branchrust_reboot/maincancel

35,213 Commits over 4,293 Days - 0.34cph!

4 Years Ago
skin Approval
4 Years Ago
merge from save217 (Staging wipe)
4 Years Ago
Merge from vehicles
4 Years Ago
Merge from general_qol
4 Years Ago
Fixed chickens being flagged for both navmesh and A*
4 Years Ago
merge from modders_junkyard
4 Years Ago
Camper BBQ lighting improvements
4 Years Ago
Supply drop visibility mods & related files.
4 Years Ago
Siren spinner animator supports red siren lights too
4 Years Ago
FX scene backup & airdrop related files.
4 Years Ago
▌ ▌█▇▍▋▆▇█▄ ▆▌▌ ▋█▇ ▇█▉▉ ▇▊▇▇▆▍▌▊ ▉█▆▇▄▌▇▍▇▌▊▄▉▆▆▅▆▉ ▄▌▇▌▉▊▇
4 Years Ago
Removed a camper debugging convar
4 Years Ago
Merge from vehicles
4 Years Ago
Modular car lights will now stay on if the driver switches seats (will turn off when a player dismounts if there are no other players in the car)
4 Years Ago
Fix fluid connections to tanker module not disconnecting properly
4 Years Ago
Merge from general_qol
4 Years Ago
▇ ▊▄▋▊█▄ ▋▌█▅▋▍▇▍ ▆█▉▇▅▇▊▋▉ ▌▍ ▅▋▄▆▊█▍▊ ▊ ▍▄▅▍█▄
4 Years Ago
Added profiling for PuzzleReset script
4 Years Ago
Merge from general_qol
4 Years Ago
Merge from vehicles
4 Years Ago
Added World.LoadedFromSave boolean (can be checked in BaseEntity.Spawn and BaseEntity.Load to see if the current session was loaded from a save)
4 Years Ago
Merge from benchmarking_update
4 Years Ago
skin approval
4 Years Ago
network++ Phrases
4 Years Ago
merge from general_qol
4 Years Ago
▊ ▇▋▆▅▋ ▅▍▍▆▌▇ ▋▄█ ▊▊▌▇█▌▆█▍▋▄ ▅▅ ▍▆▇▋▉ ▄▄▍▌▅▆█ ▍▇▊▅ ▍▍▋ ▆▍█▌▍ ▅▌▅█▍▋▉▅▊▍ ▍▋ ▍▄▋▋▄ █▌▉▉▍██▉ ▆▄▋▆▍ ▆▉ ▇▇▉▊▌▉
4 Years Ago
▅ █▊▉▋▅▌█ ▊▅▊▍▋▉▇▋ █▍▆▇█▉ ▍▍█ ▄▉▇ ▅▌▆▍ ▇▍▍▌▇▄▋▋ ▊▉▍▌▇ ▇▋▅ ▊▄▉ ▉▄▆ ▉▊▉▊ ▅▋▊▉▇▋▍▊ ▊▋▉▉█▇▆ ▉▊▌ ▉▅▉▅▇▇▊ ▅▇▊▍▄▇ ▇▇ ▊▌▄▅▅▆▅▍▋ ▋▄ ▊▅▊▅▇█▊ ▋▄█▅ ▄▇ ▆▌▆█▆▋ ▉▇▅▆▋█▆█ █▊▇ ▆▌█▇▋▉█▅ ▆██ ▊▇▌▉▌▊▌▇ ▄▋▊▍▅▊ █▍▌▋▅▄▆▄▊▅▇ ▊▄█▆▋▇▄▆▄ ▋▌▇▆ ▊▉▉▄▊ ▊▉▌▆▊ ▇▊▊ █▄▇▆▉▋▊ ▅▆▉ █▄▆█ ▊▊▅▍ ▊▊▊▅▉▉▅ █▍▊ ██▇▅▊▅ ▌▍▍▌▅▅ ▊▄▇▄▄▍▇ ▆▍ ▆▅ ▋▋▄▄▇█▌▄ ▄ ▋▄▋▌ ▅▇█ ▅▉▋ ▋▆▋▉▍▉ ▋▉ █▅▅▋ ▊▆▇▊█▉▄▉█ ▄▋▄▇▉▇▉▌ ▋▉▅ ▊▆█ ▌▄▆▄ █▉▍▇▍ ▍▄█▉█ ▉▍ ▍▅▍▆▊█▊▅ █▅▅▋ ▋▊▄▄▇▋█▉ ▆█▉▄ ▉▋▌▅▇ ▄▌▄▆▌
4 Years Ago
Skin bundle update
4 Years Ago
▊ ▄▆▍ ▌▍▍█▌▄█▌ ▉▄▍▄▅▇▊▌ █▅▆▆▆▍▊▊▄ ▅▅▅▉ █▇▌▅▄▍▆ ▌█▇▇▋▍ ▆▌ █ ▅▍▊▄▌▅ ▉▌▄▊▍▆▆▇ ▋▍▆▆
4 Years Ago
Reduced explosionForce on ch47
4 Years Ago
Compile fix
4 Years Ago
Merge from vehicles
4 Years Ago
Updated backdrop prefab materials with new unlit shader (excluding grey variant)
4 Years Ago
Added shader for Paddy
4 Years Ago
Better fix for players getting stuck in dance after respawning Remove last weeks fix, should no longer be needed
4 Years Ago
Merge from cine_lights
4 Years Ago
Fix bad grammar
4 Years Ago
New ServerVar 'cargoshipevent' starts the cargo ship event
4 Years Ago
skin approval
4 Years Ago
Fixed NRE during loading screen when loading demos without the matching map file
4 Years Ago
Added cinematic tracking marker prefabs for map makers (2 variants)
4 Years Ago
Remove old unused dance animation Added an extra fallback to try and stop dance animation layers staying active after a gesture has ended
4 Years Ago
Hide eyePositionOverride and eyeCenterOverride in vehicle inspector. They're unused since vehicles always mount the player in a separate seat mountable.
4 Years Ago
Fixed cargo ship layouts still causing antihack trouble after my previous fix
4 Years Ago
▄▅▅█▄▄█ ▆▋▊▄ ▊▅▇█▅ ▍▆▋▍ ▊▋ ▋▋▉█ █▋▆▍▉█▊▆▌
4 Years Ago
Fixed incorrect prefab ID on ScientistNPC_Cargo_Turret_Any
4 Years Ago
Fixed paddle glow outline being flipped
4 Years Ago
Fixed missing missing mesh assignments in WorldModelOutline scripts causing no outline glow on the following: - m249 - camera - boom box - bow - paddle
4 Years Ago
Stop OutlineManager complaining about _CameraViewProj on quit
4 Years Ago
f1 grenade vm - fixed left arm being visible at increased fov scale