branchrust_reboot/maincancel

29,171 Commits over 3,683 Days - 0.33cph!

5 Years Ago
Boats use continuous collision detection Minicopter no longer has rigidbody on the client
5 Years Ago
approved renamed Scrapper Pants to Kilt
5 Years Ago
Light occludee integration w/ light lod scripts
5 Years Ago
Build stuff
5 Years Ago
Facepunch.UnityBatch and Facepunch.Upload
5 Years Ago
Compile fix
5 Years Ago
Fixed RFManager not cleaning up null in listener list if it's at index 0 Fixed RFManager not cleaning up null in broadcaster list Added warning when null is found in RFManager
5 Years Ago
Build methods for Mac / Metal
5 Years Ago
removed execute always + added notes
5 Years Ago
Added light occludee component
5 Years Ago
Fixed NRE in articulated occludee on culling.toggle
5 Years Ago
Fixed ragdoll frustum culling frame delay
5 Years Ago
crafted pager fix HBHF includes authorized players by default once again
5 Years Ago
culling.noDataVisible now false by default (still unsaved)
5 Years Ago
Fixed server compile
5 Years Ago
Subtracting 32078 (test)
5 Years Ago
Added culling.noDataVisible toggle for visibility perf testing (unsaved for now)
5 Years Ago
Fixed item files and skin bundles getting copied to the wrong folder
5 Years Ago
Added ShaderList asset (Assets/Content/Shaders/Shaders.asset assigned to shared/content.bundle) Moved all shaders from GraphicsSettings.AlwaysIncludedShaders to our custom ShaderList asset (to prevent including duplicates in every executable)
5 Years Ago
AmbientLightLOD now toggles volumetric light beams in sync w/ light component
5 Years Ago
Fixed impostor renderer frustum culling frame delay
5 Years Ago
Fixed potential player and npc frustum culling frame delay
5 Years Ago
Added missing meta (vcol_test)
5 Years Ago
Merge from build_tweaks
5 Years Ago
Subtracting 32036 (no improvement)
5 Years Ago
Retired PrefabPrepare / DoPrepare
5 Years Ago
GameManifest timing
5 Years Ago
Removed TestLevel from build settings in attempt to remove shader dependencies from executable build
5 Years Ago
Don't refresh SDK prefab list on every build
5 Years Ago
Disabled collider batching by default Network++
5 Years Ago
HBHF now properly remembers settings
5 Years Ago
Manifest
5 Years Ago
Jenkinsfile
5 Years Ago
Merge from asset_bundles_4
5 Years Ago
LS puzzle attempt fix
5 Years Ago
adjusted Chinese lantern audio volume
5 Years Ago
Power Plant puzzle fix attempt
5 Years Ago
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5 Years Ago
Don't spam exception tracker with "[Physics.PhysX] RigidBody::setRigidBodyFlag"
5 Years Ago
Fixed IO pickups
5 Years Ago
minicopter repair fix
5 Years Ago
touched rand switch
5 Years Ago
fixed minicopter sluggishness
5 Years Ago
dragon mask is now 1:1 with wolf headdress and can be worn with bandana
5 Years Ago
Revert back to fullscreen windowed
5 Years Ago
Removed corpse entity collider on the client to prevent it from pushing the ragdoll around
5 Years Ago
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5 Years Ago
Minicopter kills its passengers when destroyed
5 Years Ago
Spawn corpses at entity center point instead of their pivot point
5 Years Ago
fixed airdrops not being lootable