branchrust_reboot/main/jungle_updatecancel

875 Commits over 89 Days - 0.41cph!

1 Year Ago
Re-organised fire extinguisher folder into a single cohesive structure Resized textures Re-prefabbed prefabs and redid colliders, LOD drawing distance, layer
1 Year Ago
re-created the signs_water_warning prefabs, added mesh cull, collider boxes. moved water signs into its own folder to make discovery easier
1 Year Ago
Desal Update
1 Year Ago
Updated Desal Tank Collision
1 Year Ago
Updated Water Treatment Colliders
1 Year Ago
River source prefab minor fixes
1 Year Ago
Rivers scale up their width faster
1 Year Ago
Fixed many large rivers not getting placed due to bug in river end topology check
1 Year Ago
condenser texture sizes for Ao maps, del some unused models, reduced culling distance on prefabs
1 Year Ago
merge from art_generic_props
1 Year Ago
Jungle river reeds (reusing old assets for now)
1 Year Ago
River generation improvements
1 Year Ago
ziggurat topology painting improvements, better road connection added
1 Year Ago
Include jungle biome in world config
1 Year Ago
Ensure full river target count is placed outside jungle, in addition to any river candidates inside jungle
1 Year Ago
RustNative update (jungle biome improvements) Jungle biome now works on all map sizes Jungle biome now less torn apart (mostly one continuous area) Jungle biome now larger overall
1 Year Ago
Potential fix for anims not being cancelled properly
1 Year Ago
merge from jungle_building_skin_merge
1 Year Ago
Boomerang -> jungle_update
1 Year Ago
Fix croc struggling to ever catch up if a player runs past but never attacks them to piss them off
1 Year Ago
Add slow acceleration to croc fleeing
1 Year Ago
Temporarily remove croc swim sprint noise
1 Year Ago
- Prevent croc from fleeing back to water but charging again right after - Croc accelerates slowly when charging through water, instead of going at top speed the moment it gets in water - Have croc start swim attack from further away, looks better on hit and prevent weird misses
1 Year Ago
Further improve croc water transition
1 Year Ago
Fix height snap when croc goes in and out of water
1 Year Ago
Have croc sunbathe more
1 Year Ago
Reduce croc health slightly
1 Year Ago
Fix crocodile missing attacks a lot, but still ensure belly flop attack can be dodged
1 Year Ago
Reduce croc sight range
1 Year Ago
added some volumes to stairs of zigg to help movement until final colliders S2P
1 Year Ago
Added the hinged doors entity in the jungle_ziggurat_security_entrance_b prefab
1 Year Ago
manifest
1 Year Ago
hinged doors for zigg security gates
1 Year Ago
Desal Collision
1 Year Ago
Update for Desal tank collision
1 Year Ago
Added Colliders for Water Treatment Tank
1 Year Ago
Desal tank collider update
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
Adding test piper nigrum files due to working in office this week (WIP - will clean up once finished)
1 Year Ago
zigg scene backup, relinked props to prefabs
1 Year Ago
fixed layer on IBC prefab, condensed the ibc_a prefab into a single object
1 Year Ago
desal tank - resized some textures (AO, LOD) fixed prefab layer, loding distances
1 Year Ago
Tweaked water treatment tank prop material settings Deleted greybox Created a mesh lod prefab
1 Year Ago
Have croc always use max speed if it's charging in water, as it doesn't get tired easily like on land
1 Year Ago
Reduce volume of croc swimming fast
1 Year Ago
- Tiger will only flee if aimed at precisely, incentivizing trying to spot the tiger after a growl instead of just aiming in general direction then forgetting about it - Tiger will not flee if aimed at with a melee weapon other than the spear - Tiger will only flee if aimed at from a long distance, else it'll just commit to a charge, incentivizing walking away first if tiger is too close
1 Year Ago
Prevent crocs from swimming in too shallow water / alternating too fast between swimming and not swimming
1 Year Ago
Adjust croc population to account for the fact they can only spawn in select places Slightly reduce tiger population
1 Year Ago
Merge from snakes