33,279 Commits over 4,109 Days - 0.34cph!
Added top tier building components (unbalanced)
Fixed nametags not rotating to camera
tone down the wood breaking sound effect
Disabling raknet memory pool (diagnosing)
Fixed kicking not woking properly
Fixed single byte messages
merge from main/distantsound
Changed how SpawnMapEntities() is called to prevent creating double net_envs
Fixed byte read/write bugs
Toned down screen overlays
Don't SpawnAsMapEntity is IsDestroyed
merge from main/underwater
Fixed unable to turn furnaces/ovens on
Run steam self check on server too
No Steam->GetAppBuildId on the server - sadface
CRC fragments and packets
Changed how building grades work, to make balancing less granual and allow for skipping grades
Phrases now look for translations in Scriptables
Fixed grade upgrade error
Migrate geiger sounds to sound system and reduce volume
Volume/mix adjustments for some impact sounds
Increase overall volume of in world sounds
Slight increase to max distance on default sound template
improve the bear animations (attacks / walks/ runs)
Fixed magazine loading null values
Log wood skin Improvements
Fixed biome map texture unpacking
Rebaked test level biome texture
Added colliders to bridges (oops)
net.log works
raknet: force split packet construction order
Can rotate hinged door
Fixed hinged door strength/cost/properties
Added reinforced door
Fixed a bunch of NREs + Warnings