branchrust_reboot/main/tutorial_islandcancel

627 Commits over 274 Days - 0.10cph!

1 Year Ago
Very slightly moved power building so the navmesh can generate nicely without needing to increase resolution
1 Year Ago
Fixed tutorial npc crossfades not working Use cinematic avatar when putting a player model into cinematic mode, no need for state machine behaviours
1 Year Ago
Minor changes to tutorial island network bounds checks
1 Year Ago
Fixed clothing mission step not working (merge issue)
1 Year Ago
Tutorial bear AI design update
1 Year Ago
Chicken AI design update
1 Year Ago
Protobuf, codegen
1 Year Ago
Merge from main
1 Year Ago
Add cinemachine package (2.8.9)
1 Year Ago
Manifest, codegen
1 Year Ago
Merge from main
1 Year Ago
Ambience sfx will now take into account admintime when calculating if they should play based on time of day (shoud fix nighttime sfx from playing while on tutorial island if the server time is night but we've overridden the tutorial island to daytime)
1 Year Ago
Hard code world temperature while player is in tutorial
1 Year Ago
Force the player out of god mode if the tutorial needs to kill them
1 Year Ago
Fixed help prompt videos not updating
1 Year Ago
Clear the blocked topologies navigation list for tutorial Chickens so that they can move around on tutorial island correctly
1 Year Ago
Enabled foot IK for Tutorial NPC anim states + added avatar switcher script
1 Year Ago
Fixed misaligned icons in crafting menu
1 Year Ago
Fixed missing world ping on kayak deploy
1 Year Ago
Fixed deploy campfire mission not showing a world ping
1 Year Ago
Add more cloth to the craft low grade mission step supply box
1 Year Ago
Tutorial help videos will now appear on top of the inventory
1 Year Ago
Add some dedicated text reminding players how to open the inventory at various help stages
1 Year Ago
Disabled the tools row on the tool cupboard loot panel while in the tutorial
1 Year Ago
Crafting menu will automatically switch to the needed category the first time a player opens the menu in each tutorial mission
1 Year Ago
Show the crosshair when using the Rock on the tutorial island
1 Year Ago
Fix broken merge on hemp-collectable
1 Year Ago
Merge from main
1 Year Ago
Increase size of tutorial loot box, seems to fix intermittent interaction issues
1 Year Ago
Apply same fix to scientist at end of tutorial screen
1 Year Ago
Fixed bear prefab info not populating properly on death screen
1 Year Ago
Added a mission stage to pick up items from a player corpse
1 Year Ago
Added a new mission stage that makes the player respawn (between cooking and bear hunting)
1 Year Ago
HQM ore will no longer drop from nodes in the tutorial Updated some help prompts Fully hide workbench tech tree button, don't just make it non-interactable
1 Year Ago
Add extra bit of dialogue to the first conversation so it's clear that it's a multiple choice Fixed broken kayak prefab after merge Added a big invisible collider under the jetty to stop kayaks getting stuck after placing them
1 Year Ago
Codegen
1 Year Ago
Merge from main
1 Year Ago
Adjust NPC position
1 Year Ago
Also codegen
1 Year Ago
Merge from main
1 Year Ago
Extend transition durations Fixed npc anims not looping Fixed case where OnConversationEnded wouldn't get called
1 Year Ago
Add support for a player model to be put into cinematic mode with a custom animator instead of the cinematic animator, allows for custom animators per npc Add cusotm animator for tutorial npc with just the states we need
1 Year Ago
Merge from main
1 Year Ago
Show a ping for the campfire and furnace mission step
1 Year Ago
Tutorial NPC anims update. Added talking anim
1 Year Ago
Replace the metal frags step with a requirement to produce 10 frags, rather than have 100 in your inventory
1 Year Ago
Fixed tutorial loot barrel throwing r/w gib errors
1 Year Ago
Add more crafting propmts to help text (low grade and hammer) Add a sprinting help popup
1 Year Ago
Reduce crafting times by 75% while in tutorial
1 Year Ago
Split tutorial help prompt triggers out into standalone gameobjects per trigger, loading multiple onto the same trigger volume seems unreliable