34,602 Commits over 4,444 Days - 0.32cph!
Always save config when exiting the game
Optimized closing the game
Merge from skeleton optimisations
Added "Particles/PixelLit Advanced" shader with linear and flow-based frame blending
Horse loot through buildings fix
Merge from firework_benchmark
Merge from firework_benchmark
Merge from skeleton optimizations
Merge from life_stats_merge
merge from disable_lunar_2020
Fix map coordinates missing a letter on the right side (for big maps)
merge from Lunar_2020_new
Actually merge from striprig
subtracting merge from life_stats
45940
merge from Lunar_2020_new
Setting hero url to "itemstore" will open the item store when clicked
merge from lunar_2020_new
merge from Lunar_2020_new
Fixes for skin + female variants
merge from Lunar_2020_new
Subtracting
45544 cc rohan
merged from Lunar_2020_new
Add spawnat to spawn with world position and angles (instead of a direction vector)
Fix not being able to wake up if player died while chat was open
merged from Lunar_2020_new
merge from Lunar_2020_new
Lunar 2020 menu background video
Add spawnhere command to spawn entities at the player's position and rotation (or a given world rotation)
merge from Lunar_2020_new
Chinese lantern emission fix
Merge from instruments (.mid file volume adjustment)
merge from Lunar_2020_new
Fix autoturrets retaliating against SAM sites when they accidentally get hit
merge from Lunar_2020_new
Add the saved flag to the motd convar
ProjectVersion Update to reflect the version we're building
merge from skeleton optimizations
Merge from hit detection benchmark
Merge from skeleton optimizations
merge from skeleton_optimizations