branchrust_reboot/maincancel

33,903 Commits over 4,171 Days - 0.34cph!

9 Years Ago
Reapply 19287 + fixes
9 Years Ago
Fixed potentially offcenter entity occludee
9 Years Ago
Debug hurt command takes hit bone as optional parameter
9 Years Ago
fixed magic plate armor restored negative effects of heavy plate (cold/heat)
9 Years Ago
fixed autoturret laser spazzing out autoturret laser brighter
9 Years Ago
missing files
9 Years Ago
Subtracting 19330 (alexrehberg)
9 Years Ago
Phys effect sound ref fix
9 Years Ago
bed respawn fix sash fix
9 Years Ago
dropbox/mailbox fbx, prefab, textures and materials
9 Years Ago
bone fragments - fbx/prefab/materials/textures
9 Years Ago
Fixed culling ignoring terrain occluder holes; e.g. caves, etc..
9 Years Ago
Changed all non-terrain occluders to use the same material
9 Years Ago
ListHashSet has Clear and AddRange methods
9 Years Ago
Fixed skins not working on chair, fridge, bear rug, rug, hide shirt Added generate manifest warnings when item not found on skinnable
9 Years Ago
fix for guest code not saving
9 Years Ago
Cherry picked latest foliage shader changes from dungeon_art_4
9 Years Ago
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9 Years Ago
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9 Years Ago
Fixed culling lag when players turn visible
9 Years Ago
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9 Years Ago
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9 Years Ago
flipped the rock upside down in 3rd person (so it matches the 1st person orientation) tweaked rock anims (3rd person) added rock sounds to the 3rd person animations
9 Years Ago
3rd person animations for LR300 updated worldmodel LR300 with new animations
9 Years Ago
3rd person animations for Semi-Auto Rifle
9 Years Ago
semi_auto pistol 3rd person tweaks
9 Years Ago
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9 Years Ago
3rd person animations for mp5 updated worldmodel mp5 with new animations
9 Years Ago
tweaked positioning of mp5 worldmodel entity to sit better in player's hand
9 Years Ago
3rd person animations for m249 updated worldmodel m249 with new animations
9 Years Ago
3rd person animations for python + thompson updated worldmodel python + thompson with new animations
9 Years Ago
some tweaks to the 3rd person walk animations some tweaks to a bunch of 3rd person deploy / reload anims
9 Years Ago
bolt rifle / smg 3rd person anim tweaks; tweaked positioning of smg worldmodel
9 Years Ago
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9 Years Ago
tweaked the position of the holosight addon for the semi-auto rifle ( no more clipping into screen ) fixed pump shotgun so it actually uses the awesome fire sound that AlexR made fixed some synch issues with the bolt rifle 3rd person anims + worldmodel
9 Years Ago
fixed fbx unity warnings for world python & m249 models
9 Years Ago
Fixed culling related NRE in spectate mode
9 Years Ago
Added bone fragments worldmodel
9 Years Ago
Reapply phys sound updates Vending machine sound tweaks Cull AudioReverbZones in PreClientComponentCull (server audio overhead)
9 Years Ago
wolf skull fbx/prefab/textures/materials
9 Years Ago
Merging multithreaded batching
9 Years Ago
Fixed colliders not batching on server load Fixed clientside exception
9 Years Ago
Subtracting 19429 / 19430
9 Years Ago
Added wolfskull worldmodel reduced tri count of LOD1
9 Years Ago
bundle fix
9 Years Ago
Merge from save142
9 Years Ago
LightEx supports pooling
9 Years Ago
merge into main
9 Years Ago
holstered item display has new priority based on hostility
9 Years Ago
balanced mining crate loot autoturret scans slowly instead of instantly flipping to new idle areas autoturret turn noise lowered peacekeeper mode laser is green pump shotgun cost reduced significantly scaled spears down beancan holster info