Merge from snakes
11 Months Ago
Merge from blowpipe
11 Months Ago
Fix croc letting you go in its back too easily
11 Months Ago
Fix wood barricade double not carving navmesh
11 Months Ago
Fix croc not interrupting intimidation when player is very close
11 Months Ago
Updated Water Treatment Tank Model to include LODS
11 Months Ago
Add tiger placeholder water footstep to avoid error spam
11 Months Ago
updated venom bottle lodgroup to rendererLOD and adjusted culling distance
11 Months Ago
bottle of venom world model LODs and material/textures. updated worldmodel prefab, updated icon with pauls icon.
11 Months Ago
replaced the gate_a with gate_b in the zigg scene
11 Months Ago
- Make croc better at pretending to flee to bait player into following it to the water - Make croc even more sluggish when it didn't take enough damage to be angry - Give croc same protection value as tiger (effectively buffs melee weapons which would be moskito bites otherwise)
11 Months Ago
Merge from snakes
11 Months Ago
Merge from snakes
11 Months Ago
Croc will now start quite slow, and get more and more aggressive the more it's shot at
11 Months Ago
security gate fixes. lods, collision, prefabs
11 Months Ago
Merge from snakes
11 Months Ago
exported all tiger animations after skeleton namespace update
11 Months Ago
Fix a merge issue causing double modifier modifications
11 Months Ago
renaming tiger bones to correct namespace
11 Months Ago
Merge from snakes
11 Months Ago
Removed Duplicated Models
11 Months Ago
Updated Water Treatment Tank Model and Materials
11 Months Ago
Bump protocol
11 Months Ago
Add placeholder footstep audio to tiger and panther
11 Months Ago
fixed pink missing materials on masterhouse in radtown
11 Months Ago
ziggurat basic lootspawn pass S2P
11 Months Ago
Updated crocodile, panther and tiger prefab info with avatar icons
11 Months Ago
Avatar icons for tiger, panther, crocodile and snake
11 Months Ago
Subtract 79093, caused shoreVectors to be generated twice, which slowed down playing in editor
11 Months Ago
Desal Update
11 Months Ago
Attempt to fix croc being stuck after static bite attack only on release
11 Months Ago
Desal Tanks update
11 Months Ago
Fix croc head popping when moving out of water