branchrust_reboot/maincancel

29,252 Commits over 3,683 Days - 0.33cph!

9 Years Ago
some more work on keypad albedo
9 Years Ago
Bootstrap shader warmup
9 Years Ago
new keypad lock and textures / lods / mats
9 Years Ago
comments so I dont forget
9 Years Ago
Jumping/landing sounds
9 Years Ago
Reduced rocket aimcone (more accurate now)
9 Years Ago
Fixed sign texture sometimes dissapearing
9 Years Ago
Added userinfo (like in source engine) god is now a clientside userinfo var Added userinfo skincol, skintex, skinmesh - for admins to change their skin (when making movies/screemshots etc)
9 Years Ago
Actually checking in the delete for that folder because I'm a dummy.
9 Years Ago
Fixed some burlap headwrap clipping issues. Updated a bunch of textures to use consistent (smaller!) sizes. Deleted an unnecessary folder.
9 Years Ago
rigged up the beancan grenade view model created deploy / idle animations for the bencan view model
9 Years Ago
Dumb compile errors
9 Years Ago
Editor loadouts rust/wiki/Editor-Loadouts
9 Years Ago
Life info boilerplate
9 Years Ago
Fixed horse hair shader
9 Years Ago
AI Think bunching fixes
9 Years Ago
bandages are once again a default blueprint WOW NICE rocketlauncher starts with 0 ammo
9 Years Ago
Perf stuff
9 Years Ago
AI profiling
9 Years Ago
added some new intermediary walk/run animations for the bear tweaked the playback speeds for the bear
9 Years Ago
Fixed NRE in triggerBase
9 Years Ago
Fixed NRE on server when reading client empty string
9 Years Ago
Add a couple river sound variations and tune river sounds Reduce volume of sand footsteps a touch
9 Years Ago
First pass at campfire and furnace sounds
9 Years Ago
Setting maxTextureSize
9 Years Ago
Mix tweaks
9 Years Ago
some footstep tweaks.
9 Years Ago
Adding a couple of files I missed in the last checkin.
9 Years Ago
Deleted some unnecessary folders and materials. Updated more clothing materials to standard metallic setup. Rearranged some folders for usability. Added prefabs for secondary urban pants (jeans) and beanie. Updated the second burlap headwrap prefab to have correct settings.
9 Years Ago
Make hard footsteps sound less stompy
9 Years Ago
some tweaks to the footstep impact fx. adjusted the player animation playback speeds so the player doesnt footslide as much when he starts sidestepping
9 Years Ago
Switched various clothing materials to the standard metallic setup for better compatibility
9 Years Ago
ProjectVersion.txt
9 Years Ago
updated to 5.0.1p2
9 Years Ago
fixed a bug with the player creating a shit ton of footsteps when he slows down and turns in place.
9 Years Ago
added some new intermediary walk/run animations for the stag and horse tweaked the playback speeds for the stag and horse
9 Years Ago
started AssetGallery scene
9 Years Ago
Added decor quality slider
9 Years Ago
Proper fix for parallax offsetting and more robust inversion attenuation
9 Years Ago
Adding burlap headwrap 2 models, textures, etc.
9 Years Ago
More texture size limits
9 Years Ago
More texture size limits Runtime texture names
9 Years Ago
Increased health of sheet metal slightly increased cost of sheet metal
9 Years Ago
Reenable the sound player on the torch attack effect again
9 Years Ago
Removing sound object recycling (we will do better than this)
9 Years Ago
Fixed NREs in water on server
9 Years Ago
More texture sizes
9 Years Ago
Less aggressive parallax inversion attenuation; scaled down parallax a bit as well (needs POM approx) Removed ProfileProceduralMap; added ProfileProceduralTerrain
9 Years Ago
Potential SoundManager NRE fix
9 Years Ago
added some new intermediary walk/run animations for the Wolf (to minimize the amount of foot sliding). tweaked the playback speeds for the wolf