34,469 Commits over 4,201 Days - 0.34cph!
    
    
    
        
            
            
            
                
                Stone hatchet optimisation
                
                
                
                
             
         
        
        
            
            
            
                
                Updated facepunch.steamworks to latest
                
                
                
                
             
         
        
            
            
            
                
                Larger, easier to see holosight reticle (including during day)
                
                
                
                
             
         
        
        
            
            
            
                
                reduced cost of bone knife
                
                
                
                
             
         
        
            
            
            
                
                New recycler sounds
Distant gunshot polish
Explosion polish (mostly distant)
Misc minor sound fixes and polish
                
                
                
                
             
         
        
            
            
            
                
                Back to temporary fix for skins not working
                
                
                
                
             
         
        
            
            
            
                
                Real temporary skin fix this time
                
                
                
                
             
         
        
            
            
            
                
                plants properly restore their age on load
plant hydration-color reworked
fixed stacking bug with harvesting
                
                
                
                
             
         
        
            
            
            
                
                fixed water barrel particle effects
                
                
                
                
             
         
        
            
            
            
                
                Add a touch more reverb tail and high end on distant gunshots
                
                
                
                
             
         
        
            
            
            
                
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                Fixed NREs
Updated Manifest
Phrases
                
                
                
                
             
         
        
            
            
            
                
                Fixed some weapons culling too early when thrown
                
                
                
                
             
         
        
            
            
            
                
                Added editor save file converter to make save files human readable (only contains very basic info for now)
                
                
                
                
             
         
        
            
            
            
                
                Fixed community and resource deposit entities being created on every server load (even if they already exist)
                
                
                
                
             
         
        
            
            
            
                
                Reverted physics parameters to values from December (fixes physics crash on server startup... kinda)
                
                
                
                
             
         
        
            
            
            
                
                Fixed errors on maps without terrain when placing beartrap
Added sky to TestPlane
When using GameSetup player spawns without having to wake
                
                
                
                
             
         
        
        
            
            
            
                
                Corpses use default physics parameters
Strip ceiling light rigidbodies and joints from server
                
                
                
                
             
         
        
            
            
            
                
                Valve fixed skin issue, this is a proper fix
                
                
                
                
             
         
        
        
            
            
            
                
                RigidbodyLOD sets detectCollisions and isKinematic
                
                
                
                
             
         
        
            
            
            
                
                Added timescale server convar
                
                
                
                
             
         
        
            
            
            
                
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                Semi-auto pistol optimisation
                
                
                
                
             
         
        
            
            
            
                
                Removed unused hand IK code
                
                
                
                
             
         
        
            
            
            
                
                Fixed aim angles not being broadcast if player standing still
                
                
                
                
             
         
        
            
            
            
                
                Added gravity server convar
                
                
                
                
             
         
        
            
            
            
                
                Salvaged axe optimisation
                
                
                
                
             
         
        
            
            
            
                
                Store muzzle point on viewmodel/projectiles so we don't look it up by name every shot (!)
Player eye position hard coded, negates need for extra transform
Editor: Draw BLUE line where projectile weapon is pointing
Editor: Draw CYAN line where player eyes would be pointing if eyeball in end of weapon
                
                
                
                
             
         
        
            
            
            
                
                Added corpses server convar
                
                
                
                
             
         
        
            
            
            
                
                Added events server convar
                
                
                
                
             
         
        
            
            
            
                
                Less feet slipping when running/jogging
Lower rotation follows upper, not the other way around
Feet rotation deadzone when not moving
Fixed model stutter when going from looking up to looking down
                
                
                
                
             
         
        
            
            
            
                
                Added Tools/Find/Invalid Colliders
                
                
                
                
             
         
        
            
            
            
                
                Ladder climb animation (rough)
                
                
                
                
             
         
        
        
            
            
            
                
                Replaced all colliders that were using a negative scale
                
                
                
                
             
         
        
            
            
            
                
                Order stuff when generating code, to make it more deterministic
                
                
                
                
             
         
        
        
            
            
            
                
                Double barrel shotgun optimisation
                
                
                
                
             
         
        
            
            
            
                
                Fixed command line not running
                
                
                
                
             
         
        
        
        
            
            
            
                
                disabled shell protection on ladder hatch
removed 60 second suicide delay for admins
waterballs more intelligently distribute water
planters require less trips to saturate soil
LiquidContainers can only fill buckets/bottles from their tap
                
                
                
                
             
         
        
            
            
            
                
                Merge from world_serialization
                
                
                
                
             
         
        
            
            
            
                
                Better error when trying to batch mesh that is not readable
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed NRE in TerrainQuality.OnEnable on server