34,469 Commits over 4,201 Days - 0.34cph!
    
    
    
        
            
            
            
                
                Plant skin instantiates are load balanced
                
                
                
                
             
         
        
            
            
            
                
                Merged demo recording into main
                
                
                
                
             
         
        
        
            
            
            
                
                Rebuilt plugins just in case
                
                
                
                
             
         
        
        
            
            
            
                
                Presumably fixed workshop skin load issue on Windows
                
                
                
                
             
         
        
            
            
            
                
                Fixed plant skins not recycling
                
                
                
                
             
         
        
            
            
            
                
                Client side plant entities pool
                
                
                
                
             
         
        
            
            
            
                
                fixed a bug with the muzzleflash being offset improperly 
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                fixed sounds playing out of synch on the sawn-off shotgun viewmodel reload
                
                
                
                
             
         
        
            
            
            
                
                lowered cost of flame turret
fixed lock position on locker
                
                
                
                
             
         
        
            
            
            
                
                out of stock vending machines show up as red on the map
                
                
                
                
             
         
        
        
            
            
            
                
                Rugs, Chairs, Tables can only be picked up with TC access + hammer equipped
chair cost reduced
table cost reduced
                
                
                
                
             
         
        
        
            
            
            
                
                Physics sound velocity to volume scaling is a little lighter
Minor optimization when creating sounds that don't use local voice limiting
More in depth profiling on SoundManager.RequestSoundInstance
                
                
                
                
             
         
        
            
            
            
                
                Fixed NREs when disconnecting from a demo
                
                
                
                
             
         
        
            
            
            
                
                Enforce ClientAdmin setting on convars
Converted some methods to properties
                
                
                
                
             
         
        
            
            
            
                
                Fixed craft canceling sometimes losing resources when inventory is full (RUST-1587)
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fix for reduced network distance since 
19599
                
                
                
                
             
         
        
            
            
            
                
                DecorDeployables only show health when below 90%
Vending machine out of stock fixes
c4 won't stick to DecorDeployables
                
                
                
                
             
         
        
            
            
            
                
                Dense bushes have an extra LOD
                
                
                
                
             
         
        
            
            
            
                
                heli always strafes with napalm regardless of TC coverage
napalm only damages players (not buildings or deployables)
lowered cost of autoturrets
autoturret parts can be found in purple boxes and slightly more common in radtowns
                
                
                
                
             
         
        
            
            
            
                
                Added a medium bush to the extra LOD ones
                
                
                
                
             
         
        
            
            
            
                
                Ensured bushes despawn beyond network distance
                
                
                
                
             
         
        
            
            
            
                
                fixed rug not being destroyable
                
                
                
                
             
         
        
            
            
            
                
                Skin apply coroutine takes optional callback method to call when done
Delayed entity skin changes trigger batching refresh when done
                
                
                
                
             
         
        
        
            
            
            
                
                ▌▋▌▋▉▋▉▋ ▌▋ ▍▄▍▍▌ ▊▇ ▌▇▉▄ ▄▇▉▆
                
                
                
                
             
         
        
            
            
            
                
                improved bullet impact fx for various surfaces
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed Demo NRE
Fixed grass not showing up in demos
camlerp works
Added camspeed
                
                
                
                
             
         
        
            
            
            
                
                Asserts to diagnose https://sentry.io/share/issue/35313037392e323033323833313038/
                
                
                
                
             
         
        
        
        
            
            
            
                
                Ak47 world model uv fixes
                
                
                
                
             
         
        
            
            
            
                
                Fix for RUST-1590 - Locker placement difficult
                
                
                
                
             
         
        
            
            
            
                
                ▍▊█▍▅▍█ ▅▋▋▄▆▆▄▇▄▄ ▉▊▇▇ (▄▇▋▌▌▆▍++)
                
                
                
                
             
         
        
        
            
            
            
                
                Voice data recorded to demos
                
                
                
                
             
         
        
            
            
            
                
                Record initial camera position to demo
                
                
                
                
             
         
        
        
            
            
            
                
                cave_puzzle_b segment way in/out (Death pit can be walked down to to recover your loot)
                
                
                
                
             
         
        
            
            
            
                
                Fixed joining Craggy Island / Hapis Island servers wiping map cache